Jump to content

GSDFan

VIP-Supporter
  • Posts

    1,126
  • Joined

  • Last visited

  • Days Won

    9

Everything posted by GSDFan

  1. Yes, here is the list of all the games currently supported by MO2: Morrowind Oblivion Fallout 3 Fallout NV Tale of Two Wastelands (TTW) Skyrim Skyrim SE Skyrim VR Fallout 4 Fallout 4 VRAlthough some have reported that the Steam version of Oblivion has been problematic for them due to the DRM. They consequently bought the GOG version and had better luck as it is DRM free.
  2. Have you set up MO2 executable "Oblivion" using the following link? Running Oblivion OBSE with MO2 · ModOrganizer2/modorganizer Wiki. After you set this up you run Oblivion executable instead of the OBSE executable to have OBSE load properly in the game.
  3. Did you create a mod from the overwrite folder and then activate it in the left pane?
  4. Well welcome to MO2. if you go to the MO2 discord server and search "vortex import" you will find some answers. I have not used Vortex, but I would bet the mod archive files downloaded from the Nexus reside somewhere on your hard drive. Before you do any uninstall find them and to be safe copy them to another folder. Later you can point MO to this folder and avoid downloading them again. I should say at this point that the sole purpose of Mod Organizer is to keep the games DATA folder clean and free of installed mods through the use of a "User Space Virtual File System" or USVFS, which does not write to the game data folder. If anything is there then you will most likely have some sort of problems. If after you have MO2 running and it shows any unamnaged mods installed with Vortex in the game folder then Vortex did not remove everything. You should only see the game and any DLC files. I hope this is of some help. Keep asking questions.
  5. Where did you install MO2? Hopefully in its own directory that is not controlled by Windows UAC and not the games directory.
  6. I have found that when using ENB that if I open the game menu first, ESC key, to pause the game and then open ENB settings I am able to interact with the settings menu. As far as the water issue have you removed ENB entirely and run the game to see if it is a game issue?
  7. Just so you know, the overwrite mod has the highest priority in MO. So any files in there will overwrite the rest of the load order. it is good practice to keep it clear of files.
  8. I do and I do not see anything that would say otherwise. Just remember I you make a new ESP that is where it will go.
  9. That is strange indeed and should not happen if the mod is removed. Maybe another mod is providing that record. Have you tried looking at your load order in xEdit for the reference you mention?
  10. The Error 5 ERROR_ACCESS_DENIED: Access is denied suggests a permission problem. I would make another folder for MO on the C drive and install MO there and set up LOOT to see if it runs, If it runs you can point MO to the other install to get the profiles, mods and load order back.
  11. You can create a mod out of the contents of the overwrite folder and then modify the executable to always write to this mod. Just enable the "Create files in mod instead of overwrite" and select the mod just created from the drop down box. Enable the mod and anything xEdit creates will go into this mod. See attached picture.
  12. Thanks for getting back with that, come to think about it I have the GOG version also.
  13. I really do not use CBBE Body slide for any games at the moment, but a couple of things to note. You have Mod Organizer installed in the game directory, which is installed in the Windows Program Files (86) folder, it should be outside of the games directory away from the Windows controlled UAC directory. This will mess with the MO virtualization process.
  14. A little more information would be helpful, like: Where is Mod Organizer installed. Where is LOOT installed. Mod Organizer and any tool run from it must be installed in away from the Windows controlled UAC folder. This means not in the Program Files directories. Mod organizer should not be installed in the game folder, but in its own folder.
  15. Sorry, I have not used Oblivion in a while, But I will try to help. I have attached a short PDF for the process to follow. it is quick throw together so pardon the roughness of it. 2020-03-21 Force load libraries.pdf
  16. No, I was just trying to make sure that the settings were correct. The file that was downloaded is an archive. Sometimes they can get corrupted Most likely you downloaded it with the "Download with manager" button. Try downloading the file with the "Manual button" to the download folder and try to install it. Then I don't think there is a problem with your install of MO. Sounds like a bad file. Screenshot attached
  17. It is working for me on MO2.2.2rc51. If you go to settings, Plugins tab and find the Fomod Installed in the left side and click on it. The right side will have four items. The first two should be set to true. Other than that the archive may be bad or you might need to reinstall MO2 again.
  18. I believe that while Merge plugins is still available, it would be better to use zEdit with the zMerge feature. it is more up to date. The merge plugins only really worked with an standalone install of MO and some features Mator purposely cut.
  19. It looks like it is getting stuck trying to connect to Nexus or your ModOrganizer.ini file may be corrupt. Make sure MO is shut down and go into your instance/install directory and rename ModOrganizer.ini to ModOrganizer_old.ini and start MO again. This will be like running MO for the first time. Don't panic. You will have to go through selecting the portable version, game, possible Game_Name.ini read-only dialog (Skip) and "you are starting MO for the first time tutorial..." (skip). Remember I said not to panic, your mods will be gone when MO starts up. Make sure you can use MO at this point. If you can all you have to do is open the settings window and point MO to your Downloads, Mods and profiles directories on the Paths tab and restart MO. Let us know if this helps.
  20. If you can get to the settings window, go to the Workarounds tab and press the button to "Reset Windows Geometries. You will get a popup to restart MO or cancel, restart MO and it will reopen to default settings. Your notification window should open up in the center of the main window now.
  21. I am not sure if I can help with this but giving more info may shed light on the problem. Try to answer the following as best as you can. Where is the game installed? Where did you install Wrye? Where did you install MO2? You say that when you start Wrye from MO it deletes a file. Which file is being deleted? Files being deleted are usually associated with an antivirus program. Some things to consider is never install MO2 in the game directory. Your game, MO2 and any programs run from MO2 should be installed in a directory not controlled by the Windows UAC.
  22. S.T.E.P. is geared towards the original version of the game.
  23. I would tend to agree with Mators Smash. Looking at the first few lines of the picture and loadorder.txt confirms it. Cutting room floor.esp is at line 14 and the Unofficial Skyrim Special Edition Patch.esp is at line 34, which it should be above it. In the right pane make sure the load order is sorted by the priority column. It should be zero at the top. Clicking on the column header will change the sorting to ascending or descending. I would also install LOOT and run it on the load order.
  24. What version of MO2 are you on? You should at least be on Ver 2.2.1. Where do you have MO2 Installed? MO should not be installed in any Windows UAC protected folders or Program Files folders.
  25. Thanks for sharing your problem and solution. I am sure it will help someone else out.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.