Jump to content

FendisKhan

Citizen
  • Posts

    34
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by FendisKhan

  1. In the section titled "The "Modding" folder structure should now reflect:" the second line refers to the folder "..\Games\Modding\GameName". I am not sure what step in the instructions produces that folder. Did I do something wrong? Or will that folder be created in a later step? Also, it might be helpful to mention the subfolder "..\Games\Modding\Tools\xLODGen\xLODGen_Oputput" (with the correction I mentioned earlier).
  2. I am excited to see the progress that has been made since my last visit to STEP. Thanks for all the great work! I noticed a couple of typos on this page (stepmodifications.org/wiki/Guide:System_Setup_Guide): 1) There are two places where reference is made to "Modding Folder". I believe these should read "Modding" folder (since the folder is recommended to be called "Modding"). 2) The suggested folder for xLOD outputs is currently "xLODGen_Oputput". This should probably be "xLODGen_Output" (without the "p")
  3. Sorry if this has been mentioned before, but on the Interface tab under the Mouse Settings I believe the first slider should be labeled "Look Sensitivity" rather than "Lock Sensitivity".
  4. What I meant is that there is an HQ tag shown in the guide, but there are no options available beyond the baseline. The same is true for Majestic Mountains: there do not seem to be any resolutions available other than the baseline value. (Of course, I could be mistaken. But when I looked through Nexus Mods, I could not find any additional resolutions.)
  5. Skyrim Landscape and Water Fixes was updated today and the instructions in the guide will need to be adjusted slightly to align with the changes in the FOMOD options. There is also an option for a CACO patch that might be helpful.
  6. During my step-by-step install, I've noticed a few inconsistencies between the indicated options and those available via Nexus downloads and/or FOMOD installation choices: Majestic Mountains - Cathedral Concept does not appear to have LQ or HQ options available (as indicated in the Mod List table). Similarly, White Phial Replacer SE does not seem to have an HQ version available as indicated. On the other hand, Dragonbone Mastery - WITHOUT Engravings does have an LQ version available in the Optional Files section. Metallurgy - Ingots and Ore HD has an HQ version available (though I could not see any visual improvement when I tested it).
  7. Nice improvements. The changes to those two sections are clearer, with fewer conditions to worry about. I also like that xEdit is now included in the table, as it serves as a helpful comparison with the other executables. Q: Is there a typo in line 6 of the Tool Setup Instructions: Click [Apply].# Repeat... (The # symbol seems extraneous. Or perhaps it is meant to format the line numbering of the sentence that follows?) Q: Should SSEEditQuickAutoClean.exe have -SSE as an argument, too? I thought I read somewhere that its code is based on that of xEdit.exe (and thus it might have the same arguments available to it). In the Cleaning Vanilla Master Files section, there are two places the user is asked to move the Cleaned Vanilla Masters mod to just after "DLC: Dawnguard". The first (in "Create New Mod(s) for xEdit Output" section) can probably be dropped; the second, in the "Cleaned Masters" instructions, is more timely and includes a reminder to enable the mod. There is a button "Show Open Folders Menu" that can be used to navigate to the "real" game directory. Is it worth mentioning this somewhere?
  8. The issue comes up again with the "Dawnguard manual cleaning procedures" using xEdit.
  9. In Step 3, Cleaning Vanilla Master Files we are told to create empty mod, name it “Cleaned Vanilla Masters†and enable the new mod listing. Before running "SSEEdit Quick Auto Clean", however, we need to select our new empty mod listing in that tool's "Create files in mod instead of Overwrite" dropdown menu. (I'm new to modding with MO, but I assume this is what I should do...) Without that change, MO will throw the error: the designated write target "xEdit Output" is not enabled. (This was the default value we entered in the Tool Setup in Step 3.)
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.