Jump to content

darkside

Mod Author
  • Posts

    1,296
  • Joined

  • Last visited

  • Days Won

    10

Everything posted by darkside

  1. SkyRe compatibility patch will be updating to new version (2.4?) soon. Hopefully, we can make it work with Morrowloot.
  2. BCS has official updated patchhttps://www.nexusmods.com/skyrim/mods/50441/?
  3. Has anyone played with both Requiem vs MMO pack? Any pros / cons?
  4. Yes. That is what I was talking about. Thanks for your help.
  5. I did more research. I think it is a limitation of the skyrim engine. The light is actually turn on/off at certain angle. ELFX might add more light source in the newer version.
  6. Above was typo. It was not fixed. Will post back if I found a solution.
  7. Will check that as well.Edit: There are vivid landscape and Parallax remastered. Will reinstall them as well.
  8. Can you try starting a new game? I do not have problem when using old save. Thanks! Nearox
  9. I used replace option, not merge. Just installed again with the same result. I will remove other mods that I think not traditionally lighting mods, but not part of REGS or SRLE. Will report back if I can fix it.
  10. None. Only Relighting Skyrim for ELFX and ELFX per guide.
  11. @Gandaganza, Neovalen found that Animated Clutter - Sacks meshes may cause CTD. He excluded it from SR:LE installation. Just FYI. Another question - I installed REGS version. There are 2 files RBB - REGS Merge.esp RBB - Row Boats - Hearthfire Hotfix.esp. Can I merge them? Thanks for a great mod!
  12. Have you notice lots of interior light flickering after update ELFX to 2.0? The problem is completely gone after revert back to old version of ELFX. Any thought?
  13. Have you guys notice a lot of interior light flickering after update ELFX to 2.0? The problem is completely gone after revert back to old version. Could it be from Relighting Skyrim? I use your version. Thank you very much.
  14. Just a note. If you disable Usedeferredrendering in enblocal.ini, you will get a lot of FPS boost with small different in visual quality IMO. This may not be for everyone that need exact VIvidian ENB look.
  15. @Nearox & Others I have a question about massive FPS slow down (35+ -> 20 FPS) when looking at some certain directions in exterior cells. There is no particular object in my FOV that looks like it gonna cause slow down. I suspect the engine render some object that I can't see, such as trees behind the mountain for example. I normally don't have stutter at in the city or dungeon all except these slow down. I don't use SDO or have crazy ini tweak, just EWI's high ini settings. Shadow is 2048. Any tweak or suggestion? If you can share your ini will be helpful (PM me if you don't want to post here). I have very similar performance video card with you (Geforce 750m SLI). Thanks!
  16. If you try disable either EnableParticleLight or EnableSoftParticle (I can't remember precisely), you will see dramatic improvement in FPS. May not be ideal solution though. I wonder reducing their qualities may help.
  17. I wish I have this problem. Just kidding. My GPU was too weak.
  18. Updated version 2.4. Patiently waiting for a release.
  19. Thanks. This is very helpful. I think SFO 2.0 is very beautiful, especially the new green pine. I always like some smoothness of FXAA which cost very little performance. I have a few more questions - Any other mods you can think of that MCM menu adjustment may help with performance/script load? I use several mods from MMO pack which I am still not settle on. I disabled EBT, Wet & Cold as well as Foot prints per pack & Garfinks' recommendations, which I always want to add them back.
  20. Alright then! I probably will leave out BFT patch unmerged.
  21. @Nearox - Any further recommendation on optimizing REGS mods? - I believe you are using EBT. Do you adjust any options in MCM menu at all? Thanks for a great guide.
  22. @Nearox Have you try merging REGS version of Realistic Boat Bobbing? Thanks.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.