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Everything posted by DarkladyLexy
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SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
The Bash Patch will further reduce the overall esp count by 30 or so. So once all is done and dusted (without too much deviation) you be somewhere around the 200ish mark. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
yes if you load CCF when you do the merge it OK just tell Merge Plugins to ignore the error it is a false positive. if you're not sure just check it out in xedit and you'll see there is no error if loaded with CCF. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
1. this likely cause by the use a first person camera mod. 2. i suspect same as 1. 3. yes there is a drop when you look into the far distance that is normal you need to tailor the ENB and DynDOLOD to your system. 4. same answer as 1. Since I don't use a first camera mod I can't help very much but I am sure there are others the can chime in. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
look over the merges page https://wiki.step-project.com/User:Darth_mathias/SRLE_Extended_Legacy_of_The_Dragonborn_Merges_Page -
mod author says I don't recommend using Enhanced Lighting for ENB (ELE) with this preset so you will need to amend the Main CR when that drops. I am not conveined by the preset my man found so I am sticking with what we got I will take a look when i hit that section but beware that Mature Skin for SSE esp is still in Form 43 so needs converting so maybe why you had seams?
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SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
he updated the Main CR so if you have v1.59 you all the records from the TESTING CR that was in the Dropbox. -
I have not looked at the conflicts for that mod yet but was going to wait until I had finished that section and looked at a merge (that whole section may even be pushed up the install order). What I will probably do is create a sort of Mini CR for the Trees and flora section that way if you don't like what i have done you don't have to fix the big Main CR and if said CR is mergeale all the better. I've had a busy day so not done any guide stuff today and likely wont tomorrow either as it Darth's dad's Birthday and we are going to see him and his mum who is still in Hospital but should be out soon.
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SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
thank you SirJesto for future reference yes we do have a dedicated forum for the SSE build which is here https://forum.step-project.com/topic/13092-lexys-legacy-of-the-dragonborn-special-edition/page-21?do=findComment&comment=214562 -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
mmm yes Imperious races does overwrite Nighteye and not forward it what you can do is forward Nighteye spell to the CR Or just Use Predator Vision and give your Nighteye that way. As it why Khajiit's Imperious Races doesn't have Nighteye by default that is a question for Enai Siaion to answer. Edit: Looks like Nigheye is now a quest reward for the Khajiit Race. Quest reward - Acquire 50000 lifetime gold to unlock... Perception: At will - Improves night vision and dampens non-essential sounds. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
been a while since played as a Khajiit but you should have nighteye. If not I would recommend the use of Gophers Predator Vision works fine with Vividian (at last it did the last time i tried it). I'll create a quick Khajiit and have a look for you. -
hey Sheson Can you please confirm if I want to generate Ultra trees in DynDOLOD I need to: Delete the contents of DynDOLOD\Edit Scripts\DynDOLOD\cache and in the DynDOLOD_SSE.ini I need to set TreeLOD=0 and TreeFullFallBack=1 Edit: Never Mind i worked it out.
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hey just so you all know it has been brought to my attention that mods form Classic Skyrim do not necessarily need to be run through SSE Nif Optimizer. I direct you to TechAngels answer to a question about SSE NIF optimizer https://forum.step-project.com/topic/12363-techs-skyrim-special-edition-guide/?p=214406 (look for the answer to quest 3).

