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Skyrim Revisited: Legendary Edition News


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to Wisethug

  

   Did you make sure that you named all off your merges correctly? example - real water two. Sometimes I forget to do this and it will mess the LO all up. If you are not sorting right than you did something wrong. I would say fix it or with all of the updates and so on it will get old real fast trying to remember to move that esp every time

Edited by Razorsedge877
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a lot ? nah just as much as vanilla records around 80 AFAIK so a huge part of vivid weathers is not present unless I understood poorly.

 

but on the other hand it's considered vanilla so it's compatible with everything.

 

vivid weathers has like 500+ weathers.

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Yeah, NLVA just overwrites vanilla weathers, it doesn't add any weathers. There are a couple different plugins to increase the weather variety based on your taste, but it still only has the vanilla amount of weathers.

 

On the bright side, it is totally compatible with Wet and Cold (which VW isn't totally compatible with yet), and it is also compatible with True Storms, if that is a mod that interests you.

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I've seen it, haven't tried it as of yet. From what I understand it takes away a lot of a weathers that were in Vivid Weathers.

I was not aware of that. I like to have a higher variety of weathers, so Vivid Weathers, I agree it's a good choice for SRLE

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Got my hands on a brand new GTX 1080 and thought I'd get started installing SRLE only to find that Ruffled Feather mod has been set to hidden by the author...damn.

 

EDIT: nevermind, my brain started to work again and I found the link

Edited by mauley
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Neo, see this new part of spice of life mod from steveowashere

 

new today after the two others that are included in SRLE

 

 

Spice of Life - Forts

 

This mod has a very simple premise: Give forts more variety in terms of looks. It does this by assigning different forts different textures. The result is that most of Skyrim's forts have a unique variation on textures, instead of the same textures being used for every single fort. 

The mod started off as a small personal project because I hated the fact that there was moss growing on forts way in the north of Skyrim, since they it's expanded a bit more. The texture placement of forts follows a simple bit of logic: 'Is it realistic?' Meaning you won't find any moss or plants on textures that are in snowy/icy areas. In addition forts in the snowy northern depths of Skyrim now actually look like they belong there. Some have icy decals, others have a frozen appearance. This makes sense, likely nothing green can grow very well in these areas. There are exceptions were it makes sense like along the border where the snow stops. Forts not in snowy areas have their location taken into account as well. Forts in the forests of Skyrim have green moss and plants growing on them. Forts in the Tundra and Rift also suit their location. 

This mod includes textures from Vivid Landscapes - Imperial Forts, Noble Skyrim HD, Langey's Texture Workshop, Tamirel Reloaded,  plus a few of my own. Hein84, Shutt3r, Langey, and 32cm were nice enough to let me use their textures. They are awesome. Please if you have downloaded their work consider endorsing/saying thanks/donating to them. Cabal120's aMidianBorn Imperial Forts is also required for this mod, but not provided in the download, so credits to Cabal120 as well for more awesome textures. 

 

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I hope you feel better soon, Neo. Children are the worst for bringing home viruses... School is just one big breeding ground for disease. :-P

 

Anyway, I noticed Vurt uploaded a 2k texture pack for SFO, compatible with any version of SFO 2.0+. Should get performance out of this than the 4k trees. Not sure if this is something you're interested in or not.

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