Jump to content
  • 0

Is Fallout NV generally just a PoS?


Snarkyfork

Question

I don't mean to sound negative but I have been experiencing strange issues in game... it seems as if the game doesn't always load everything the same way, if I didn't know better. Random issues like, certain doors being locked during one new game start that aren't locked in other games, UI freezing where I can click on the pipboy's left buttons (data, items, etc) but the rest of the UI is not clickable, not even the exit game buttons.

 

I started reading the wiki and some other articles about Fallout NV and the bug list is extensive to say the least. On top of that I was told that as you approach the 140 esp limit all sorts of strangeness starts to happen. I followed the F&LNV guide almost to the letter and the game has never crashed one time, it seems very stable and runs at 60 fps constantly, except for the ridiculous slowdown due to the overpopulated casino's (may want to rethink keeping that mod in your guide).

 

The bashed patch reduced the number of active plugins by over 20, bringing it down to around 115 but I am not certain that is the issue. Honestly I have no clue what could be causing some of the strangeness. I just want to ask if this is normal for NV?

Link to comment
Share on other sites

7 answers to this question

Recommended Posts

  • 0

Generally FNV is far more stable than FO3, but compared to some modern games there are some issues. The ones you describe though, no, I don't believe these are typical of FNV. My game has been stable for many months, both on my older laptop and now on my new Win 10 machine.

Link to comment
Share on other sites

  • 0

This is a hard question to answer. Is New Vegas a PoS in general? Well, yes and no. In terms of story, gameplay, world, etc. and as a game overall I would say no. In terms of bugs and glitches and issues it could be argued that it is more of a PoS than not. The locked door issue sounds like some sort of mod conflict. As for the UI not working... are you running Windows 10? I was having the same issue and I am pretty sure it's caused by the stupid Xbox DVR overlay that comes pre-installed with Windows 10. This happens when New Vegas is installed on the same drive as Windows. I actually just straight up force-uninstalled the Xbox app using Powershell I was having so many issues. Shaking my head... why did they include all the Xbox crap?

Link to comment
Share on other sites

  • 0

You can't really blame a game built on such an old engine for having issues with such a large amount of mods, but like Grant I haven't had any large issues that weren't caused by my own messing around with things. These games are always going to have a larger bug list than most games because of the amount of freedom afforded the player and the fact that they imitate reality to some extent (Radiant AI).

 

If the casino mod gives you issues, switch to the one with a smaller population, I personally use the light one myself in any case (as I thought the casinos had way too many people compared to the rest of the game with the other versions).

 

Think Audley's advice here is pretty good. You could try disabling the Steam Overlay as well. I personally avoid that anyways as it causes ENB transparency issues.

Link to comment
Share on other sites

  • 0

I don't mind crashing as much as odd/sporadic bugs. I dropped ENBoost and the ENB since the game looks good without it and the stutter was annoying. When I was experiencing the UI issue the Steam overlay was disabled (and still is). The first thing I did when I got Windows 10 was gut it, taking out every last non-essential app I could find (including the Xbox app). Even got rid of the Windows Store app. From what I have seen of the game so far I love the plot and story-line, Vegas looks cool also. In that sense the game is great. The strangeness I was having almost seemed as if NVSE stopped working correctly after playing the game for a while. Either that or the game wasn't loading the esp's correctly. To be honest I was worried it might be my PC overheating so I am monitoring that now when I play, but without the ENB the game doesn't tax my GPU very much at all so I don't think its overheating. Also when I installed all my games they went onto D drive since my C drive is solid state and I don't want to weather it by the constant zipping and unzipping that comes from modding. I haven't experienced anything like this with my other games (Obivion, Skyrim, Fallout 3, etc).

 

Other than using the pipboy readius and the vault player house mod I have followed the F&LNV guide exactly. It could be the readius mod but it doesn't just happen when I use the pipboy, it also happens when I hit escape to open the main menu or exit the game. I'll keep testing... It might be something I am doing, I know there are a few errors that occur in Oblivion when you open the console (mainly with better cities) so maybe me opening the console is causing issues. When I am testing out a build I am terrible for using the console, heh.

Edited by Snarkyfork
Link to comment
Share on other sites

  • 0

I haven't encountered any issues with using the console. I'm glad you like the game, and sorry you're encountering so many bugs. 

 

Does the console work when the UI freezes? Does hiding and unhiding the menu (using the "tm" command) help? Might be the Readius mod, but there's no real way of telling beyond testing with and without it.

Link to comment
Share on other sites

  • 0

I'll keep testing it for now. I was worried it may be the readius mod also and I didn't try the console while the error was occurring but I will if it happens again. I went through and cleaned ALL of my esp's and found quite a few dirty ones that the F&LNV guide did not mention. In the end I hope I did the right thing and didn't mess my game up worse by cleaning those mods. The ones like the YUP patch and Interior Lighting mods are the ones that scare me, keep wondering if some of those edits were meant to stay there but I check the authors pages and none of them mentioned cleaning (for better or worse).

 

The main two issues that concern me are the pipboy and main (ESC) menu becoming "partially" none-clickable and the clouds not loading when I zone outside (or loading slowly after 2-3 minutes, they just pop in suddenly). I noticed that if I open the console during the alternative start then leave the shack without restarting the game it will usually not give me a flash light head thingy but when I do not open the console and leave the shack it does (usually). It just seems like all the messages that pop up at the beginning of the game for various mods never seem to follow the same order and sometimes things that are supposed to go into inventory (like the flashlight) get left out depending on which mods load or pop up first. The menu thing didn't start happening until I headed toward Vegas, around the area with the deathclaws it got real bad.

 

Its pretty damn strange, tbh. But like someone above said, it may be me tinkering with stuff (like the console) that is messing things up so I'll keep testing for now.

Edited by Snarkyfork
Link to comment
Share on other sites

  • 0

The messages not popping up in the same order probably has to do with (dummy) quest scripts set to run during GAMEMODE (any time when the menu isn't open) once, and then end the related (dummy) quest. A lot of them could have the same priority (I always set mine to 50, for example) so what messages pop up is randomized because the related scripts run in a random order. Not having the flash light in your inventory could be because a related script doesn't run all the way through, or some other happenstance that was unforeseen by the author. Kinda hard to read a lot into that without knowing how he set up the mod in the first place.

 

The thing with the clouds is normal. I suspect it's a game engine limitation, but in the end it's nothing to worry about. Hey, in the Capital Wasteland it didn't even rain. I quote the Nevada Skies description:

 

 

- Sometimes you will get a plain sky without clouds. This is game-engine related and can't be fixed.

 

Have you set the following in your nvse_config.ini?

[Memory]
DefaultHeapInitialAllocMB=400
Edited by MonoAccipiter
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.