MosAnted Posted July 1, 2015 Posted July 1, 2015 I was in the same conundrum (F&LNV + AWOP) and trying ot get ILO+NVInt+AWOP working when I came across this in the Nexus thread for ILO: Possible Solution:- These files have been fixed using a custom version of NVInteriors_ComboEdition_AWOP.esm- Copy and Rename: "NVInteriors_ComboEdition.esm" -->> "NVInteriors_ComboEdition_AWOP.esm"- Copy and Rename: "ILO - NVInteriors Project.esp" -->> "ILO - NVInteriors Project - AWOP.esp"- Update master file records for "ILO - NVInteriors Project - AWOP.esp" in Wrye Bash (recommended), TESsnip, FNVEdit etc. to use the newly created "NVInteriors_ComboEdition_AWOP.esm"To make "NVInteriors_ComboEdition_AWOP.esm" compatible with AWOP:- Load it up in FNVEdit.- Remove "The Strip" from "Worldspace"- Remove the exterior doors from these two interiors: FNVIntESRailStation, FNVIntNovacGasStation Small caveat: according to the NVInteriors readme and thread, the conflict is with the Nipton Rest Stop, not Novac Gas Station. I'm in the process of trying this out but figured I'll leave this here in case someone else wanted to give it a shot.
Tirencia Posted July 1, 2015 Posted July 1, 2015 MosAnted if you find out how to get them all to work together please put the steps you took to get it to work and thank in advanced. I would try but I suck at making or fixing mods
MosAnted Posted July 1, 2015 Posted July 1, 2015 I was in the same conundrum (F&LNV + AWOP) and trying ot get ILO+NVInt+AWOP working when I came across this in the Nexus thread for ILO: Small caveat: according to the NVInteriors readme and thread, the conflict is with the Nipton Rest Stop, not Novac Gas Station. I'm in the process of trying this out but figured I'll leave this here in case someone else wanted to give it a shot.Update: Just tried the previous steps and there's an issue with the Emergenmcy Railway Station: AWOP only uses one of the 2 doors, so when deleting both on FNVEdit the result is a missing door and a building with a "void" interior. Unless somebody else can suggest a way to properly fix this I'll stick to the previous solution posted in this thread (Using NVInteriors' AWOP file and ignoring the ILO - NV Interiors patch) Speaking of AWOP, what is everyone's thoughts on the Loot Destruction? It seemed good on paper but in practice I can't help but feel "cheated" out of rewards, especially with AWOP's *very* difficult fights. I'm considering disabling it and just using one of the Less Loot plugins.
Tirencia Posted July 1, 2015 Posted July 1, 2015 I don't use any of the low loot options, I feel everything in the main file is perfect the way it isMosAnted did you try running the issue across Roy or Athelbras, I was talking to Athelbras earlier about a few things and FCO/NVR3
MosAnted Posted July 1, 2015 Posted July 1, 2015 I don't use any of the low loot options, I feel everything in the main file is perfect the way it isMosAnted did you try running the issue across Roy or Athelbras, I was talking to Athelbras earlier about a few things and FCO/NVR3That's not really an AWOP issue though.
MosAnted Posted July 1, 2015 Posted July 1, 2015 So there's just been an update of ILO to version 6.9 and apparently includes a working patch for NVInteriors - AWOP. Will keep posted as I try it out.
Tirencia Posted July 1, 2015 Posted July 1, 2015 true but they might know a work around to get NVInteriors and ILO to work with AWOP. Just an idea.
Tirencia Posted July 1, 2015 Posted July 1, 2015 (edited) Hey MosAnted did you download the NVInteriors Combo edition or the NVInteriors Combo AWOP Edit: will you be combining the ILO - A World of Pain.esp, ILO - NVInterior Project - AWOP.esp and ILO - YUP Patch.esp in with the rest except ILO - Nevada Skies patch Edited July 1, 2015 by Tirencia
MosAnted Posted July 2, 2015 Posted July 2, 2015 I tried merging all the ILO plugins installed (NV Bounties I & II, AWOP, YUP & Interiors - AWOP) but Interiors - AWOP throws some errors on FNVEdit. I ended up merging all but that one and just left it on it's own for now until/if a fix for it is uploaded (I already posted the error message on nexus to let him know)
EssArrBee Posted July 2, 2015 Posted July 2, 2015 Should check if they all merge to the Bashed Patch before merging them together.
Tirencia Posted July 2, 2015 Posted July 2, 2015 ok ty MosAnted and yea planned to do that first EssArrBee, I'm waiting to go further then NVInterior and ILO to see how to exactly how to work AWOP, ILO and NVInterior
MosAnted Posted July 2, 2015 Posted July 2, 2015 Should check if they all merge to the Bashed Patch before merging them together.I did that first before merging them, only Nevada Skies plugin merges into the Bashed Patch.
Tirencia Posted July 2, 2015 Posted July 2, 2015 hey MosAnted did you use the NVInterior combo esm or the NVInterior combo awop esm
MosAnted Posted July 2, 2015 Posted July 2, 2015 hey MosAnted did you use the NVInterior combo esm or the NVInterior combo awop esmCombo AWOP esm since it's the one listed as master
Tirencia Posted July 2, 2015 Posted July 2, 2015 ok so then there really isn't a need to rename anything then like Sarge said
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now