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DarkladyLexy

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Everything posted by DarkladyLexy

  1. hey guys sorry I forgot to add Recommened MCM Setting for Nether's Framework this morning it done now
  2. Hey Guys the STEP Version of the guide have been updated so please check the Changelog.
  3. sound like you are use the Wrye Bash DEV build that doesn't merge plugins.
  4. that is not right Delete Wrye bash and do it again. that does seem right but why would you even want to do that start those ghost of tough.
  5. they can either stay in Overwrite or you can create a mod called Genereate Game files so something along those lines.
  6. there is a link to merge plugin hide on the Prerequisites page
  7. the Runtine didn't update so you should be OK. congrats
  8. check that Animal merge in the Correct Group. you don't have to have the cleaned ESM activate when creating a merge but you might as well. Mine Clean ESMs are active not in MO2 they are in the Data Folder some mine are always clean.
  9. if they are auto selected and not in the guide you don't need them cos i have already taken care of it.
  10. no BethINI is hosted on an LE Page but works for SE. yes, I am aware it will be updated next round. I tend to update STEP on a Monday and the Nexus Version on a Wednesday (I unless I am busy like I was this week) this give users going the guide time to catch up and even make to the end for I post the next. This was requested by you guys
  11. Hey, guys, I have pushed my latest changes through to the Nexus Version of the guide so check the changelog.
  12. with ourt mod setup those were found to be impossible to kill. no.
  13. Hey Guys the STEP Version of the guide have been updated so please check the Changelog.
  14. https://forum.step-project.com/topic/13029-dyndolod-254-skyrim-sevr-beta/page-78?do=findComment&comment=232533 here
  15. yeah be best if you talk to Sheson about that one.
  16. i Have not seen this before but looks like there a error with the ACBS - Configuration in MLU Patches Merged.esp
  17. never heard of that one DynDOLDO should have not effect on RaceMenu. Racemenu isn't even a mod with Worldspaces.
  18. yes it does the left pane is the order in which mod gets installed and important for overwrites the last mod wins any conflict
  19. cos the Merghed are now named the same as the orginal plugins Merge Plugin hide moved those to optional just move them back. if you are planning to play as a female choose the femlae options for Cinematic Dragon Soul Absorbtion have you tried the new ENB thing aren't as dark anymore. sorry i am not sure what you are trying to ask?
  20. we uses SKSE so we don't need the any of the Other Loaders. "Requires SKSE64,xSHADOWMANx's Dll Loader or meh321's DLL loader, choose one to load this plugin" From the installation on the mod page: Requirement: SkyrimSE V1.4.2.0.8 or above.SKSE64. You can still use original dll loader you use, just overwrite the old version SkyrimUncapper.dll with new version dll.
  21. you can use the Default Profile zMerge actually Auto Fills that unless you specifically create a new one as I did. The thing with this step it to just setup zMerge Integration. I while don't want to put you off installing my guide might I suggest you Look over and even install the TUCOGUIDE https://www.nexusmods.com/skyrimspecialedition/mods/10694 first that will help you learn the basics of MO more than mine will as mine is geared towards users that are familiar with the tools.
  22. I have no major plans in the pipeline so it will mostly be guide maintenance and getting everyone used to using zMerge instead of Merge Plugins. This will give me so time to actually play for a bit and even look over some of the mods that have been lingering in Trello for far too long.
  23. that is a known problem with the current version of DynDOLOD i haven't figured out why yet thou.
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