sheson Posted April 23, 2022 Author Posted April 23, 2022 32 minutes ago, MrGr1m said: Hi There, Firstly wanted to say, thank you for your amazing hard work and dedication on this software. I have been using it a while now, and can not imagine my Skyrim SE without it. I am having an issue with Alpha 88. I have an access violation: Access violation at address 000000000120E735 in module 'DynDOLODx64.exe'. Read of address 0000000000000000 bugreport.txtLogs.7zError: Access violation at address 000000000120E735 in module 'DynDOLODx64.exe'. Read of address 0000000000000000. Now, to be clear, it worked 100% the first 4 times I ran it. I ran it again, because I missed some 2d Billboards in my MO2 load order, which cause things to look weird. Now, I am having this error. I have re-installed .net, I have moved the Dyndolod folder and the output folders. I really am stuck here. Is there anything I can try? I have Windows Sercurity switched off, (Real time protection and all the other toggles are off as well.) I am not using another antivirus. I am on Windows 11 x64. OS Name Microsoft Windows 11 Pro Version 10.0.22000 Build 22000 Processor 12th Gen Intel(R) Core(TM) i7-12700K, 3610 Mhz, 12 Core(s), 20 Logical Processor(s) BaseBoard Product ROG MAXIMUS Z690 HERO Installed Physical Memory (RAM) 32,0 GB Page File Space 18,0 GB Download and replace DynDOLODx64.exe with the test version from this post https://stepmodifications.org/forum/topic/16796-dyndolod-3-alpha-88/?do=findComment&comment=259117 Delete old logs/bugreport.txt and in case there is still a problem upload new log, debug, bugreport.txt. xEdit/xLODGn/DynDOLOD are Delphi programs that do not use .Net, hence no suggestions about .Net at https://dyndolod.info/Messages/Exceptions#Access-violation-at-address
MrGr1m Posted April 23, 2022 Posted April 23, 2022 Hi Sheson, Thank you for your reply. My apologies, I meant that I uninstalled and reinstalled Microsoft Visual C++ Redistributable, not .net. Its been a long day. I downloaded the new text executable. It seems to be working. Will post back if needed. Kind regards,
PolarBair Posted April 23, 2022 Posted April 23, 2022 When I run Dyndolod it generally takes so long that I usually leave the computer and go do something else and my last two attempts I've come back to my computer to find that my computer restarted while I was gone and I find an empty "Dyndolod_Output" folder with nothing but the folder structure inside (no files) and no clue what went wrong. The last entry in the \DynDOLOD\Logs is DynDOLOD_SSE_ChildworldCopies_Tamriel.txt which I'm assuming was the last thing it did before the whole computer restarted. My computer does not perform any scheduled restarts and doesn't ever restart until I tell it to and I've never even heard of any program crashing so heard it triggers the whole computer to restart so what the hell is going on? Can someone please help me solve this mystery? DynDOLOD_SSE_ChildworldCopies_Tamriel.txt
DarthVitrial Posted April 23, 2022 Posted April 23, 2022 On 4/21/2022 at 1:48 AM, sheson said: You have the .Net event log for that with the trace? Can you generate without Season Aspen Trees to rule out that there is a problem with the assets? I am pretty sure they are not the problem since I have no issues despite the 3D tree LOD models containing orphaned blocks and left over collision. That's all ignored anyways. I disabled seasonal aspen trees and it worked perfectly. Do you want the logs?
Ashok0 Posted April 24, 2022 Posted April 24, 2022 21 hours ago, sheson said: Pay attention to error and warning message and read their explanations in the summary. Address the serious errors instead of ignoring them. You need to make sure that plugins/mods which are made for Skyrim are made compatible with Enderal. Clean plugins that delete references. Do not install the game into special Windows folders like Programs Files x86 to avoid permission issues because of UAC, antivir etc. The screenshots do not show any form ids / more informative console information. Embers XD.esp is not part of the load order while the LOD mod is being generated. Do not temporarily disable plugins to ignore error messages. Leave such plugins disabled permanently or fix the errors. Why do you believe that it is DynDOLOD that changes the full models of fires in the active cells? Hi, Thanks for the quick reply! I fixed the most serious errors in xEdit and tried re-running TexGen and DynDOLOD 3.0 Alpha-88. Because I'm modding Skyrim VR for Enderal, I also removed all Worldspace and Cell data from my plugins to avoid getting Tamriel worldspace inside of Enderal. I permanently deleted Embers XD.esp as I wish to just use the mod's textures and meshes without the plugin. When I initially load up a campsite in Enderal VR with the Embers XD textures and meshes installed (no plugin used), Embers XD appears to be working just fine and More Informative Console shows "Model: Campfire01Burning.nif", "Base defined in: Skyrim.esm". https://ibb.co/cCBXGZH But after running DynDOLOD, the fires change and Embers XD no longer works. More Informative Console shows "Model: Campfire01Burning.nif", "Base defined in: DynDOLOD.esm". https://ibb.co/BTsqNmW From what I can tell, my problem seems to be that after running DynDOLOD, the campfires are using meshes from: \DynDOLOD Resources SE\Meshes\DynDOLOD\lod\clutter\campfire01burning_dyndolod_lod.nif instead of the desired... \Embers XD\meshes\clutter\woodfires\campfire01burning.nif In my MO2 load order, Embers XD has a higher priority than DynDOLOD Resources so I'm a bit confused why the Embers XD textures and meshes don't appear in game after running DynDOLOD? See logs here: https://ufile.io/f/8tk4b Kind regards, Ashok
sheson Posted April 24, 2022 Author Posted April 24, 2022 12 hours ago, PolarBair said: When I run Dyndolod it generally takes so long that I usually leave the computer and go do something else and my last two attempts I've come back to my computer to find that my computer restarted while I was gone and I find an empty "Dyndolod_Output" folder with nothing but the folder structure inside (no files) and no clue what went wrong. The last entry in the \DynDOLOD\Logs is DynDOLOD_SSE_ChildworldCopies_Tamriel.txt which I'm assuming was the last thing it did before the whole computer restarted. My computer does not perform any scheduled restarts and doesn't ever restart until I tell it to and I've never even heard of any program crashing so heard it triggers the whole computer to restart so what the hell is going on? Can someone please help me solve this mystery? DynDOLOD_SSE_ChildworldCopies_Tamriel.txt 41.17 kB · 1 download The file you uploaded can not be the only files in the log folder. The OS freezing, restarting, BSOD is a hardware, BIOS, OS, driver problem. Check the Windows event log. If there are no files in the out folder, then it must happen pretty early in the process, right before any LOD or textures are being generated for the first worldspace. You can add realtimelog=1 under [DynDOLOD] to the DynDOLOD_SSE.ini to have a debug log to see how far it gets next time. 10 hours ago, DarthVitrial said: I disabled seasonal aspen trees and it worked perfectly. Do you want the logs? Can you zip the files of the mod as you have it installed right now and upload them for me to test with?
sheson Posted April 24, 2022 Author Posted April 24, 2022 3 hours ago, Ashok0 said: Hi, Thanks for the quick reply! I fixed the most serious errors in xEdit and tried re-running TexGen and DynDOLOD 3.0 Alpha-88. Because I'm modding Skyrim VR for Enderal, I also removed all Worldspace and Cell data from my plugins to avoid getting Tamriel worldspace inside of Enderal. I permanently deleted Embers XD.esp as I wish to just use the mod's textures and meshes without the plugin. When I initially load up a campsite in Enderal VR with the Embers XD textures and meshes installed (no plugin used), Embers XD appears to be working just fine and More Informative Console shows "Model: Campfire01Burning.nif", "Base defined in: Skyrim.esm". https://ibb.co/cCBXGZH But after running DynDOLOD, the fires change and Embers XD no longer works. More Informative Console shows "Model: Campfire01Burning.nif", "Base defined in: DynDOLOD.esm". https://ibb.co/BTsqNmW From what I can tell, my problem seems to be that after running DynDOLOD, the campfires are using meshes from: \DynDOLOD Resources SE\Meshes\DynDOLOD\lod\clutter\campfire01burning_dyndolod_lod.nif instead of the desired... \Embers XD\meshes\clutter\woodfires\campfire01burning.nif In my MO2 load order, Embers XD has a higher priority than DynDOLOD Resources so I'm a bit confused why the Embers XD textures and meshes don't appear in game after running DynDOLOD? See logs here: https://ufile.io/f/8tk4b Kind regards, Ashok When I initially load up ... More Informative Console shows "Model: Campfire01Burning.nif" after running DynDOLOD ... More Informative Console shows "Model: Campfire01Burning.nif" Both screenshots show that the used full model is campfire01burning.nif. So the game shows campfire01burning.nif that is currently the last overwrite in the load order. DynDOLOD Resource does not contain this model and DynDOLOD does not change it. If you use xEdit to compare the original base record 13722C in Skyrim.esm and the new base record one DynDOLOD.esp (EditorID *_DynDOLOD_NOFLAG) you will notice they are exactly the same. campfire01burning_dyndolod_lod.nif is used for the LOD representation outside the active cells. Why do you say it being the problem when your statements and screenshots do not show it being used in the active cells? This dynamic LOD model is supposed to only show outside the active cells but will not be perfectly matching the full model from Embers XD. However that does not change anything about what full model is being shown in the active cells. This is how it always worked regardless of the DynDOLOD version. If you see the dynamic LOD model being loaded in the active cells, then read the answers for "Out of place or floating objects" at https://dyndolod.info/FAQ. In particular: "Test with new game, wait in the exterior for the DynDOLOD initialized message before moving. If the problem goes away, the updating of an existing save game with old DynDOLOD plugins went wrong. Follow the instructions how to update DynDOLOD." See https://dyndolod.info/Updating and https://dyndolod.info/Help/Clean-Save
DarthVitrial Posted April 24, 2022 Posted April 24, 2022 11 hours ago, sheson said: Can you zip the files of the mod as you have it installed right now and upload them for me to test with? Here:https://mega.nz/file/d8EWgRjK#1A-uihbvU_S99sjHooxkxhQx9Y0SFB4qP_aGCVHJ8Ok I also have the patches for Shrubs of Snow and Turn of the Seasons installed.
DankTemplar Posted April 24, 2022 Posted April 24, 2022 On 4/1/2022 at 2:02 AM, sheson said: If the computer freezes or has BSOD it is caused by hardware, OS, drivers or the settings of each. Programs do not care about system configurations since they are compiled to use OS functions. For example OS functions to read, write files, or request memory from the OS. Assumptions what the problem could be, how programs or OS work and not posting any logs did not provide information to act upon. You copy pasted an error message and pieces of log message yet did not provide the accompanying log and debug log despite requests. I can not accept thanks for something I didn't do. I am just being honest. If a computer soft locks because it has no memory left and only one program causes it...then it's much more likely that the program's causing the issue. Especially if nothing else but that program replicates the issue. Think of it this way, remember when Google Chrome used to eat up an unhealthy amount of ram? Was everyone's computer at fault? The 1st few troubleshooting steps should never, ever, ever be to blame a computer. Logs don't exist when the computer soft locks due to having no more memory and must be manually restarted. What I provided is what I had, I could pastebin the entire texgen logs, ezpz but those aren't the logs you need (texgen finishes without any problem). You need the dyndolod logs which don't save because the computer runs out of ram and has to be manually restarted. Can I suggest something? Test this yourself. Go on a 16gb DDR3 system with a fairly small SSD (mine is an NVME 250gb and I always have between 50-100gb free when generating grass lods - that detail matters due to virtual memory), install these mods: Folkvangr Origins of Forest (and Folk + Origins grass patch by Modpocalypse) NGiO The Great Forest of Whiterun Hold Dark Forests of Skyrim Dense Nordic Forests Veydogolt Trees + it's extra tree/whiterun add-on Skyrim 3D Landscapes All of them are on Nexus, generate your grass cache. Then run Dyndolod 3.0 with grass after Texgen with grass enabled on a Windows 10 system, up to date on the updates. Let me ask you this as well: does Dyndolod 3.0 use up all that ram because it wants to store the information for faster recall? If that's true then maybe the problem here is that with larger files, like certain grass lods, Dyndolod is holding onto too much information for too long - and on systems with limited ram (16gb) this will inevitably create the problem I have. Quicken can create the same issue with a large enough work load on a 'weak' enough computer, within context of that work load. If that's the case then the fix would be to Separate grass LOD generation into it's own executable Add a UX option to allow reading files from the storage device instead of caching everything for reading on the ram (I know this is not normally how things should be done but if Dyndolod 3.0 has a large enough work load to handle, this is the solution that doesn't involve people buying more ram) Hook the grass LOD generation files into Dyndolod's Object LOD generation. Chances are you'll have to do this when Seasons + NGiO become compatible anyhow.
arealnordlolol Posted April 25, 2022 Posted April 25, 2022 I am using Dyndolod 3.0... But there are no trees in the Lod whatsoever.. I'm pretty sure I'm not using any billboards, from what Ive seen apparently you should not have any billboards so that they can be generated by Texgen. Below is my mod list. Any help is greatly appreciated!!! Spoiler Skyrim.esm Load Order: 00 Indices: 00 Installer: - Modified: 1/21/2022 1:30:16 PM Size: 238.2 MB Author: mcarofano CRC: FA343672 Update.esm Load Order: 01 Indices: 01 Installer: - Modified: 1/21/2022 1:30:16 PM Size: 18 MB Author: bnesmith CRC: ABC253C5 Dawnguard.esm Load Order: 02 Indices: 02 Installer: - Modified: 1/21/2022 1:30:16 PM Size: 24.7 MB Author: bnesmith CRC: 91A9FA28 HearthFires.esm Load Order: 03 Indices: 03 Installer: - Modified: 1/21/2022 1:30:16 PM Size: 3.8 MB Author: bnesmith CRC: 2D820611 Dragonborn.esm Load Order: 04 Indices: 04 Installer: - Modified: 1/21/2022 1:30:16 PM Size: 61.7 MB Author: rsalvatore CRC: 947D94AE ccBGSSSE001-Fish.esm Load Order: 05 Indices: 05 Installer: - Modified: 12/26/2021 2:31:19 AM Size: 1.4 MB Author: Bethesda Game Studios CRC: 451DBFA3 ccQDRSSE001-SurvivalMode.esl Load Order: 06 Indices: FE 000 Installer: - Modified: 12/26/2021 2:31:35 AM Size: 235.1 KB Author: QDR CRC: 30AA2B28 ccBGSSSE037-Curios.esl Load Order: 07 Indices: FE 001 Installer: - Modified: 12/26/2021 2:31:34 AM Size: 36.6 KB Author: Bethesda Game Studios CRC: 871608AC ccBGSSSE025-AdvDSGS.esm Load Order: 08 Indices: 06 Installer: - Modified: 12/26/2021 2:31:19 AM Size: 793.7 KB Author: creationclub CRC: A016C1D6 Unofficial Skyrim Special Edition Patch.esp Load Order: 09 Indices: 07 Installer: - Modified: 6/14/2021 7:26:34 PM Size: 16.7 MB Author: Unofficial Patch Project Team CRC: 0CD1CA0B Version: 4.2.5b ClimatesOfTamriel.esm Load Order: 0A Indices: 08 Installer: - Modified: 3/16/2017 8:57:08 PM Size: 320.9 KB Author: JJC71 P2 CRC: EFDC2E2F BSAssets.esm Load Order: 0B Indices: 09 Installer: - Modified: 8/29/2017 6:37:13 PM Size: 2.6 MB Author: Rich CRC: 1D0648B6 Enhanced Landscapes.esp Load Order: - Indices: - Installer: - Modified: 8/28/2021 4:11:15 AM Size: 12.5 MB Author: aceeq CRC: 6A1CBA7A Treescale.esm Load Order: - Indices: - Installer: - Modified: 11/13/2021 7:01:46 AM Size: 1.8 MB Author: DEFAULT CRC: 62CB8190 Occ_Skyrim_Tamriel.esp Load Order: 0C Indices: 0A Installer: - Modified: 1/28/2022 9:41:55 AM Size: 1.1 MB Author: Firegtx - nicola89b CRC: 6470AA38 3DNPC.esp Load Order: 0D Indices: 0B Installer: - Modified: 2/19/2020 11:03:20 AM Size: 21 MB Author: Kris Takahashi (Ported by Kazopert, KaptainCnucklz, and CyborgArmGun) CRC: D3C7BABB Version: 4.3.6 ELOS Oaks Mixed Greens SSE.esl Load Order: 0E Indices: FE 002 Installer: - Modified: 6/2/2020 7:26:06 PM Size: 139 KB Author: Kojak747 CRC: B410603C BSHeartland.esm Load Order: 0F Indices: 0C Installer: - Modified: 8/29/2017 8:23:22 PM Size: 36.5 MB Author: Beyond Skyrim: Cyrodiil CRC: 0B12B4E7 RealisticWaterTwo - Resources.esm Load Order: 10 Indices: FE 003 Installer: - Modified: 7/27/2021 8:49:59 AM Size: 101.7 KB Author: isoku, SparrowPrince, TechAngel85 CRC: AFD8A08A BS_DLC_patch.esp Load Order: 11 Indices: 0D Installer: - Modified: 7/16/2017 2:41:56 PM Size: 83.7 KB Author: Beyond Skyrim Team CRC: 2BC2FECB Apachii_DivineEleganceStore.esm Load Order: 12 Indices: 0E Installer: - Modified: 7/4/2019 7:28:48 AM Size: 1.3 MB Author: Apachii CRC: 19CEB542 SolitudeLightHouseFix.esl Load Order: 13 Indices: FE 004 Installer: - Modified: 4/20/2020 1:05:30 AM Size: 46.6 KB Author: MurrayJnr CRC: 96C2C777 DynDOLOD.esm Load Order: 14 Indices: 0F Installer: - Modified: 4/24/2022 7:30:52 PM Size: 1.4 MB Author: Sheson CRC: 3EB854D1 Version: 2.45 TerrainLodRedone.esp Load Order: 15 Indices: 10 Installer: - Modified: 7/4/2018 9:19:35 AM Size: 0.1 KB Author: T4GTR43UM3R CRC: BA5A8E5A SkyUI_SE.esp Load Order: 16 Indices: 11 Installer: - Modified: 10/3/2017 1:53:47 PM Size: 2.3 KB Author: SkyUI Team CRC: 79ACE179 WARZONES - SSE - Civil Unrest.esp Load Order: 17 Indices: 12 Installer: - Modified: 12/23/2019 6:57:06 PM Size: 1.5 MB Author: MyGoodEye CRC: C67F5FD0 SMIM-SE-Merged-All.esp Load Order: 18 Indices: 13 Installer: - Modified: 8/26/2017 6:12:07 PM Size: 92.4 KB Author: Merge Plugins v2.3.1.0 CRC: 35C26177 Gildergreen Regrown.esp Load Order: 19 Indices: 14 Installer: - Modified: 5/8/2019 2:18:27 PM Size: 54.1 KB Author: Arthmoor CRC: 8627D73D Version: 2.0.1 Extended Encounters.esp Load Order: 1A Indices: 15 Installer: - Modified: 1/30/2022 11:53:46 AM Size: 1001.3 KB Author: Jonx0r CRC: D0955702 Version: 1.6.4 AMatterOfTime.esp Load Order: - Indices: - Installer: - Modified: 10/22/2017 9:10:43 AM Size: 3.3 KB Author: SkyAmigo CRC: A696FBF6 Version: 2.00 EnhancedLightsandFX.esp Load Order: 1B Indices: 16 Installer: - Modified: 8/23/2017 1:08:31 PM Size: 7.2 MB Author: anamorfus CRC: DD00738B Weapons Armor Clothing & Clutter Fixes.esp Load Order: 1C Indices: 17 Installer: - Modified: 7/10/2021 8:49:08 PM Size: 2.3 MB Author: kryptopyr CRC: A8EBA40E ELFX Shadows.esp Load Order: - Indices: - Installer: - Modified: 3/2/2022 5:31:28 PM Size: 831.2 KB Author: WiZkiD - nicola89b CRC: 07626243 LarsepanUMF.esp Load Order: - Indices: - Installer: - Modified: 12/3/2019 7:47:36 AM Size: 90 KB Author: Larsepan CRC: 8902505A HearthfireMultiKid.esp Load Order: - Indices: - Installer: - Modified: 11/6/2016 4:58:10 AM Size: 241.8 KB Author: DEFAULT CRC: 31178F70 HearthfireMultiKid_LastName.esp Load Order: - Indices: - Installer: - Modified: 11/6/2016 5:07:22 AM Size: 7.5 KB Author: DEFAULT CRC: 4ACAAA7B radiantBlocker.esp Load Order: 1D Indices: FE 005 Installer: - Modified: 10/7/2019 12:51:48 PM Size: 166.7 KB Author: MLQ CRC: 2BCAA440 SRC_ERS.esp Load Order: 1E Indices: FE 006 Installer: - Modified: 4/30/2021 6:04:48 PM Size: 166.7 KB Author: Acherones CRC: B76F8A54 skyforgedweaponsreforged.esp Load Order: - Indices: - Installer: - Modified: 8/26/2021 6:48:52 PM Size: 3.7 KB Author: DEFAULT CRC: 2C7E701F SOSRaceMenu.esp Load Order: 1F Indices: 18 Installer: - Modified: 6/13/2020 6:31:35 AM Size: 0.4 KB Author: Read the Description CRC: 95C41CEE FNIS.esp Load Order: 20 Indices: 19 Installer: - Modified: 11/4/2016 2:58:11 PM Size: 2.3 KB Author: DEFAULT CRC: F0856D4D Headtracking.esp Load Order: 21 Indices: 1A Installer: - Modified: 2/6/2019 9:14:28 PM Size: 6.3 KB Author: DEFAULT CRC: C0E0D785 dD - Enhanced Blood Main.esp Load Order: - Indices: - Installer: - Modified: 10/8/2018 5:26:48 PM Size: 89.3 KB Author: dDefinder CRC: 70E9C0E7 EVGConditionalIdles.esp Load Order: 22 Indices: FE 007 Installer: - Modified: 11/13/2020 4:13:32 AM Size: 2 KB Author: DEFAULT CRC: 67365000 DragonCombatDialogue.esp Load Order: 23 Indices: FE 008 Installer: - Modified: 6/26/2019 10:15:10 AM Size: 5.3 KB Author: - CRC: 98448D22 SignatureEquipment.esp Load Order: 24 Indices: 1B Installer: - Modified: 6/4/2020 5:10:03 PM Size: 5.3 KB Author: DEFAULT CRC: A50CBB08 UIExtensions.esp Load Order: 25 Indices: 1C Installer: - Modified: 5/26/2018 11:46:00 AM Size: 1.1 KB Author: Expired CRC: FF385919 RaceMenu.esp Load Order: 26 Indices: 1D Installer: - Modified: 8/20/2018 7:28:16 PM Size: 0.6 KB Author: Expired6978 CRC: 7A89300E XPMSE.esp Load Order: 27 Indices: 1E Installer: - Modified: 8/12/2018 4:46:06 PM Size: 4.9 KB Author: DEFAULT CRC: 8FADD1A1 RaceMenuPlugin.esp Load Order: 28 Indices: 1F Installer: - Modified: 8/20/2018 7:28:16 PM Size: 0.3 KB Author: DEFAULT CRC: 8FF336FE FTF_Core.esp Load Order: 29 Indices: FE 009 Installer: - Modified: 5/16/2020 5:20:34 PM Size: 0.8 KB Author: Apocrypher00 CRC: CE3CE8AE SimpleOutfitManager.esp Load Order: 2A Indices: 20 Installer: - Modified: 7/21/2018 1:57:11 PM Size: 34 KB Author: confusedchim CRC: C9D61E1B Companions Radiant Quests Requirement.esp Load Order: 2B Indices: 21 Installer: - Modified: 12/7/2017 10:30:45 AM Size: 9 KB Author: DEFAULT CRC: 001EC94E WICO - Wild Hunt Gears.esp Load Order: 2C Indices: 22 Installer: - Modified: 11/2/2016 8:43:52 PM Size: 14.7 KB Author: EXPORT CRC: 057C9942 S3DRocks.esp Load Order: 2D Indices: 23 Installer: - Modified: 5/10/2020 5:22:40 PM Size: 54.9 KB Author: mathy CRC: 96E9BFF0 Footprints.esp Load Order: 2E Indices: 24 Installer: - Modified: 2/15/2021 3:52:44 PM Size: 138.9 KB Author: hexabit CRC: 71F67BF8 S3DTrees NextGenerationForests.esp Load Order: 2F Indices: 25 Installer: - Modified: 6/6/2020 6:32:34 AM Size: 1.1 MB Author: mathy CRC: E07D93B2 ELFX - Exteriors.esp Load Order: 30 Indices: 26 Installer: - Modified: 8/3/2017 3:47:40 PM Size: 1.2 MB Author: anamorfus CRC: 9B390393 SRC - All In One.esp Load Order: 31 Indices: 27 Installer: - Modified: 11/30/2020 8:24:05 PM Size: 1.9 MB Author: DEFAULT CRC: A75E6314 JKs Skyrim.esp Load Order: 32 Indices: 28 Installer: - Modified: 3/5/2021 5:37:47 PM Size: 3 MB Author: Jkrojmal CRC: C2ACB37F Folkvangr - Grass and Landscape Overhaul.esp Load Order: - Indices: - Installer: - Modified: 4/8/2021 10:32:08 AM Size: 6.1 MB Author: Ababmer - additional resources by Mindflux, Vurt, Elinen, JonnyWang13 CRC: C34C5FE3 ClimatesOfTamriel-Dungeons-Darker.esp Load Order: 33 Indices: 29 Installer: - Modified: 11/14/2016 4:26:32 PM Size: 195.8 KB Author: JJC71 CRC: E1BCB989 Skyrim at War.esp Load Order: 34 Indices: 2A Installer: - Modified: 5/24/2021 1:00:10 AM Size: 4.6 MB Author: Patrick97030 CRC: BBFEF9CC Cutting Room Floor.esp Load Order: 35 Indices: 2B Installer: - Modified: 12/16/2020 11:30:35 AM Size: 1.2 MB Author: Arthmoor CRC: C69E93C8 Version: 3.1.9 SoundsofSkyrimComplete.esp Load Order: 36 Indices: 2C Installer: - Modified: 7/18/2019 11:20:34 PM Size: 888.1 KB Author: Cliffworms (Port and additional edits by TonyCubed2 and SirJesto) CRC: ACB6F6D7 ELFXEnhancer - SOS Edition.esp Load Order: - Indices: - Installer: - Modified: 3/2/2022 5:31:29 PM Size: 211.7 KB Author: Anamorfus - WiZkiD CRC: 28C3926E Guard Dialogue Overhaul.esp Load Order: 37 Indices: 2D Installer: - Modified: 8/11/2019 1:53:39 AM Size: 425.4 KB Author: Eckss, Kelsenellenelvian, + my edition (for peronal usage) CRC: 82FE6344 WICO - Immersive People.esp Load Order: 38 Indices: 2E Installer: - Modified: 11/2/2016 6:38:18 PM Size: 425.8 KB Author: WindsongHS CRC: 54A7A39B WICO - USSEP Compatible Patch.esp Load Order: 39 Indices: 2F Installer: - Modified: 11/3/2016 6:44:30 PM Size: 229.9 KB Author: Cmagnificent & Darthmathias CRC: A6556FDA DIS_Replacer.esp Load Order: 3A Indices: 30 Installer: - Modified: 6/26/2020 9:06:15 AM Size: 100.5 KB Author: DEFAULT CRC: 95777D41 WICO - Immersive Dawnguard.esp Load Order: 3B Indices: 31 Installer: - Modified: 11/2/2016 8:28:30 PM Size: 2.3 KB Author: WindsongHS CRC: 889BBEEC NAT-ENB.esp Load Order: 3C Indices: 32 Installer: - Modified: 2/4/2020 8:08:10 AM Size: 361.5 KB Author: LOO CRC: EBAFB7F5 Natural Lighting and Atmospherics.esp Load Order: 3D Indices: 33 Installer: - Modified: 7/21/2015 8:23:38 AM Size: 227.6 KB Author: DEFAULT CRC: A753B59E WICO - Immersive Character.esp Load Order: 3E Indices: 34 Installer: - Modified: 11/2/2016 3:02:35 AM Size: 42 KB Author: WindsongHS CRC: 64F86492 S3DLandscapes NextGenerationForests.esp Load Order: 3F Indices: 35 Installer: - Modified: 5/31/2020 1:16:22 AM Size: 800.8 KB Author: mathy CRC: 369C481B Civil War Aftermath.esp Load Order: 40 Indices: 36 Installer: - Modified: 9/28/2020 8:23:02 PM Size: 337.4 KB Author: Korodic CRC: 03B46B70 Treeswinedave.esp Load Order: - Indices: - Installer: - Modified: 2/21/2021 7:53:26 AM Size: 502.3 KB Author: winedave CRC: B06F5520 JKs_Skyrim_No_Lights_Patch.esp Load Order: 41 Indices: 37 Installer: - Modified: 4/7/2018 3:03:58 PM Size: 194.8 KB Author: JKrojmal and Teabag86 CRC: 00008E2F JKs Skyrim_Arthmoor All_Patch.esp Load Order: - Indices: - Installer: - Modified: 2/22/2019 4:32:02 PM Size: 773.3 KB Author: Teabag86 CRC: 9DD266BE OwnCivilWar.esp Load Order: 42 Indices: 38 Installer: - Modified: 5/5/2021 1:11:54 PM Size: 514 KB Author: DEFAULT CRC: 52DE5171 DIS_Heavy_Legion.esp Load Order: 43 Indices: 39 Installer: - Modified: 11/18/2019 11:04:11 AM Size: 111 KB Author: DEFAULT CRC: 97D7B46C LCO_Framework.esp Load Order: 44 Indices: 3A Installer: - Modified: 11/7/2020 4:42:24 PM Size: 21.4 KB Author: Epic Crab CRC: F995F5C5 ArmorFractionReplacer.esp Load Order: 45 Indices: 3B Installer: - Modified: 4/13/2021 12:38:24 AM Size: 283.9 KB Author: DEFAULT CRC: 3788BC2D DIVERSE SKYRIM.esp Load Order: 46 Indices: 3C Installer: - Modified: 6/4/2018 5:28:59 PM Size: 287.8 KB Author: CEMN CRC: A6A5118F OBIS SE.esp Load Order: 47 Indices: 3D Installer: - Modified: 7/12/2021 7:31:28 PM Size: 1.9 MB Author: Indigoblade and the OBIS Team CRC: 40C47A15 LCO_AllInOne.esp Load Order: 48 Indices: 3E Installer: - Modified: 1/20/2020 3:08:54 PM Size: 171.7 KB Author: DEFAULT CRC: B48D6423 Skyrim at War - Realistic Conquering All-in-One Patch.esp Load Order: 49 Indices: 3F Installer: - Modified: 7/3/2021 9:50:48 AM Size: 133 KB Author: DEFAULT CRC: 6EF88518 Man Those Borders!.esp Load Order: 4A Indices: 40 Installer: - Modified: 2/9/2017 3:49:38 PM Size: 976.2 KB Author: GoodfellowGoodspring CRC: 22D00784 Occ_Skyrim-Open_cities_patch.esp Load Order: 4B Indices: FE 00A Installer: - Modified: 10/21/2021 11:28:24 AM Size: 105.2 KB Author: Firegtx - nicola89b CRC: 0387D03E SkyHavenInterior.esp Load Order: - Indices: - Installer: - Modified: 11/1/2017 7:18:27 PM Size: 313.6 KB Author: DEFAULT CRC: E5C58FD7 Guards_Armor_Replacer.esp Load Order: 4C Indices: 41 Installer: - Modified: 2/26/2019 2:13:27 PM Size: 197.6 KB Author: DEFAULT CRC: 876D9DF2 BattleAftermath.esp Load Order: 4D Indices: 42 Installer: - Modified: 5/26/2019 3:09:14 PM Size: 559.4 KB Author: JPSteel2 CRC: C536917E MINPCS.esp Load Order: - Indices: - Installer: - Modified: 3/5/2021 6:30:14 AM Size: 659.3 KB Author: ThyMartrdom/Aaron from Endurance Games CRC: 74500DDA HappyLittleTrees.esp Load Order: - Indices: - Installer: - Modified: 11/20/2021 8:01:51 AM Size: 99.4 KB Author: Merge Plugins v2.3.1.0 CRC: D4D7C510 Reach Tree Replacer Summer.esp Load Order: 4E Indices: 43 Installer: - Modified: 7/24/2018 1:01:53 PM Size: 1.2 KB Author: DEFAULT CRC: C6BD15CF Windhelm Bridge Overhaul.esp Load Order: 4F Indices: 44 Installer: - Modified: 11/14/2016 7:13:20 PM Size: 230.1 KB Author: Bjs_336 CRC: 8899EE6B Solitude Docks.esp Load Order: - Indices: - Installer: - Modified: 1/4/2018 10:42:16 AM Size: 1015.8 KB Author: DEFAULT CRC: 650E43BB Occ_Skyrim_JK-Skyrim_patch.esp Load Order: 50 Indices: FE 00B Installer: - Modified: 2/20/2022 8:42:39 AM Size: 140.2 KB Author: Firegtx - nicola89b CRC: C88F937B EMCompViljaSkyrim.esp Load Order: 51 Indices: 45 Installer: - Modified: 2/18/2017 12:40:21 AM Size: 10.2 MB Author: emma9158@hotmail.com CRC: DC02F001 Populated Dungeons Caves Ruins Reborn.esp Load Order: 52 Indices: FE 00C Installer: - Modified: 2/2/2020 4:16:03 PM Size: 221.3 KB Author: UnNamed CRC: A20DBC08 Run For Your Lives.esp Load Order: 53 Indices: 46 Installer: - Modified: 4/13/2020 4:22:02 PM Size: 327.9 KB Author: Arthmoor CRC: 1C134321 Version: 4.0.3 Skyrim Trading Posts.esp Load Order: 54 Indices: 47 Installer: - Modified: 6/23/2019 3:02:48 PM Size: 495 KB Author: DEFAULT CRC: 06C1490B CRF + Trading Posts Patch.esp Load Order: 55 Indices: 48 Installer: - Modified: 6/23/2019 4:13:52 PM Size: 149.7 KB Author: DEFAULT CRC: 6D3D6301 Bandit Economy.esp Load Order: - Indices: - Installer: - Modified: 2/10/2020 6:24:42 PM Size: 69.6 KB Author: DEFAULT CRC: 374B542B More idle markers.esp Load Order: 56 Indices: 49 Installer: - Modified: 3/1/2019 3:03:24 PM Size: 68.5 KB Author: DEFAULT CRC: D2BEB5ED SoS_OpenCities_Patch.esp Load Order: - Indices: - Installer: - Modified: 7/16/2019 1:19:29 PM Size: 79.5 KB Author: SirJesto CRC: 8F1FB8D9 Skyrim at War - Man Those Borders Patch.esp Load Order: 57 Indices: 4A Installer: - Modified: 5/26/2021 2:51:59 PM Size: 42.1 KB Author: DEFAULT CRC: D86E7087 Occ_Skyrim - TGC Minor Cities and Towns patch.esp Load Order: 58 Indices: FE 00D Installer: - Modified: 2/7/2022 4:48:36 AM Size: 121.1 KB Author: Firegtx - nicola89b CRC: 7C16CB43 SoS_CoT_Patch.esp Load Order: 59 Indices: FE 00E Installer: - Modified: 7/18/2019 11:20:34 PM Size: 24.5 KB Author: SirJesto CRC: 9D79907E SoS_NATENB_Patch.esp Load Order: 5A Indices: FE 00F Installer: - Modified: 7/16/2019 1:19:29 PM Size: 15.5 KB Author: SirJesto CRC: 0999FB51 Populated Forts Towers Places Reborn.esp Load Order: 5B Indices: FE 010 Installer: - Modified: 1/18/2021 6:42:12 AM Size: 605.4 KB Author: UnNamed CRC: C0D8F571 Engorged Robber's Gorge.esp Load Order: 5C Indices: FE 011 Installer: - Modified: 2/26/2021 5:27:26 PM Size: 304 KB Author: Kailithnir CRC: 2DE57C02 Populated Lands Roads Paths Reborn.esp Load Order: 5D Indices: FE 012 Installer: - Modified: 4/22/2020 4:36:17 PM Size: 673.5 KB Author: UnNamed CRC: 7296AFAF Occ_Skyrim_TGCofN-3.esp Load Order: 5E Indices: FE 013 Installer: - Modified: 10/26/2021 5:09:24 AM Size: 74.4 KB Author: Firegtx - nicola89b CRC: 6C44D019 Skyrim at War - Army Followers.esp Load Order: 5F Indices: 4B Installer: - Modified: 5/23/2021 2:48:14 PM Size: 278 KB Author: Patrick97030 CRC: FB29D01E SimpleFollowerSandbox.esp Load Order: 60 Indices: FE 014 Installer: - Modified: 4/20/2021 6:17:32 PM Size: 3.3 KB Author: murrayj CRC: 85BBB002 TheStumblingSabrecat.esp Load Order: 61 Indices: FE 015 Installer: - Modified: 6/13/2021 10:58:11 AM Size: 126.9 KB Author: tarlazo CRC: 92EE8A68 Immersive Patrols II.esp Load Order: 62 Indices: 4C Installer: - Modified: 6/27/2020 4:44:16 PM Size: 266 KB Author: Scrabbulor CRC: 50E1095B Solitude Exterior Addon.esp Load Order: - Indices: - Installer: - Modified: 11/4/2016 5:45:48 PM Size: 350.2 KB Author: BJS_336 CRC: A595D14A Populated Cities Towns Villages Reborn.esp Load Order: 63 Indices: FE 016 Installer: - Modified: 2/2/2020 4:03:07 PM Size: 829.5 KB Author: RS CRC: 4F247C87 SofiaFollower.esp Load Order: 64 Indices: 4D Installer: - Modified: 7/6/2017 1:35:23 PM Size: 620 KB Author: John Jarvis CRC: D87DD508 SRC - All In One - 3DNPC Patch.esp Load Order: 65 Indices: FE 017 Installer: - Modified: 11/30/2020 8:26:41 PM Size: 58.2 KB Author: DEFAULT CRC: 93FD5096 LCO3D_AllInOne.esp Load Order: 66 Indices: 4E Installer: - Modified: 11/7/2020 3:48:01 PM Size: 91 KB Author: DEFAULT CRC: 9E03BB8C Apachii_DivineEleganceStore_Patch.esp Load Order: 67 Indices: 4F Installer: - Modified: 3/31/2017 7:11:20 PM Size: 794.9 KB Author: Apachii CRC: C32E62DD CivilWarCheckpoints-Dragonbridge01.esp Load Order: - Indices: - Installer: - Modified: 4/9/2021 10:39:33 PM Size: 269.1 KB Author: DEFAULT CRC: 50138B55 CivilWarCheckpoints-Windhelm01.esp Load Order: - Indices: - Installer: - Modified: 4/7/2021 3:32:31 PM Size: 215.9 KB Author: DEFAULT CRC: 372E9317 ExtraBlades.esp Load Order: 68 Indices: 50 Installer: - Modified: 1/25/2018 8:54:20 AM Size: 48.1 KB Author: Axhoff CRC: DD555F39 Enhanced Vanilla Trees SSE.esp Load Order: 69 Indices: 51 Installer: - Modified: 10/6/2021 8:37:20 PM Size: 8.8 KB Author: SomeRandomGuy83 CRC: 2CCA538B The Paarthurnax Dilemma.esp Load Order: 6A Indices: 52 Installer: - Modified: 3/28/2019 12:25:53 AM Size: 79.8 KB Author: Arthmoor CRC: 36F5C5BD Version: 2.0.1 CoveredBridgesofSkyrim.esp Load Order: 6B Indices: 53 Installer: - Modified: 1/13/2019 6:03:23 PM Size: 12.5 KB Author: SA547 CRC: 0EEFE3CD BentPines.esp Load Order: 6C Indices: FE 018 Installer: - Modified: 4/12/2022 5:44:55 AM Size: 9.9 KB Author: Vurt CRC: 6E008A59 Lucien.esp Load Order: - Indices: - Installer: - Modified: 11/11/2021 5:39:00 PM Size: 3.2 MB Author: Joseph Russell CRC: 29388963 vMYC_MeetYourCharacters.esp Load Order: - Indices: - Installer: - Modified: 3/17/2020 6:29:49 PM Size: 480.6 KB Author: Verteiron CRC: 9238F104 Skyrim at War - Armor Hostility (GuardsArmorReplacer-NewLegion).esp Load Order: 6D Indices: 54 Installer: - Modified: 5/4/2021 10:37:28 PM Size: 1.9 KB Author: Patrick97030 CRC: 66FDCF1E Skyrim at War - Patch (GuardsArmorReplacer-NewLegion).esp Load Order: 6E Indices: 55 Installer: - Modified: 7/3/2021 8:12:30 AM Size: 197.3 KB Author: Patrick97030 CRC: 68DA472C Populated Skyrim Prisons Cells Reborn.esp Load Order: 6F Indices: FE 019 Installer: - Modified: 2/2/2020 4:19:11 PM Size: 108.3 KB Author: Erkeil Teas RS CRC: F8226825 DIS_RealisticArmor.esp Load Order: 70 Indices: 56 Installer: - Modified: 5/19/2020 7:52:58 AM Size: 143.9 KB Author: DEFAULT CRC: 67884AF3 Shiva's Vanilla Clothing Replacer.esp Load Order: 71 Indices: 57 Installer: - Modified: 1/24/2019 11:33:33 AM Size: 75.1 KB Author: Shiva182 CRC: 5153245C DiverseDragonsCollectionSE.esp Load Order: 72 Indices: 58 Installer: - Modified: 10/15/2017 10:07:36 AM Size: 432 KB Author: opusGlass CRC: B80EB8D7 FTF_Addon.esp Load Order: 73 Indices: FE 01A Installer: - Modified: 5/16/2020 5:10:28 PM Size: 2.2 KB Author: Apocrypher00 CRC: 4A3F27FC Brighter And Infinite Torches - ELFX.esp Load Order: 74 Indices: 59 Installer: - Modified: 11/28/2016 5:04:38 AM Size: 0.7 KB Author: SLAT3R CRC: DD81483B CWRepairs.esp Load Order: 75 Indices: FE 01B Installer: - Modified: 11/5/2020 10:09:03 PM Size: 49.5 KB Author: tarlazo CRC: 388DAD91 Version: 2.5.2 SolitudeWolfTower.esp Load Order: 76 Indices: 5A Installer: - Modified: 3/15/2017 2:09:08 AM Size: 157.9 KB Author: SA547 CRC: 01C94158 FireBurns.esp Load Order: 77 Indices: 5B Installer: - Modified: 8/19/2021 9:15:25 AM Size: 150.5 KB Author: powerofthree/cruelflames CRC: 30A8AC3C cheat room.esp Load Order: 78 Indices: 5C Installer: - Modified: 8/13/2021 2:33:35 PM Size: 674.9 KB Author: Bradenm650 CRC: 7BA9CC1C ClimatesOfTamriel-Interiors-Warm.esp Load Order: 79 Indices: 5D Installer: - Modified: 11/9/2016 5:38:48 AM Size: 3.4 KB Author: JJC71 CRC: 2F61CB95 3DNPC0.esp Load Order: 7A Indices: FE 01C Installer: - Modified: 2/18/2019 3:27:06 AM Size: 0.1 KB Author: DEFAULT CRC: D2CAA980 Companions Wear Companion Armor.esp Load Order: 7B Indices: 5E Installer: - Modified: 6/9/2020 11:12:05 AM Size: 7 KB Author: DEFAULT CRC: 76C14DF5 Veydosebrom Regions.esp Load Order: 7C Indices: 5F Installer: - Modified: 2/11/2021 11:23:26 AM Size: 43.7 KB Author: Elyem CRC: A4A2001A Skyrim at War - Armor Hostility.esp Load Order: 7D Indices: 60 Installer: - Modified: 4/23/2021 10:59:46 AM Size: 0.8 KB Author: DEFAULT CRC: 7B88CABA Skyrim at War - Bleedout.esp Load Order: 7E Indices: 61 Installer: - Modified: 5/1/2021 8:18:16 PM Size: 14.3 KB Author: Patrick97030 CRC: C53B654B Skyrim at War - Civil War Dialogue.esp Load Order: 7F Indices: 62 Installer: - Modified: 5/8/2021 9:00:50 PM Size: 70.6 KB Author: Patrick97030 CRC: 66E6A420 Ordinator - Perks of Skyrim.esp Load Order: 80 Indices: 63 Installer: - Modified: 10/3/2020 4:28:37 AM Size: 1.8 MB Author: Enai Siaion CRC: 42352CAE Immersive Citizens - AI Overhaul.esp Load Order: 81 Indices: 64 Installer: - Modified: 3/26/2018 12:33:56 PM Size: 6.1 MB Author: Arnaud d'Orchymont CRC: A61F66AD Relationship Dialogue Overhaul.esp Load Order: 82 Indices: 65 Installer: - Modified: 10/26/2016 9:37:46 PM Size: 2.9 MB Author: cloudedtruth CRC: 20DC9B97 BUVARP.esp Load Order: 83 Indices: 66 Installer: - Modified: 7/15/2020 4:45:11 AM Size: 789.7 KB Author: AndrealphusVIII, TheBxushis and SkyLover264 CRC: D4C34620 SoS_ImmersiveCitizens_Patch.esp Load Order: 84 Indices: FE 01D Installer: - Modified: 4/22/2019 2:00:13 PM Size: 29 KB Author: SirJesto CRC: 9922E149 CWR_IC_Patch.esp Load Order: 85 Indices: FE 01E Installer: - Modified: 3/1/2019 1:47:31 AM Size: 3.2 KB Author: tarlazo CRC: 7DCCD930 Alternate Start - Live Another Life.esp Load Order: - Indices: - Installer: - Modified: 12/17/2020 6:35:36 PM Size: 639.9 KB Author: Arthmoor CRC: 60043CCE Version: 4.1.4 ELE_SSE.esp Load Order: 86 Indices: 67 Installer: - Modified: 4/17/2018 1:02:34 AM Size: 346.9 KB Author: --JawZ-- CRC: 92A4011D ELE_SSE_CRF.esp Load Order: 87 Indices: FE 01F Installer: - Modified: 10/29/2019 4:43:28 PM Size: 3.3 KB Author: - CRC: 0A3333E3 ELE_SSE_BSBr.esp Load Order: 88 Indices: 68 Installer: - Modified: 11/2/2019 7:37:55 AM Size: 42.6 KB Author: --JawZ-- CRC: 0458BF57 SoS_ELE_Patch.esp Load Order: 89 Indices: FE 020 Installer: - Modified: 4/22/2019 2:00:13 PM Size: 66 KB Author: SirJesto CRC: 4D0CD510 Immersive Citizens - ELE patch.esp Load Order: - Indices: - Installer: - Modified: 12/18/2016 4:44:52 PM Size: 4.4 KB Author: - CRC: 9F0CBF8B ELFXEnhancer.esp Load Order: 8A Indices: 69 Installer: - Modified: 8/10/2017 4:49:36 PM Size: 191.9 KB Author: anamorfus CRC: 06339952 SoS_ELFX+Enhancer_Patch.esp Load Order: 8B Indices: FE 021 Installer: - Modified: 4/22/2019 2:00:13 PM Size: 67.6 KB Author: SirJesto CRC: A140FB88 Immersive Citizens - ELFXEnhancer patch.esp Load Order: 8C Indices: 6A Installer: - Modified: 11/24/2016 3:17:44 AM Size: 5.3 KB Author: - CRC: 4865A412 RealisticWaterTwo.esp Load Order: 8D Indices: 6B Installer: - Modified: 7/27/2021 10:19:46 AM Size: 393.9 KB Author: isoku, SparrowPrince, & TechAngel85 CRC: 9B528D3A ELFX Enhancer - SOS - Realistic Water Two patch.esp Load Order: - Indices: - Installer: - Modified: 2/26/2022 6:28:53 AM Size: 0.9 KB Author: WiZkiD CRC: 65DC5DDB WACCF_BashedPatchLvlListFix.esp Load Order: 8E Indices: 6C Installer: - Modified: 6/13/2021 7:11:53 PM Size: 152.2 KB Author: kryptopyr CRC: D42868D2 Bashed Patch, 0.esp Load Order: - Indices: - Installer: - Modified: 9/6/2021 1:55:41 AM Size: 0.1 KB Author: BASHED PATCH CRC: C0B34A9E Modern Brawl Bug Fix.esp Load Order: 8F Indices: 6D Installer: - Modified: 10/29/2016 2:28:43 PM Size: 0.2 KB Author: Enai Siaion CRC: FFE4182B DynDOLOD.esp Load Order: 90 Indices: 6E Installer: - Modified: 4/24/2022 7:30:53 PM Size: 3.5 MB Author: Sheson CRC: 155D0EBF Version: 2.45
Zahkrii Posted April 25, 2022 Posted April 25, 2022 Hi its my first time writing on here but I've been using DynDOLOD for a while now for and it has become an essential thing to setup for any of my modlists for SSE. But, I'm definitely still learning how to use it optimally. Whenever I had problems with the generation I'd find a way to fix it by looking at previous posts, troubleshooting guides or tutorials. But now it seems I've run into a wall that I can't quite figure out how to fix on my own. I apologize if it was a lack of more effort in my part. Basically the problem lies at the DynDOLODx64 generation. At the end of the generation, it would show "Error: LODGenx64.exe failed to generate object LOD for one or more worlds.". The problem is I can't really pinpoint what is at fault from the logs provided as it seems to cut-off while generating without showing me what happened. Sometimes nothing would be in the logs at all. The object LODs worldspaces that fail to generate almost always includes Tamriel with a random 3-4 worlds. I say random because everytime I try to run it again, it wouldn't be the same set of 3-4 worldspaces that failed to generate. For example, I tried to exclude the worldspaces that previously caused problems but it just found another 4 mods to report the failed generation. Even if I exclude all modded worldspaces, it will fail to generate, say Soul Cairn. This also causes the program to not create occlusion.esp. "<Error: Occlusion generation aborted due to LODGen error>" Additionally, I tried to start DynDOLOD with only Tamriel checked. It worked with and even created the occlusion esp. But once I start to add other worldspaces, it repeats the problem above. Attached are the logs for worldspaces that failed to generate. They either have incomplete or empty text. Any help would be appreciated. DynDOLOD_SSE_log.txt LODGen_SSE_Tamriel_log.txt LODGen_SSE_XJKislandWorld2_log.txt LODGen_SSE_zGHDunmerCampWorld_log.txt LODGen_SSE_mannyGFO_log.txt
sheson Posted April 25, 2022 Author Posted April 25, 2022 14 hours ago, DankTemplar said: If a computer soft locks because it has no memory left and only one program causes it...then it's much more likely that the program's causing the issue. Especially if nothing else but that program replicates the issue. Think of it this way, remember when Google Chrome used to eat up an unhealthy amount of ram? Was everyone's computer at fault? The 1st few troubleshooting steps should never, ever, ever be to blame a computer. Logs don't exist when the computer soft locks due to having no more memory and must be manually restarted. What I provided is what I had, I could pastebin the entire texgen logs, ezpz but those aren't the logs you need (texgen finishes without any problem). You need the dyndolod logs which don't save because the computer runs out of ram and has to be manually restarted. Can I suggest something? Test this yourself. Go on a 16gb DDR3 system with a fairly small SSD (mine is an NVME 250gb and I always have between 50-100gb free when generating grass lods - that detail matters due to virtual memory), install these mods: Folkvangr Origins of Forest (and Folk + Origins grass patch by Modpocalypse) NGiO The Great Forest of Whiterun Hold Dark Forests of Skyrim Dense Nordic Forests Veydogolt Trees + it's extra tree/whiterun add-on Skyrim 3D Landscapes All of them are on Nexus, generate your grass cache. Then run Dyndolod 3.0 with grass after Texgen with grass enabled on a Windows 10 system, up to date on the updates. Let me ask you this as well: does Dyndolod 3.0 use up all that ram because it wants to store the information for faster recall? If that's true then maybe the problem here is that with larger files, like certain grass lods, Dyndolod is holding onto too much information for too long - and on systems with limited ram (16gb) this will inevitably create the problem I have. Quicken can create the same issue with a large enough work load on a 'weak' enough computer, within context of that work load. If that's the case then the fix would be to Separate grass LOD generation into it's own executable Add a UX option to allow reading files from the storage device instead of caching everything for reading on the ram (I know this is not normally how things should be done but if Dyndolod 3.0 has a large enough work load to handle, this is the solution that doesn't involve people buying more ram) Hook the grass LOD generation files into Dyndolod's Object LOD generation. Chances are you'll have to do this when Seasons + NGiO become compatible anyhow. The OS/drivers control resources. If the OS freezes because it exhausted the resources it controls, then there is something wrong with it or its configuration. A properly working OS denies a program access so it can act accordingly. It dos not matter why or how much memory a program requests from the OS. If the OS grants it or not is up to the OS. DynDOLOD does not keep any grass cache files in memory once it got the used model filenames from them in order to determine which grass LOD billboards need to be added to the object LOD texture atlas. That is all that DynDOLOD needs them for. I generated object, grass 100%/1 (not specified), ultra tree (not specified) and dynamic LOD for the list of mods provided. The peak working set of DynDOLOD was about 7GB when it was generating object LOD atlas textures for Tamriel. Lines from logs where copied and pasted but the entire logs were never uploaded. On 3/11/2022 at 10:32 PM, DankTemplar said: Good news is the log file is working now and the final lines say this The issue was solved already: On 3/23/2022 at 1:10 AM, DankTemplar said: Newest version of Dyndolod 3 alpha has solved my "out of memory issues" so far. "High memory usage" in https://dyndolod.info/FAQ
sheson Posted April 25, 2022 Author Posted April 25, 2022 3 hours ago, Zahkrii said: Hi its my first time writing on here but I've been using DynDOLOD for a while now for and it has become an essential thing to setup for any of my modlists for SSE. But, I'm definitely still learning how to use it optimally. Whenever I had problems with the generation I'd find a way to fix it by looking at previous posts, troubleshooting guides or tutorials. But now it seems I've run into a wall that I can't quite figure out how to fix on my own. I apologize if it was a lack of more effort in my part. Basically the problem lies at the DynDOLODx64 generation. At the end of the generation, it would show "Error: LODGenx64.exe failed to generate object LOD for one or more worlds.". The problem is I can't really pinpoint what is at fault from the logs provided as it seems to cut-off while generating without showing me what happened. Sometimes nothing would be in the logs at all. The object LODs worldspaces that fail to generate almost always includes Tamriel with a random 3-4 worlds. I say random because everytime I try to run it again, it wouldn't be the same set of 3-4 worldspaces that failed to generate. For example, I tried to exclude the worldspaces that previously caused problems but it just found another 4 mods to report the failed generation. Even if I exclude all modded worldspaces, it will fail to generate, say Soul Cairn. This also causes the program to not create occlusion.esp. "<Error: Occlusion generation aborted due to LODGen error>" Additionally, I tried to start DynDOLOD with only Tamriel checked. It worked with and even created the occlusion esp. But once I start to add other worldspaces, it repeats the problem above. Attached are the logs for worldspaces that failed to generate. They either have incomplete or empty text. Any help would be appreciated. DynDOLOD_SSE_log.txt 372.65 kB · 5 downloads LODGen_SSE_Tamriel_log.txt 4 kB · 2 downloads LODGen_SSE_XJKislandWorld2_log.txt 0 B · 2 downloads LODGen_SSE_zGHDunmerCampWorld_log.txt 0 B · 1 download LODGen_SSE_mannyGFO_log.txt 1.84 kB · 1 download Start DynDOLOD in expert mode, select one of the worldspaces that failed and then click the Execute LODGen button. If that worked, next time you run DynDOLOD for everything, set MaxLODGen=1 in ..\DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD_SSE.ini to see if it helps. You can merge the successfully generated object LOD meshes with the existing output you already have. If there is still an error, overwrite the LODGenx64 files from https://mega.nz/file/AVQHETyI#uc3iBydpHCx0rWp2sX2tvHaW3ZHFC7Sbq1FHqbIhA4A into the Edit Scripts folder. See if it prints more information to the log. Also check the Windows Event log for messages.
sheson Posted April 25, 2022 Author Posted April 25, 2022 9 hours ago, arealnordlolol said: I am using Dyndolod 3.0... But there are no trees in the Lod whatsoever.. I'm pretty sure I'm not using any billboards, from what Ive seen apparently you should not have any billboards so that they can be generated by Texgen. Below is my mod list. Any help is greatly appreciated!!! Read the first post of the DynDOLOD 3 Alpha thread where to make posts. I moved the post. Upload the log and debug log as explained in first the post when making posts. Assuming TexGen/DynDOLOD generation went well, check/increase tree LOD distance. https://dyndolod.info/Help/Tree-LOD#Settings
sheson Posted April 25, 2022 Author Posted April 25, 2022 18 hours ago, DarthVitrial said: Here:https://mega.nz/file/d8EWgRjK#1A-uihbvU_S99sjHooxkxhQx9Y0SFB4qP_aGCVHJ8Ok I also have the patches for Shrubs of Snow and Turn of the Seasons installed. I ran LODGen for Tamriel and all seasons a couple dozen times with those installed and nothing ever happened. Really mysterious. Activate the mod again and then test with setting LODGenThreadSplit=24 in ..\DynDOLOD3\Edit Scripts\DynDOLOD\DynDOLOD_SSE.ini and then generate LOD. If you just want to use Execute LODGen in expert mode, edit the line ThreadSplit=0 in all the export files like LODGen_SSE_Export_Tamriel_WIN.txt etc. If error still happen set MaxLODGen=1 in DynDOLOD_SSE.ini to if running only one at a time makes a difference.
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