Ghostwise Posted January 13, 2015 Posted January 13, 2015 https://www.nexusmods.com/fallout3/mods/2666/? Fallout scoped weapons have an exaggerated jump when pulling the trigger, which makes sniper shots difficult at long ranges. This is especially true for inexperienced Fallout gamers who cannot tell whether it's a weapon problem, a weapon condition problem, a skill problem, etc. This small mods makes sniping more viable over long range for high-skill characters with low-spread scoped weapons in excellent condition. It saved me a lot of frustrations, deaths and ammo.
Kelmych Posted January 31, 2015 Posted January 31, 2015 The mod mentions that it would not work with weapons that are already corrected. Are there such weapons, or will this work as is with all weapons we have for Fallout 3?
GrantSP Posted January 31, 2015 Posted January 31, 2015 This mod includes a mesh, 2haattackleftis.kf, that is also part of the Paradox Merged Patch, presumably part of the RH_Ironsights mod. Not sure what the differences are, if any.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now