-
Similar Content
-
- 211 replies
- 18,251 views
-
- 6 replies
- 232 views
-
- 78 replies
- 21,712 views
-
-
Recently Browsing 0 members
- No registered users viewing this page.
By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.
Question
DaveW
Hi, sorry for what sounds like an easy question to some. According to step when adding EVLAS to my load order and running dyndolod i should consider uncommenting/removing DoubleSidedTextureMask=mountain,mtn.
My sse ini file (that part of it) looks like this
; set the double_sided shader flag in object LOD *.bto meshes on these lists of meshes / textures masks (partial filename) for mods like Dynamic Volumetric Lighting and Sun Shadows or Enhanced Volumetric Lighting and Shadows (EVLaS)
; see https://dyndolod.info/Help/Terrain-Underside
;DoubleSidedTextureMask=mountain,mtn
;DoubleSidedMeshMask=
So what should i do here because it doesnt look like this needs changing or does it?
Link to comment
Share on other sites
4 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now