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Neovalen

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Everything posted by Neovalen

  1. That sounds awesome... will check it out once I feel up to sitting at the pc. Still ill, stayed home from work today.
  2. Now that I have a few minutes: Advanced Video Settings - I will most likely add this one as its very subjective as to if people like or dislike the videos and this gives a toggle switch. Personally, I don't mind the storybooks but I don't load very often. FOV Slider - Changing the FOV reduces the draw distance of objects in addition to changing the FOV. (Engine Bug/Fact) Therefore while you get a wider field of view you get a worse overall picture. Not likely to be added by me. Next Gen Candles - Seems like it may be a steep FPS hit for not much of an effect, though there are a lot of candles in the game. Will keep an eye on this one and see if it makes that big of a difference or not. Unseen Monsters - Witchers have keen ears and should be able to tell where a sound is coming from... personally don't mind this effect and think its better with than without. Not likely to be added by me. Roachcam - I think immersive cam already covers the settings required to do this. So the mod is therefore not needed. Jump in shallow water - Potential to be added, I still need to go through the comments and see if any bugs were reported. Common Eyes - Potential to be added, I just haven't tested it yet. Better Icons - I used this mod in the past when several of the potions/mutagens did not have unique appearances. As part of latest patches, CDProjekt changed a bunch of the icons to be unique, so I will need to play some before deciding if I want to add it back again. Kill Count - A nice little mod, potential to be added I just hadn't tried it myself yet. Volumetric Clouds Over Skellige - I have plans on adding this one eventually. Realistic Contrast Textures - I have this installed personally and testing it right now... been a ton of updates to it recently (1 or more versions per day...) will see when it calms down. Minimap Zoom - Will need to check against Friendly HUD or if something else already installed covers a similar effect. Hair - Increase LOD Distance Shift is something I used in the guide for previous patches... unfortunately I did remove it due to some bugs with various minor and major NPCs I found with it installed. Look at the comments section. I'll take a look at your other mod. :)
  3. I have looked at several of these, some I intend to add and some I do not. I'll go into more detail later, when I'm not feeling ill.
  4. I'm surprised, not a single Star Trek fan in the forum... I must be in the wrong place. lol
  5. I've seen it, haven't tried it as of yet. From what I understand it takes away a lot of a weathers that were in Vivid Weathers.
  6. I have not, every time I want to get started with my play through and further testing CDProjekt releases another patch... still waiting on two mods but I'm testing some of the more easily testable ones and adding them for now. Updates 6/25/2016: Added: Gear Improvements Last Longer - GILL Increased LOD Memory Budget Tweak (user.settings) Modified: Immersive Cam (New Version) Removed: None
  7. Thanks, I'll try updating myself once I'm done with my Witcher updates.
  8. Missed it. Will update when able.
  9. Glad your happy with your new card. :) I'd love one and have funds but I'm trying to hold out for the 1080Ti... my 980 is sufficient but not as good as that obviously. :)
  10. DSR is not your problem. The skeleton is.
  11. Agreed, gonna give it a look.
  12. Sounds like your skeleton is messed up. DSR is trying to put it on the ShieldBack node but it doesn't exist.
  13. I liked this quite a bit when I tried it. Waiting for a bit more maturity on the esp version.
  14. I've always been partial to green.
  15. I'm sorry dunc001, I cannot do that.
  16. I'm still partial to Dovahbit of Caerbannog.
  17. If you guys make some fixed meshes for that, I'll be glad to add them to the main guide as well.
  18. This one is actually a known bug with the Northborn Scars mod, however she is the only NPC that seems to be affected in this way.
  19. Site is slow as molasses right now... 9ish AM Pacific Time.
  20. Well, on the plus side it shouldn't affect anything just a few extra meshes. I'd post on the mod page.
  21. This appears to work ok, I'll add it to the CR. :) Unless someone else finds an error with it.
  22. Not bad, I have something similar. :)
  23. *Yoink* Added to the main guide. :P
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