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Allsunday

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Everything posted by Allsunday

  1. Did you try going to Jorrvaskr Basement justfun? You're still going to have a HUGE fps drop if you don't hide that mesh (implying you have SMIM or Ruin Clutter Improved installed).
  2. This mod doesn't affect speed/dmg (author dixit). No conflict whatsoever.
  3. That Deadly Dragons causes instability and CTDs is a well known fact. Better use DCO if your Skyrim still have room for a heavily scripted mod like I said, and I'm not saying this because of reasons. I don't like ApolloDown but DCO it's ok if you want a dragons mod.
  4. Don't use deadly dragons, that's not an option. If your game has room for a heavily scripted mod, go with dco. Sent from my XT890 using Tapatalk
  5. I only used ERSO for creatures that were not covered by Revenge of the Enemies.
  6. z, are you using the elfx exteriors module in your Bleak/Unbleak screenshots? Or only the main?
  7. The iShadowMapResolution line is in skyrimprefs.ini
  8. I read about this 30 minutes ago. In my case ELFX was hitting performance really hard but the Jorrvaskr basement one was a famous one (and you really have a 90% fps drop if using ELFX+enb). Stuttering in places like White River Watch is particularly noticeable too.Â
  9. I don't have the slightest idea. After that every single reproducible CTD disappeared and the FTL flying show started.
  10. Well, today (yesterday but I'm still awake) I started experiencing CTDs, lots of them. My crash dumps were like the ones Nearox was having before stabilizing his game (unable to find C-Runtime symbols, even with unqualified search and lots of memory problems). Kudos to Nearox for posting here and in the enbseries forums. So, here I am trying different options and possible solutions but nothing seems to be working. SSME, SKSE 1.7, memory values tweaking @enblocal.ini, .dlls compiled under different versions, you name it. First sign of progress was achieved by uninstalling The Dance of Death (damn my luck, two days ago I was saying that that mod worked like a charm). This put an end to three 100% reproducible CTDs I was having but we're only halfway through. The "final fix" was increasing my user virtual access (cmd > bcdedit /set IncreaseUserVA 2900). After uninstalling The Dance of Death and increasing virtual access CTDs stopped. No crash/freeze whatsoever. I was still having some nasty stuttering but that was ELFX fault and has nothing to do with this. I know I'm not giving a lot of details and I'm not even running STEP right now (going to install the new version in a couple of weeks), but the virtual access thing really made the game better, no ctd at all, and I haven't seen it as a possible solution. Was my problem totally unrelated? Is there another way to achieve the virtual access "fix" that's more popular than this one and that's why I haven't heard about it? I'm really curious. I'm using SKSE 1.7 by the way.
  11. Well, I broke my mod saying that. I was having CTDs and uninstalling this mod solved the problem :(. RIP The Dance of Death.
  12. Can you use the borderless feature if only using ENBoost? (no ENB).
  13. Balanced Magic is excellent but I prefer SPERG in my non-requiem profile.
  14. At first I thought SRO was the one I liked most and then I realize I don't really care. Some of you guys really care for graphical detail :P. Anyway, after checking that door again I think the new gate is a better fit.
  15. How does it compares with More Snow? I use Enhanced Dynamic Weather System + More Snow (I don't like CoT anymore).
  16. Check his channel Octopuss. ENBs videos are awesome.
  17. Exactly! If you only want the first person fix, this is your mod.
  18. Well, you're right. "All of the aspens typically grow in large clonal colonies, derived from a single seedling, and spread by means of root suckers". TILÂ asperns are able to survive forest fires, because the roots are below the heat of the fire, with new sprouts growing after the fire burns out. EDIT: this guy and his videos... [video=youtube]http-~~-//www.youtube.com/watch?v=9VUHSZhPnrQ
  19. I used this the entire year (2013). Now I discovered Height Adjusted Races with True Giants and I'm using the 1st person option that mod has. Player Size Adjuster is for people who care about the size of their main character and nothing more. Height Adjusted Races is for the ones who care about the height of every race (including yours) + some creatures.
  20. Really simple, I like it and you're right plaGGy. Easy way to get more immersion. Damn those giants are big. Right now I don't have a STEP profile so I can't help with testing, but I don't really now how much can you test. If I find anything weird I'll post here but it's a simple mod.
  21. I just heard of this, looks great. Going to see how it plays with Requiem.
  22. Oh, good! Sharing music is my number one hobby. [video=youtube]
  23. Never had a problem with this mod and I don't really need more features.
  24. Neato, testing it tonight. I'm using a modified SFO basic 187 (only replacements, I don't like the additions).
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