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Posts
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Everything posted by Allsunday
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So he has Long Robes and College Robes. He also has Robes of Skyrim, and this one is a merge between Long Robes and College Robes PLUS greybeard and Psijiic robes? That's just messy :P. By the way, I love his work and I'm going to check his other mods right now. EDIT: Robes of Skyrim has a Hearthfire addon. I think it's the same addon you find in the Long Robes page.
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Yes, /tesg/ stands for the elder scrolls general (Video game generals board AKA /vg/). Sorry for that, I'm used to acronyms.
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https://www.nexusmods.com/skyrim/mods/50740 Original Morrowloot (by Trainwiz) description: Morrowloot 4E Edition, what's changed?: I love morrowloot and I think the requirements Fuma added really make sense. Not only does he add high level recipes crafting back to the game with nice skill/race requirements, he hand placed MORE items, is going to give us DLCs support, already gave us Lore Weapons Expansion support (and is working on Heavy Armory) and is probably going to add notes/books with hints so you can find hidden hand placed items. In my opinion, this is awesome. Morrowloot was awesome but last night Trainwiz said in /tesg/ he's not interested in modding Skyrim right now and another project (Nanosteam) is taking over. Maybe a lot of people didn't even know about Morrowloot or didn't like the "no high level crafting" idea (there was a version that added recipes back but it's outdated if I remember correctly). Give it a try! It's game changing. [video=youtube]http-~~-//www.youtube.com/watch?v=bqSlq-kfRSo
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SKYRIMLE EZ2C Dialogue Menu - configurable - better navigation and control
Allsunday replied to Kelmych's topic in Skyrim LE Mods
I think this is mainly because combat mods are a matter of personal taste. They dont fix bugs, they mainly change the gameplay. There is a reason why almost all mods in STEP are either bugfixes, textures, meshes, interface changes, animations or sounds etc. Afaik there isnt even a Lighting Mod/Weather overhaul recommend, since its personal taste and the community is splitted. If used this mod (EZ2C) for a long time, but i changed to better dialoge and message boxes just for simplicity. I like it when mods do something and stop there. No need for further configuration. I have not felt any difference, but to be honest i dont spend much attention to it either, als long as it works. I think you're right! I wonder how can someone use the vanilla combat system tho, but I guess this is off topic. -
Thank you! And welcome.
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SKYRIMLE Dawn of Riften (By BluePianoTwo)
Allsunday replied to IrishBandit's topic in Skyrim LE Mods
So Piano is a girl, didn't know that! Her work is amazing indeed, and Windhelm/Riften have the same quality. -
SKYRIMLE EZ2C Dialogue Menu - configurable - better navigation and control
Allsunday replied to Kelmych's topic in Skyrim LE Mods
Why do you want Better Dialogue Controls if you have this mod? -
SKYRIMLE EZ2C Dialogue Menu - configurable - better navigation and control
Allsunday replied to Kelmych's topic in Skyrim LE Mods
I'm done trying to draw attention to some mods. Same happened to me with Ultimate Combat here and it's simply amazing. Gonna give it a try, seems like a good replacement to Better Dialogue Controls. -
SKYRIMLE Dawn of Riften (By BluePianoTwo)
Allsunday replied to IrishBandit's topic in Skyrim LE Mods
Come on, read what I said two posts above you. Same guy made Dawn of Whiterun and Dawn of Windhelm. -
SKYRIMLE Warburgs Detailed Paper World Map (by Warburg)
Allsunday replied to Besidilo's topic in Skyrim LE Mods
Weird, that doesn't happen to me. -
SKYRIMLE Dawn of Riften (By BluePianoTwo)
Allsunday replied to IrishBandit's topic in Skyrim LE Mods
I love it. Dawn of Riften/Whiterun/Windhelm are simply amazing. These mods + Immersive Settlements are my go-to cities/villages mods. Performance hit isn't big and just the right amount of "improvements" (I'm looking at you and the ridiculous amount of stuff you add, Expanded Towns and Cities). -
How does it compare to Immersive First Person View?
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SKYRIMLE The Elder Scrolls General Loadscreen Replacer
Allsunday replied to mightyusaid's topic in Skyrim LE Mods
Me too, and they are really nice. When the poll started guys were posting images all over /tesg/ and I'm going to be honest, they hype me even tho I don't usually care that much for loading screens. -
UP! I love this mod, one of those little things. Thicketford said he's currently working on another mod but I hope he doesn't forget about Hold Banners :D
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SKYRIMLE The Elder Scrolls General Loadscreen Replacer
Allsunday replied to mightyusaid's topic in Skyrim LE Mods
You should definitely check /tesg/ last project: The /tesg/ Painting Filter Loadscreen Project: No Fun Edition. Poll just ended. -
My thoughts exactly.
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Well, the problem is members are now posting from both using the memory patch and from using SSME and not clarifying what they're using to test. There are several posts in a row that you have no idea which they're talking about because some are using one over the other due to one not working for them when the other did...confusing. Sent from my Moto X using Tapatalk. Problem is, if we have a different thread for SSME like we do now, same topics are going to be discussed since these two options achieve the same thing. I think it would be wise to limit the Skyrim Memory Patch discussions to only one thread and specify the two options you have when it comes to installation for a while. Shouldn't be long for SKSE team to launch the alpha version.
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It would be nice to edit that ENB Choices section a little bit. Group them based on low/mid/high performance hit for example.
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This is amazing. I have lots of mods and the game doesn't even think about crashing. Now I can play :D
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There's an error here: To enable SMAA set the following in the [PROXY] section of "enbseries.ini":Replace enbseries.ini for enblocal.ini
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Makes sense.
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Does any of you tried with ScriptDragon as I said?
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Yep, go with SSME.
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EDIT: delete this, I'm an idiot :P

