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Everything posted by berndaroy
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Personally i have always used a custom race...present favorite is Lunari Race, but don't think its be ported yet. Thus a vanilla race would be a bit of a novelity and may like to look at some presets...BUT it isn't a necessity, happy to go with the flow. Really go to know Racemenu works! Scratch that still in alpha state. Keep up the good loving work Lexy/Darth
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SRLE Extended: Legacy of The Dragonborn
berndaroy replied to Darth_mathias's topic in Skyrim Revisited (retired)
InstantKor hi! Personally not a fan of horses....preferred method of travel..Levitation(hankering back to Morrowind days) and have a mod added to do that. View from above is ALWAYS exhilarating and yes NOT LORE friendly, but hey ho its my game lol. And yes, why i don't use followers..always getting in the way. A summoned Daedra lord is always preferred, if required, and should they get in the way...well no loss. Your only option then is good old leg work and leave horses in stable...OR FLY -
Here's a strange one for me. Updated LOOT but stupidly deleted the old version (instead of overwriting) and new loot would not recognize my previously cleaned ESMS vanilla. So completely uninstalled every thing and started from scratch. Followed all instructions up to install MO2, updated as mod organizer dev instructed, updated sseedit, got to cleaning esm's after creating vanilla and lotd profiles, but found that sseedit is not placing clean esm in overwrite, in order to create a clean vanilla esm folder, but cleaned the original esms. Switched back to vanilla profile and ran loot to see, but they show as clean and not dirty as before. This can't be right, should the - check "Backup Plugins" box be ticked when saving and then move the esms in SSE main data folder(now clean) into overwrite, then in SSE main folder->data->sseedit backup folder, rename and move those back into sse main data folder. I haven't encountered this for a very long time and vaguely remember Neovalen had this instruction way back. Its not a train smash, as i have a clean install back up of SSE files and esms etc, and i have cleaned esms regardless, but am concerned SSEEdit may not place things into overwrite as i start installing mods...version of edit 3da 194b
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Ok guys and gals, i know I'm not the sharpest knife in the draw sometimes, but prerequisite page...downloaded lastest SSEEdit tool and WICO cleanup script. "Special installation: Extract to SSEEdit\Edit Scripts. Then go to SSEEdit\Edit Scripts\lib from there copy mteFunctions.pas to the main Edit Scripts folder". I find NO lib folder in Edit script of SSEEdit for the mteFunction.pas...where have i fallen off the beaten track?
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SRLE Extended: Legacy of The Dragonborn
berndaroy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Lonestar hi! Make sure your skyrim i.n.i grass settings match those of bethINI and on the prerequisite page. Personally not encountered this, but looking on google people who have experienced this its either faulty meshes or wrong i.n.i settings, and possibly reducing the grass count. hope helps -
Oh i don't know!!! How about Ramsey with all the rants of late...only teasing. She is wonderful and the pace she has set herself amazing, but then skooma and red bull will do that for you. When you think she started at the beginning of the year, it is astonishing....SO BRAVO dear lass, but if you need to cool it a bit, so be it...perfection comes with time
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SRLE Extended: Legacy of The Dragonborn
berndaroy replied to Darth_mathias's topic in Skyrim Revisited (retired)
ebyrd10 hi! Sorry not around yesterday.....No this ctd isn't in regards to end game quest and the fix on Wheels of Lull web page. I found after receiving the new experimental weapon that uses gold, void salts, the Lillian shield and crossbow, when i opened my inventory page to see the weapon, after 2 seconds my game ctd. Reloaded etc...crash fix reported corrupted nif, and when i ran the mesh files through nif healer, the before mentioned nif was found and fixed. My post here was simply to inform others that might encountered this ctd and crash fix report, how to fix it -
SRLE Extended: Legacy of The Dragonborn
berndaroy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Right guys and gals. Just completed Wheels of Lull and found a nif that caused ctd on opening inventory. If run through nif heal, it sorts the problem: SO nif to clean/heal is Wheels of Lull->meshes->lull->weapons->dawngaurdriflesp8.nif; when healer finishes in out folder rename dawngaurdriflesp8_new.nif back to the original. Also note that i had ctd on last quest at the bottom of world after killing the last BOSS. I had to reinstall fix v3.1 again, re bash patch and asis to advance from this ctd...might not be applicable to all. Have fun! -
Well this is it for today...last thought Lexy, if you wish to add in a replacer for immersive college of Winterhold....https://www.nexusmods.com/skyrimspecialedition/mods/1539?tab=description, and hope the hammer is put away ...i mean poor computer, what has it done to you besides frustration, exasperation, tearing out ones hair, driving you up the wall etc. Good to know that there is a cool calming presence called a "HUBBY" to smooth down ones ruffled feathers, to pick up the pieces so to speak, to still stormy waters...OK OK miss you
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Darth you were querying about MFg console...would this be any help, bare in mind i haven't installed or looked at it in game https://www.nexusmods.com/skyrimspecialedition/mods/12919..plus the mod author states its not "the goal of this mod is not to reproduce MfgConsole.", but an extension. If its no good just disregard
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Lexy/Darth Hi! Got a little time today to try and catch up.....small question. Stunning statues and No snow under roofs...followed instructions but noticed that NSUR meshes->statuessnow that there is a seventh nif file for Talos: so should this be kept active, as there are Talos statues in northern climes. I know that in oldrim we removed/hid this nif, but if logic is to be followed on the other statues under snow conditions this should follow too?
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SRLE Extended: Legacy of The Dragonborn
berndaroy replied to Darth_mathias's topic in Skyrim Revisited (retired)
It like being back at school and having to read in front of the class. You read a word wrong(chicken instead of children) and the class wets themselves with laughter, and the teacher looks at you and says " after class you will write on the blackboard....i must read more carefully, a 100 times" lol...us Brits with our dry,witty,sarcastic, naughty sense of humor. Triptonite don't sweat it....WE ALL HAVE DONE the same thing. You are not the first or be the last to do it. It is a lengthy guide with lots of instructions that can be missed. Hang in there its worth it in the end..best regards Now as to teachers and their!!!!!! i can see this coming my way -
There is a patch to work with ICAIO, and as long as the load order followed as stated by Settelisette, i don't have any issues with it on the old game. Issues with SFCO(snazzy) have been addressed with her patch on latest version as well as with LOTD. Personally i have it load before LOTD in left pane so that LOTD overwrites an issue (texture issue)with the bed in safe house of LOTD, but again has been addressed. In terms of right pane PCE after LAL, before ICAIO(between them) and merged patches(providing the merged patch is laided out in right order) after LOTD Merged patch, before ELE_legendary patch......BUT THIS is on oldrim. Anyway cross that bridge when and if you come to it...long way still to go lol
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I know your a very busy lass, but do you think Palaces and Castles enhanced by SetteLisette could be added to the guide: if you may be adding in any town mods, this would be a wonderful addition to the slightly bland interiors and the support mods(patches) can be merged...at lest they are on Oldrim.....your call just a suggestion

