MannyGT Posted June 20, 2013 Share Posted June 20, 2013 First off: HELLO TO ALL! I've registered here a few minutes ago and so I salute all of you. As subject, what about adding house mods in your STEP guide? I've made a full immersion player home mod with many RPG elements like turning on/off candles, fireplaces, cleaning and repairing items. The home is buyable and decorable. Also you can hire housemaid and guards. The link to my mod is: https://skyrim.nexusmods.com/mods/35966 Best regards guys :happy: Link to comment Share on other sites More sharing options...
rootsrat Posted June 20, 2013 Share Posted June 20, 2013 Hi Manny. Good to have you here - we have a few of your mods in STEP guide. If you send a message to z929669 on Nexus to confirm your identity you'll get a shiny, fancy Mod Author badge here on STEP :) Just a quick note - Mod Suggestion forum is to suggest one mod per thread, so I've amended this thread title to a more appropriate one. The grotto looks very nice indeed! It's always good to see some extra features, like a mini quest to get the house and some interactive elements. I may actually try this for one of my characters :) I'm not sure why, but player homes are rarely discussed on STEP forums. Never really thought of that :) Link to comment Share on other sites More sharing options...
MannyGT Posted June 20, 2013 Author Share Posted June 20, 2013 Thank you very much :) I'm going to PM z929669 about my indentity :D The house contains a secret quest too ;) Link to comment Share on other sites More sharing options...
exploiteddna Posted June 20, 2013 Share Posted June 20, 2013 the only reason i havent tried this mod yet was because i wasnt sure how script intensive it would be with all those unique features. i guess i couldve downloaded it and looked at the scripts myself... looks like a nice mod though for sure Link to comment Share on other sites More sharing options...
MannyGT Posted June 20, 2013 Author Share Posted June 20, 2013 Oh well... The mod is heavily scripted for sure, including an AI package. However there are no "persistent" scripts that can mess with the onUpdate() event loops. There is only a script that is in looping ONLY when you are in place. Link to comment Share on other sites More sharing options...
exploiteddna Posted June 20, 2013 Share Posted June 20, 2013 Oh well... The mod is heavily scripted for sure' date=' including an AI package. However there are no "persistent" scripts that can mess with the onUpdate() event loops. There is only a script that is in looping ONLY when you are in place.[/quote']good to know. ive actually just downloaded it and plan to check it out today Link to comment Share on other sites More sharing options...
TechAngel85 Posted June 20, 2013 Share Posted June 20, 2013 I'm not sure why, but player homes are rarely discussed on STEP forums. Never really thought of that :) Player homes are against mandate so it's not likely they'd ever officially be in STEP. However, I've tried several out myself and have been turned off by them. They tend to very easily conflict with other mods and one made my game so unstable that it wouldn't even load. Thus, I haven't tried out any in quite some time. However, I quite like the look and feel of this one. It actually feels "homey" from the video and has a lot of great features. Link to comment Share on other sites More sharing options...
rootsrat Posted June 20, 2013 Share Posted June 20, 2013 I'm not sure why, but player homes are rarely discussed on STEP forums. Never really thought of that :) Player homes are against mandate so it's not likely they'd ever officially be in STEP. However, I've tried several out myself and have been turned off by them. They tend to very easily conflict with other mods and one made my game so unstable that it wouldn't even load. Thus, I haven't tried out any in quite some time. However, I quite like the look and feel of this one. It actually feels "homey" from the video and has a lot of great features. Yeah, that doesn't mean they cannot be suggested in Mood Suggestions forum. There are tons of mods that don't fit STEP mandate in here, and yet not so many of them are player homes - that's what I meant. Sent from my Nexus 7 using Tapatalk HD Link to comment Share on other sites More sharing options...
TechAngel85 Posted June 20, 2013 Share Posted June 20, 2013 I wasn't implying that they couldn't be in Mod Suggestions. Just stating a possible "why" they're not discussed much. I'll be putting together my own pack (geared towards immersion and realism) when 2.3 gets here and I'm actually considering this one as an inclusion. :) Link to comment Share on other sites More sharing options...
phazer11 Posted June 20, 2013 Share Posted June 20, 2013 Yeah this talk about home mods reminds me. BTW welcome Manny nice to have you here. I'll look at your mod as soon as I get my Skyrim Revisited install running smoothly. Link to comment Share on other sites More sharing options...
z929669 Posted June 20, 2013 Share Posted June 20, 2013 Thank you very much :) I'm going to PM z929669 about my indentity :D The house contains a secret quest too ;)Got it, thanks ... and welcome! Link to comment Share on other sites More sharing options...
MannyGT Posted June 20, 2013 Author Share Posted June 20, 2013 Many thanks Z9 :) Link to comment Share on other sites More sharing options...
MannyGT Posted June 20, 2013 Author Share Posted June 20, 2013 Yeah this talk about home mods reminds me. BTW welcome Manny nice to have you here. I'll look at your mod as soon as I get my Skyrim Revisited install running smoothly.Thanks phazer11 :) Link to comment Share on other sites More sharing options...
Wormheart Posted June 20, 2013 Share Posted June 20, 2013 This has be a part of every new start of mine since it launched, I still have not made my way there to buy it though :) Link to comment Share on other sites More sharing options...
CaBaL Posted June 21, 2013 Share Posted June 21, 2013 oh.... damn.... siverfish grotto...spent lots of game hours there... awesome ! Link to comment Share on other sites More sharing options...
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