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Ivoknivo

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Everything posted by Ivoknivo

  1. Yes, reinstalling Arctic Frost Effect without ENB light did the fix.
  2. Hello, since 2.2.0 I decided to try without ENB, mostly because complex grass looks out of place in Milk Drinker and Light, although, looks amazing in Heavy. Anyway, iv been removing the blue tagged mods for ENB, here is another one that's missing Arctic - Frost Effects Redux. I was having some blue squares in ice spikes.
  3. Hi, not sure if it has been pointed out, Cathedral Weathers and Seasons have a merge update file for ENB but the mod is not tagged with the blue bar. Is it safe to remove the Cathedral Weathers Godrays.esp midgame?
  4. From the mod Relighting Skyrim, STEP recommends the "Relighting Skyrim - No JIT" main file. In the mod page this file is in the old version section. Should we use "Relighting Skyrim - without JIT (Only Legendary)" from the main file section?
  5. Amidianborn farmhouse is hidden. Should skip that mod or do you guys recommend some other farmhouse mod? Sent from my Nexus 5X using Tapatalk
  6. Hi, I just want to point out that, in the mod "You Hunger", the download file 1.3.1 is in Main files. From Old versions, I can only find the file 1.3
  7. Hi, In The Ruffled Feather mod, the option for moss rock is set to none, post installation says to remove Moss Rocks.esp and in the merge page says to remove Moss Rocks - Legendary.esp from The Ruffled Feather. Without installing moss rocks from the fomod there is no moss rocks esp.
  8. @WItC You like birds alot, no? Hehe I would like to try perkus maximus but first was hoping for some of the experience guys to be kind and share a nice guide.
  9. Never mind, just a misunderstand from my part. Please close or set to answer
  10. Hello guys, quick question about the installation instructions, when some textures are to be removed or not installed I see a *.dds, for example "extures/dlc02/landscape/dlc2basaltcolumnsingle*.dds (High Resolution DLC is superior.)" does it mean then I should delete n_dds from the same texture name as well?
  11. Will do, thanks for the fast reply
  12. Do I still replace the new file from SKSE 1.7.1 with this one?
  13. Ok, thanks for clear that out for me.
  14. Follower Trap Safety have 3 main files to choose from. One with bsa and esp, other with brawl bug plugin in a bsa / esp file and a loose file version. The description from SR is confusing, says version 1.1 (all mentioned above are 1.1) and to remove the esp. So, why not just say to install the loose file? And what about the brawl bug plugin? Is that one what is meant to install? This question has been asked twice in pre release feedback but I failed to find an answer.
  15. Thanks for the quick answers. Problem solved
  16. Yes, those mods got a plus in the box. But when I close wrye bash and look at the esp list from mod manager, those same esp that had a plus are now unchecked.
  17. Hello, I have a quick question that has been bother me for some time. So, after we use Wrye Bash to create a Bashed Patch and rebuild it, by following every step from SR guide, some esp's stay unchecked. My question is, do I need to check them before run SUM and let them stay checked? I have been checking after rebuild a patch, is there any issues that I may find later in game if those esp's had been checked all along?
  18. Hello, I have a quick question that has been bother me for some time. So, after we use Wrye Bash to create a Bashed Patch and rebuild it, by following every step from SR guide, some esp's stay unchecked. My question is, do I need to check them before run SUM and let them stay checked? I have been checking after rebuild a patch, is there any issues that I may find later in game if those esp's had been checked all along?
  19. this mod is not recognize by BOSS anymore. Any idea why this happen?
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