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Posted

AutoSave Manager

 

https://skyrim.nexusmods.com/mods/34842

 

 

 

Ive been running Skyrim Revisited. I followed the SR installation fully, and took off the auto + quicksaves. But i missed the ability to save quickly and easily.

 

This mod is great for that. I have mine setup so create manual saves on Rest, Quest completion, Dungeon Cleared, and Character lvl up. Ive got manual save set to F6 and turned off its autosave, and incremental save features. (I have no idea if they work, or how they work)

 

It gives you loads of options for saving, and from what i can see in Tes5Edit, it has no confilcts at all. With this i can just hit F6 get a quicksave effect but the mod create a full manual save. Only thing is when the timed save occurs the game pauses for a spliut second (could just turn the timed save off)

Posted

Been using this as well, as all Beth's games have the same issues with quick/auto saves, mods like these are a necessity. Works very well and can be set up to use manual saves rather than the quicksave format, and also as you said there's zero conflicts. I'd recommend it for anyone

 

 

Sent from my iPhone using Tapatalk 2

  • 5 months later...
Posted
If autosaves/quicksaves were as buggy or broken as they were in Oblivion or in both Beth-developed Fallouts' date=' then this mod would be needed.[/quote']

This was the reason for my initial question - I don't know any of the technical details, but I knew of the problems with Oblivion's auto/quicksaves, and have read in several places that these still exist with Skyrim. Are you saying this isn't the case? (that would be brilliant, obviously) What would be the advantages then of using this mod? Just having more control over the autosave process?

Posted

I have yet to see any concrete proof that autosaves or quicksaves have the capacity to get corrupted from overwrites. I do use the console to save but usually I just overwrite as I go and make backups now and then. Never had any issues.

Posted

I use this mod but only to replace vanilla F5 quicksave to "auto-save" (manual), setting auto-save disabled in the mod.

I moved vanilla quicksave key to F7.

 

Note. As said the others, if Skyrim auto-save/quicksaves may potentially lead to corrupt saves, this have to be proven.

  • 3 months later...
Posted

I just accidentally found this mod on Nexus and think I really should give it a shot.

For some reason autosave doesn't seem to work for me at all, and the fAutosaveEveryXMins=??? ini setting doesn't do anything, and I have a nasty habit of forgetting to save all the time.

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