Harbinger942 Posted December 5, 2014 Posted December 5, 2014 (edited) i like the mods you have recamended but i want to add a few more and dont know if i can they are C.H.E.M.SClassic Fallout WeaponsPROJECT BRAZILFelloutFookLucky 38 Suite ReloadedNew Vegas - Enhanced CameraNew Vegas Redesigned 3Reinforced Chinese Stealth SuitThe InheritanceUnderwater HomeUnderground HideoutWasteland DefenseXV Enclave Rework Edited December 5, 2014 by Harbinger942
EssArrBee Posted December 5, 2014 Posted December 5, 2014 The guide is now nearing the plugin limit, so I'm not really adding to many mods unless I can merge them together. I leave some feedback for a few mods you listed though.i like the mods you have recamended but i want to ad a few more and dont know if i can they are C.H.E.M.SClassic Fallout WeaponsOverlap with WotNM I believe. I think someone is working on a patch for the two mods.PROJECT BRAZILDoes not work with the Roleplayers Alternative Start, but you can uninstall it and add in PB. It should work if you don't screw with the XP levels in PN.FelloutNevada Skies already removes the orange tint.FookI've looked into this one and it would require that I go with the PN FOOK Convergence and do a whole lot of patching with other mods.Lucky 38 Suite ReloadedNew Vegas - Enhanced CameraI think this and PPA have some issues, but I need to look into it further.New Vegas Redesigned 3Working on it since FCO/NVR3 thing seems to be sorted out.Reinforced Chinese Stealth SuitThe InheritanceUnderwater HomeUnderground HideoutWasteland DefenseXV Enclave ReworkNot sure if the rest are worth plugin spots that are very valuable at the moment. The Inheritance maybe, but I want to wait on that one till I'm done testing Russell and NBIII after it comes out.
Harbinger942 Posted December 5, 2014 Author Posted December 5, 2014 ok will look forawd to your findings and instructions.
Harbinger942 Posted December 5, 2014 Author Posted December 5, 2014 oh and the step guid for vegas needs an update
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