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DarkladyLexy

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Everything posted by DarkladyLexy

  1. you need to install the default ENBlocal.ini that come with the ENB binaries themselves as they are newer then the one provided by Phoenix.
  2. doesn't matter you can still populate yoru mods groups now just need to sort your load order to allow loot to uspdate it Masterlist the best advice is to follow along with this https://www.youtube.com/playlist?list=PLLVYcme1N7sXo9yzRMi1Izf8jhCnZ1x54 it will answer 95% of your questions
  3. you need to run LOOT and actually sort your load order at least once outside of Mod Organizer to allow it to update. Also, make sure you are using the SSE version from LOOT drop down menu
  4. I honestly don't know at this point I say scrap Merge Plugins and Relinker and wait for my zMerge update on Monday.
  5. It looks like you don't have the correct version of Microsoft redistribution installed as it can't found the MSVCP110.dll. I will in a matter of days we will be switching to zMerge that has a version of relinker built in and is far less fussy so might be best to just scrap all your merges and start getting used to zMerge. You're going to have redo all your merges and start a new game anyway.
  6. yes, I am next round of updates. doesn't really matter since it ends up merged.
  7. grab v1.01. It also flagged as an ESL so don't forget to unesl for merging with MP
  8. mmmm but I doesn't require the Weapons Armor Merged.esp it requires the black sacrament esp and the black sacrament consistency patch that is part of the weapons and armours merge. Edit: Right I have just download you are are correct Nathan uploaded the wong one.
  9. I use 7 cos that what I have, others use 10 cos that what they have.
  10. hey, guys, Nathan one of my main Discord help desk minions has released a new mod for bow users https://www.nexusmods.com/skyrimspecialedition/mods/22692 add that to your weapons and armours merge
  11. nice thou i have never liked Pandorable's NPCs that much
  12. yes FallrimTools is available on SSE
  13. is investigating LGO but I am not 100% sold as it undoes some stuff and re-adds grass to place the Landscape fixes for grass removes. yes, you choose the Nevernude if you want you will to pick the never-nude of Vitruvia - skin texture overhaul for males - SE as well. if you want yes you can ignore that.
  14. yeah, I can do that what I tend to do is use merge plugins hide before I rename those esps so that doesn't happen.
  15. I have spoken with Mator and he said there is no definite date of when zMerge will be updated so no if or buts I will roll it out on Next Monday.
  16. Hey, guys, I have pushed my latest changes through to Nexus Version of the guide so check the changelog. Also, I have updated the Consistency Patches Merged on STEP all that was done was I cleaned the file header so iI didn't think that warranted a changelog.
  17. SkyUI, MCM, ENB; DynDOLOD are all on SSE Wearable Lanterns requires a bit of work but it can be done.
  18. we are nowhere near the limit I ran the script is we have a total of 369206 temporary and 137216 persistent loaded references, for a grand total of 506422 loaded references.
  19. you extract everything from the archive except LICENSE and README.md to the Mod Organizer 2 plugins directory.
  20. mmm, the only thing I can think off is you didn't install merge plugin hide properly try reinstalling it Other the that I don't know never seen that before.
  21. we'll you can actually start now if you want I am still waiting for Mator to release his latest version of zEdit that will fix a few issues with zMerge. zMerge will happen when it happens hopefully it is only a few days off but I cannot if a definite answer of when it will happen, the ball is in Mator court.
  22. add to Merge plugins group should sort it sorry I forgot that
  23. may i suggest ti watch https://www.youtube.com/playlist?list=PLLVYcme1N7sXo9yzRMi1Izf8jhCnZ1x54 this will answer 95% off all your likely questions on how to install this guide.
  24. you missed The Eloquent Reader - True Scholar SE Edition Special Installation: Make sure to merge the Main Files the Optional Files together in Mod Organizer so the scripts end up in the Miscellaneous Merge.
  25. WZOblivionArtifacts - Consistency Patch.esp is used in the Weapons and Armours merged and so it is not included in my Pre-made merge. There a list on the guide that shows all the esps that are included in my new Pre made merge
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