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SRLE Extended Mod Suggestions


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Posted

ok thx :)

 

I like Natural Lighting Vivid Atmospherics very much and wonder if it is easy to replace Vividian? Any negative effects?

the only negative i saw and it was a deal breaker for me was the interior lighting been way too dark, other then that fairly simple to install.

Posted
Darth_mathias, on 24 Jun 2016 - 07:00 AM, said:

the only negative i saw and it was a deal breaker for me was the interior lighting been way too dark, other then that fairly simple to install.

hey darth,

the mod author recommends adjusting black level

ELE makes things a bit too dark in interiors for my liking

you can lower the GammaInterior settings in the ENB GUI and then it looks good

I also upped the SaturationDay a little to increase color

pretty nice ENB so far as I can tell

Posted (edited)

This are the settings he has. Noticed the underlined Gamma Interior in red. He has it at 1.30

I wonder if that recommended setting will solve the too dark interiors.

 

I saw the 2 videos he has on the description page and this ENB profile looks excellent!

 

 

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Edited by edynacio
Posted

the only negative i saw and it was a deal breaker for me was the interior lightrhx ing been way too dark, other then that fairly simple to install.

thx :)

Posted (edited)

Has anyone used TK HitStop that can confirm if this mod works without issues after a while? I know it has scripts but not sure how "heavy".

 

I don't like the blur effects but I enjoy the very slight pause it adds just like is described: This makes weapon strikes feel more solid and heightens the sense that a hit has actually been made.

Edited by edynacio
Posted (edited)

Hello everyone i searched this topic but i couldn't find it so :

 

Arise - Black Sacrament Armor

 

Is there any specific reason why noone mentioned this?

no reason my wife is actually using it. There is a DSR patch and a WAA patch.

 

Add if I was playing an assassin I would be using it too but I am not which is the main reason why it is not currently included in the guide.

Edited by Darth_mathias
Posted (edited)

Thanks for the reply again darth and i must say it is by far the best assassin armor i have seen.(and yes my character is a male assassin.)

Edited by Bircangelo
Posted (edited)

From a role playing standpoint I would love to see more option related to the result/outcome of combat. Being robbed, be able to surrender or being picked up by stranger that save you would be very interesting.

There is a few mods out that have this options but most seem to have some issues.

For NPC's this mod look interesting: Yield 2.0

Personally I would have preferred this mod  Death Alternative - Your Money or Your Life , but it seem to have too many issues. 

 

The only one I found that seem to be ok was this mod "Player Knockout - Incapacitation". This mod will incapacitate the player when reaching very low health and make it so death is not always the outcome of a losing battle.

Edited by xxx78
Posted

Has anyone used TK HitStop that can confirm if this mod works without issues after a while? I know it has scripts but not sure how "heavy".

 

I don't like the blur effects but I enjoy the very slight pause it adds just like is described: This makes weapon strikes feel more solid and heightens the sense that a hit has actually been made.

I would also like to know, opinions on the nexus section the mod seems to be diverse. We need a specialist ! 

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