Hello. Thank you for this topic, great job. Though i have some questions: Why installed qarl textures as there are overwritten by à lot of textures like "graphic improvement project"? Qarl textures, even if these are good textures, are too much denatured and taxed. If i use raew, can i skip " detailled terrain" mod? I see that you will test atmosphere3, how will you configured it with all-natural? I've tested both but i have too much blue fog distant. Is it possible to use only the sky textures with all-natural or natural environnement. For the mod grass overhaul, a patch was released for UL so the esp can be check. Is it possible to change the tint of the color with OR? Thank you for responding and i'm waiting for à new update with the others mods you mentionned in the first page, specially shadme :-) Édit: why use ayleid ruins textures by lougian and gecko's one as they modify the same things. Edit2: is this topic still alive :-)