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Nearox

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Everything posted by Nearox

  1. No issues at all. These mods generally only add stuff and draw their textures/meshes from either vanilla or the ones you have modded. Only issue that might occur is clipping or object conflict (e.g. a bench in windhelm conflcits with a brazier from elfx) but when you happen to see that in game, use console and then click the item to figure out the formid (or use STATUS to get the cellid) and then delete it in tes5edit.
  2. Agreeing with some that has been said above: Buying a single 4gb ram stick might not only get you compatiblity issues, but also large performance drops and even memory issues with Skyrim/ENBoost. If you're going for a 4GB VRAM card you will definitely want to go for 8GB ram, and preferrably 2x 4GB. Apart from SKyrim, quite a few new games today still use Directx9 - which as I'm sure you know directly mirrors VRAM usage into RAM. If you only got 4Gb RAM, you're going to reach the limit very soon with STEP/SRLE + the drain from the system itself, after which windows will resort to virtual memory... The updated system is overall going to be very nice I'm sure, but are you sure you don't want to spend that extra 40 bucks to get a proper amount of RAM on a system like that? Don't go for anything faster than 1600, the increase in performance is largely negligible when it comes to gaming. Overclocking memory tends to bring minimal (think 1-2fps) performance increase for relatively high risk imo. Moreover, dual channel memory mode makes your system feel much more response. At least that is my experience. For me personally the slight stutter with single channel is very annoying from a quality-of-life perspective.Â
  3. Relighting Skyrim is very good, I've used it for a long time, but I got annoyed that the major cities are not finished.
  4. Thx :) I just bought the main game for 6 euro. Cheap enough to try it out  :P
  5. ELFX just covers a LOT more areas than RLO. I think it is the most complete of all the lighting overhauls. Also with ELFX, if you find some corners to dark you can either use an ENB catered to ELFX specifically (e.g. RealVision Performance B or C versions, which cost about 15fps on my system) or you can use a tool like IMAGINATOR to manually adjust quite a few image settings in the game.Â
  6. KoA is currently on sale at steam, costing 6 euro for the game and 12 euro for the game with 3 DLCs. I never played it before. If you have played KoA, as a Skyrim player, would you advise me to try it out? How does it compare to Skyrim? Would love to hear your thoughts before the steam sale ends (21 hours left)! Thanks in advance! https://store.steampowered.com/app/102500/
  7. I like all of those mods. There are very few major city enhancing mods that are not outrageous, and the mods by this author are pretty subtle and leave a lot of the vanilla feeling intact. I don't use them at the moment though, but in any serious playthrough I have always used his Whiterun and Windhelm mods.
  8. Why would such a super large amount ever be necessary though? What is the benefit from this at the moment? I don't get it.
  9. Alkira, installation order (i.e. the left pane) only matters when files are conflicting. Apart from that, the order you choose is for convenience only. I'd put SkyRe (and all the other gameplay mods you chose) at the end of the installation order just to keep it more organized and to keep your SRLE install clean - especially since it is still being updated every day. Then observe which files conflict. WIth gameplay mods, there are generally no files in conflict. If no files conflict, it doesn't mean there is no issue. The 2nd compatibility check, which is usually the harder one, is the one of the load order (i.e. the right pane). For that you have BOSS + tes5edit. ESP load order (i.e. rigth pane) and installation order (i.e. left pane) are generally not related - with the exception of a few specific cases where ESPs are overwritten by different mods such as with CCO.Â
  10. Lol Sheson nice vid :D
  11. Hmm I don't know what is the basis for MO's advise, but I would never follow it. BOSS + manual patching is the way to go. Mod order with SkyRe is important, but use BOSS for that. You must manually tes5edit a lot of records if you want both skyre and your other mods to play nice together. There's just no way around it. These weapons & armor patches may take away some work for you, but they are generally only for the reproccer. SkyRe touches a lot of other things as well for which there are no (or very few) distributed patches available. Eventually I'll add SkyRe to my own SRLE setup. But as it stands I am still getting crashes even with the mempatch (and am frankly banging my head against the wall) so that may still be a long time in the future.Â
  12. You really shouldn't be using the VEGA instructions with SRLE. If you are simply utilizing the modlist, then it'll work, but you will have to sort out quite a few compatibiltiy issues... Getting SkyRE to work well with a large modlist is not a simple effort - although things may have changed now a bit with the advent of the new mempatch and with the new SkyRe compatibiltiy patches available at nexus.
  13. The optional "aMidianborn Book of Silence - Texture Variants and CCO Compatible Version" has been removed from the Complete Crafting Overhaul Remade page.  The page says it will be on the aMidianborn Book of Silence page, but it's nowhere right now.  :( yeah I noticed that as wel... Pretty annoying.
  14. Elfx and cot work 100% well together
  15. Haha sorry, I thought it was pretty clear like that :P In MO, open the menu to modify executables. Go to SKSE. In the empty field next to arguments, put -forcesteamloader. Click modify. Ola kala :)
  16. @Hellanios:Â Add -forcesteamloader to the shortcut to skse_loader.exe. If using MO, you have to put -forcesteamloader in the "arguments".
  17. https://www.extreme.outervision.com/psucalculatorlite.jsp Completely agree with Octopuss.
  18. Glad it works for you. Your deviation shouldn't make a difference. I'm pretty sure if you look in the right pane that the No Falskaar and the Total Edition are listed just below eachother, so the end result is that your user-definde esps will be in the same load order as the one intended by neo.Â
  19. You need to put them in the right order in the left pane. If you have 2 esps there of which one is dependent on the user-defined order of the other, you have to sort them in that order.
  20. Well there've been long discussions on HQLOD before, just check page 2 and onward in this thread alone... You can try them out ingame and see how any combination looks for you. I'd personally not bother to be honest. A mod like SDO for example will make a much bigger visual impact than HQLOD. If you want to play ti safe and quick, just download the hi-res meshes - it is very likely that you won't be missing the normals at all.Â
  21. It's all in this thread if you don't believe me.
  22. I noticed in Bleak Falls Barrow that some of the webs were (nearly) invisible with Realvision. Webs Extended has an alternative texture pack for ENBs which solved this issue for me.
  23. I only did the DDSopt-guide vanilla optimization much later in my modding experience. The difference in quality and vram savigns between this and the method used in SRLE might not be significant enough for you if you have just started out and your system is not overloaded on vram yet. There's some debate over which method is better, I personally favor the step method, but Neo's DDSopt instructions are definitely a lot easier to follow though -  especially if you have little experience with DDSopt. Link Hope this helps.
  24. Recent versions added a lot of nifty features, such as displaying the combined RAM use of TESV.exe and enbhost.exe. Don't forget to update this tool :P
  25. Nope, they are different mods with different textures :)
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