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EssArrBee

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Everything posted by EssArrBee

  1. Does anyone actually like DEIMOS? I'm under the impression that most don't. I've played through it once and thought it was okay, but I may give it the ax since I need plugin slots.
  2. It may be ROberts or FCO. Since I'm working my way through the guide, I should clean up a bunch of minor annoyances. Mator Smash is in alpha, so only advanced users should get it to work. Stick to Wrye Flash for patching or you'll end up pulling your hair out.
  3. You can also click the Edit tags button and tick which ones to delete if it has the testing tag instead of the prefix.
  4. Seems like there was one record that didn't show correctly. Delete 0200a30c and clean/sort masters, then you should be good to go.
  5. It's just upscaled vanilla textures. Performance increases without them.
  6. You don't have to bother unchecking mods like you do when running something in xEdit. You just add what you want to a merge. You can even do all the merges at once if you wait till the end.
  7. You may need to refresh your tab. https://wiki.step-project.com/User:EssArrBee/FalloutNewVegas#Gopher.27s_Advanced_Recon Also, my eyes hurt. Forgot how intense I get when I'm playing in the wiki and updating everything.
  8. Yeah, Invent is correct. It just doesn't show in the log for some reason. It is needed for Uncut Wasteland with NPCs.
  9. That's weird. My record looks like this: https://puu.sh/mYLaZ/06bc2aa707.png I have 55 because I added mods for testing. Deserter's Fortress(2), NVBIII, King of the Ring, and The Inheritance.
  10. Yeah, I just had to set it to 500 edits per page and go back about 3 pages to find what I was looking for. I was thinking of just searching for a list of pages that I've created.
  11. I'm still not getting C.Light. What was the formID? It might be in a log in the xEdit folder. Do you know if there is an argument to load LODGen like there is for Edit?
  12. Honestly, I didn't know he brought back repo. That's why I was using a version I had saved. I'll switch over soon.
  13. We might have to go through the record types and see which ones give off that error. I know CREA records do already. I'd bet stuff that's specific to Fallout and not in Skyrim will have that error.
  14. I may have lost a page or two along the way that I want to return to. I know if I just keep going further back in my contributions list I'll find it eventually, but that is one long list of wiki edits.
  15. Looks like I can redo the UI section again. Advanced Recon can get its own subsection. Now you can merge all the ESPs and just keep the ESMs. Moving DarnUI is no longer necessary. Has anyone used flashlight NVSE and not had bugs with it? I really like the mod, but I've never used it without issue. I'm thinking of freeing up a few plugin slots by dropping Flashlight NVSE and DEIMOS. I have 55 plugins by time I finished the UI section. That seems like lot to me.
  16. Thanks, I knew I was missing a mod. Didn't Wilder Wasteland installed and was missing a tag. Yeah, I just need to know about if there are game breaking bugs or if there are bugs that cause you to reload a save. When I tested Russell, I got all three of the known issues to pop up on my playthrough. Probably because F&L is just to crowded with gameplay mods.
  17. You need to use TES5Edit and delete any records that are shared by EBT and the patch. You have to have EBT installed to do it. Start xEdit then hold shift and double click the STEP Patch. Go through the records of the STEP Patch and for Impact, Impact Data Set, Magic Effect, and Spell delete the records that are in both the STEP Patch and db- Enhanced BLood Main.esp. After getting them all, Right click the STEP Patch and select Clean masters, then do it again and choose sort masters.
  18. Only four when I posted that. It was only two hours since getting out of bed. Added more since then.
  19. How is NVBIII? I haven't played through it yet? Was there any glaring issues with the mod? Same for The Inheritance. My list of testing mods so far is going to be: NVBIII King of the Ring The Inheritance Deserters Fortress Semi-transparent glass doors Lunette Both skill book replacers Reunited and it feels good Honest Hears Expasions ACES Regional Slots Expanded Gambling The Executive Ranch MP-48 Medic Armor Probably a bunch more armors More Challenges If it wasn't for Betsy remastered Some other stuff that I'm forgetting...Like always I end up doing about a third of what I set out to do, but that's okay. If you have suggestions then let me know. Also, will be lining up some stuff to drop. Probably DEIMOS, a few game play mods, and maybe couple other things that I haven't made up my mind about.
  20. Can someone do the Cut Content Merge then run the generate bash tag script and post the tags that generated? I want to double check the results.
  21. Just click the Topic Moderation next to the big black reply button and select Add to Testing.
  22. I think he meant that ILO has a patch for Willow and that patch would probably be good to add to the ILO instructions. I think I left it out because the BAshed Patch will patch the record without the additional plugin. So, I'm loaded up on 4 cups of coffee and beginning to port the merges over to the standalone utility. Also, I'll be adding the Generate Bash Tag script into the merging instructions since it's way easier and I'll be moving away from Wrye Flash as Mator Smash develops. I found a FNV bug last night in Mator Smash though, so gonna have to wait until at least v0.3 for that to work. It doesn't recognize CREA records since they don't even exist in Skyrim. STEP is pretty much frozen while we switch our files over to Mega from Copy. We have a rather large share to migrate, so I'll be working on F&L all weekend.
  23. Awesome, thanks for testing it. These type of mods can be a pain to test since you have to put in the hours.
  24. Yeah, that application works great. I'm going to start implementing it's use in the guide tomorrow. I've already started porting some of the merges in commented out sections. I've also started porting bash tags for Mator Smash, but it doesn't seem to support CREA records yet, so I'll wait for that one to get a little further along. Not sure why I'm going down the F&L rabbit hole again. Haven't found the bottom yet.
  25. I'm thinking of just doing all the cut content stuff into one big merge. That way people don't have to do back to back to back merging for three sections in a row. No reason to break it up by author.
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