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DarkladyLexy

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Everything posted by DarkladyLexy

  1. Hey, guys, I have pushed my latest changes through to Nexus Version of the guide so check the changelog. Both STEP and NEXUS version of the guide should now be using zMerge this completes all my planned January Updates.
  2. ah no, that was removed due to the current version of zMerge not liking it. Mator says that will be fixed in v0.5.4 when he is happy with it. I will sort that out zMerge is a big shift but a shift for the better.
  3. no, as far as I am aware they use the same Library for that dll file. you need you to use my replacer esp as that remove Immersive weapons level list to maintain balance with OMEGA No
  4. if a mod has no assets to copy there won't be anything in the Data Tab.
  5. you can't flag the main RWT as an esl but the patches are alreay flagged but don't worry about unflagging them anymore
  6. it is actually ok to run without a Bash Patch we mostly use Wrye to further reduce plugin count and it handles level list slight better the Smash does but nothing will break if you don't use one.
  7. it will be done when it is done and not before
  8. all Merges MUST be rebuilt in zMerge and redo everything on the Finishing line. This will means you will need to start a new game sorry but no easy way around that. This only other option to simply not update No if you have already unesled stuff they can remain unesled
  9. yes zMerge will handle it. Bascially zMerge has now totally replaced Merge Plugins Standalone and the seperate version of Relinker. One things to bare inmind for Reliker to work Merges MUST be created via zMerge now
  10. hey guys i have updated the merge page again so all merges are now Placed one after another using zMerge
  11. Hey, Guys, the STEP Version of the guide has been updated and it is a whopper hopefully I caught everything so please check the Changelog. With zMerge now in this Completes Phase 3 of my planned updates.
  12. hey, guys, I have finally updated the Google Doc for the NPC Retextures Spreadsheet so take a look and let me know if you spot anything wrong
  13. think you will fins out the stats menu is edited by Extended UI you need to do that yourself
  14. might I suggest to would be best to wait until tomorrow cos we are switching to zMerge that will change how we create all our merges. You will then have to redo all merges in zMerge and rerun the finishing line anyway after the update.
  15. yeah you need to rename the folder Lucien Merged\sound\voice\Lucien.esp to ---- Lucien Merged\sound\voice\Lucien Merged.esp same for facegen too. This won't be an issue when we move to zMerge as zMerge can handle NPC's better than Merge Plugins can.
  16. I didn't think about SIC I should have thought of that and just naturally assumed you had it. There is a widescreen Fix for SKYUI on Nexus
  17. no that wrong what you should of is one of 2 things left the overwrite folder where it was it perfectly safe to leave the bash patch in there if you want. the other thing you could have done and what most users do which I, why I don't say to do it, is creating a Bash Patch mod through Mod Organizer by right-clicking on the bash patch that basic MO usage I should not have to direct users how to do you should know how to do that.
  18. you need to wait 8 in game days this is due to not so fast Mage guild
  19. you probably didn't need to redo Relinker but yesI would run zEdit again too.
  20. likely the textures from EVT didn't copy into the merge properly
  21. you shouldn't of had any errors in the Blades light armour consistency patch you sure you are using my replacer esp for Female Blades Armour?
  22. that is good I will say thou I don't have a youtube channel so I am not the Lady Lexy you are probably thinking off
  23. Well, there one or two small issues but it really with 1 merge and 2 esps which we can just leave of that merge for now and going zMerge is better due to Relinker being built in plus actually creating the merges will be simpler
  24. don't stress too much about unesling things zMerge is coming on Monday and it can handle esps flagged as esl better the merge plugins can.
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