Mandalay
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Everything posted by Mandalay
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SKYRIMLE Blowing in the Wind (by sialivi)
Mandalay replied to SoonerMagicEE's topic in Skyrim LE Mods
i gonna try it too (with vivid weather actually) -
Poor English, sorry. i'll try my best if i would like to find a negative point, i would agree with shadriss. Perhaps just a little bit too clean, not too light. But it's often the case with clothes in sKyrim. they are generally not enough dirty. Fallout 4 modders have changed that. For exemple, all long clothes must have the lowest part very dirty because of the ground. if you want to respect the lore, sometimes, a litle bit more logic would be nice for all texture modders. But it's just my opinion. I know many gamers don't take care about this small fact. And i really appreciate this gamwich mod. i would like to see one day a mod clothes where the quality change Under rain etc..., the same for the ground. It's possible, some other games dit it. Perhaps for the next one (if it is published one day)
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an update (version 24.0) has been published by gamwich today I'm actually having a look into some example and it seems totally in the vanilla lore and better for some clothes than what we have in the actual step choice Of course it's depend on everyone's taste.
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SKYRIMLE Vivid Weathers - a complete Weather and Visual overhaul
Mandalay replied to Mangaclub's topic in Skyrim LE Mods
Like we says in french "je plussoie" "+1" if you want the short way. i'm currently in front of a heavy storm and for an all in one, i really like it. for ember HD mod, the nif files in conflict are all prefixed fxfirewith...... -
SKYRIMLE Vivid Weathers - a complete Weather and Visual overhaul
Mandalay replied to Mangaclub's topic in Skyrim LE Mods
Ok True storm also incompatible so now everything's fine on my test installation. all the weather pack removed and it looks nice really. Just one mod instead of many others (true storm, supreme, cot, cot cloud & fog) it seems the enb is lighter than my previous one (vividian of course with cot) i just need to have a look in ember hd mod. didn't check the difference yet on the nif files that are in conflict. Good job Mangaclub, as always. -
SKYRIMLE Vivid Weathers - a complete Weather and Visual overhaul
Mandalay replied to Mangaclub's topic in Skyrim LE Mods
For your information i have tested since yestersday this mod. deleted COT 5, Supreme storm and all other small patches around COT. Works well it seems. There is a small conflict with nif files from ember hd mod (i will try to compare) and a question that mangaclub didn't answer yet about true storm that isn't present into the no compatibility list. -
okay thanks
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Please, where is the best place in the guide order to introduce this mod for testing it ?
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Sorry for my English first When you are used to all graphical improvements from a fully modded step skyrim, it's sometimes very difficult for our eyes to rollback to vanilla textures or meshes. i have tried it with the same combination (vividian addon) and will keep it
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forge addon uploaded for this mod today "Added missing forges (vanilla + Dragonborn) and restored rim glow. Whiterun hot irons now correctly placed."
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he has 1K and 2K texture on some of his mods.
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there is now a good upload from the author See thicket natural HD here https://www.nexusmods.com/skyrim/mods/73789/ In one post, the author says that it has been inserted also into the all in one package
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ACCEPTED Northfire's Skidmarks 1K-2K (by SgtPetterzon)
Mandalay replied to EssArrBee's topic in Skyrim LE Mods
i have tried it stand alone on one basic installation (legendary + high res), not a step install yet and it seems a little bit better for me than without it. will try it later into a good full step installation. just perhaps a little bit too regular. -
ACCEPTED Northfire's Skidmarks 1K-2K (by SgtPetterzon)
Mandalay replied to EssArrBee's topic in Skyrim LE Mods
it's a way of life. Tech profiles often tries to spend 99% of their time to 1% of the projet. 1% of the project that is the less visual part of the project i'm sure about that, i'm a kind of tech profile always look on the bright side of ...... i'm gonna try this small mod on one of my step install -
ACCEPTED Clothing & Clutter Fixes (by kryptopyr)
Mandalay replied to z929669's topic in Skyrim LE Mods
sorry, 8th of february i so much like my work that i would like 87 days this month -
ACCEPTED Clothing & Clutter Fixes (by kryptopyr)
Mandalay replied to z929669's topic in Skyrim LE Mods
new update the 8th of february -
DROPPED Immersive Citizens - AI Overhaul (by Shurah)
Mandalay replied to EssArrBee's topic in Skyrim LE Mods
Sorry for my English first as a newbie member of step forum but as an old experimented gamer, developper and also as a team leader, it seems for me that the mod author here goes too far. Creating a bridge to let two mods works together is not stealing the intellectual property of the creation process. it makes me laugh. you could be the best developper of the world, but being arrogant won't qualify you as the best member in a team. Modding means collaboration for me. if everyone was following this modder's way, we would play skyrim with just one mod at a time. -
ENBoost 6.0 Anticrash Heads Up and Question
Mandalay replied to Sakr3d's question in Post-Processing Support
some kind of Hal 9000 ? -
ENBoost 6.0 Anticrash Heads Up and Question
Mandalay replied to Sakr3d's question in Post-Processing Support
Boris said "..DataSyncMode=0 and PriorityMode=0 means all new patches are disabled. Range of values are 0..2 and 0..4 for first and second parameters. I can't describe what they do, that's why did numbers as selectors instead of many booleans, every mode toggles different code. In general, first parameter is more important for stability, second for issues with physics and scripts (also second parameter is heavily depends on cpu and os). And i can't answer which setting to use, because don't have testers, for me DataSyncMode=1 and PriorityMode=0 is enough, though using Win7 x64 with intel 4 cores CPU without HT and i expect HT systems and Win10 need to use different PriorityMode at least...." i'm an old gamer (since ultima II so...) but i think i'm not old enough for understanding fully this man. ;-) -
Actually, just the performance texture pack is present. Standard will be uploaded later ? uts to know as i'm currently recreating a new step extended for my future play thanks for your work all EDIT : sorry, i saw the explaination into another post.
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UNP/UNPB within the STEP gospel.
Mandalay replied to Stazbumpa's question in General Skyrim LE Support
sorry for my English From a newbie on this forum but an old (time and age) skyrim gamer that is starting its 6th full play (4th with step project), i can tell that i tried a lot of different UNP/UNPB and CBEE choice to finally choosing UNP with Mature skin for my last avatar. This time, (im currently updating Step to the last version) i'll try true daughter or Women of skyrim, like our administrator said, there are slightly different and more close to vanilla. I would like to see one day a mix between Mature skin and true daughter. But as we says in french "je chipote" -
Difference between 2.2.8 et 2.2.9
Mandalay replied to Mandalay's question in General Skyrim LE Support
Sorry i made a mistake between 2.2.9.1 et 2.2.9.2 the current one and the future one. 2.2.9.2 doesn't list them any more. -
Hello First of all, sorry for my English Just question as a newbie on this forum. there were some mods from Bellyache in Step version 2.2.x before 2.2.9 (Dragon and creature). thse mods are no more present (if im' not missing something) in the recent guide but it seems that the change log doesn't give information on them. Am i correct ? Before having installed a Step version, i had a personal customized slyrim (Step is better) and i has some of theses mods.

