I've noticed an issue recently with grass. I have tested with both Grass Cache Helper NG and Grass Cache Fixes. The problem is that I only have the grass switching from the LOD billboards to the loaded cell full model without issues when I walk forward. I can see the transition but it's hardly noticeable. If I look back towards the direction I just came from or if I walk backwards, however, the grass doesn't seem to change as expected from the loaded cell grass into the LOD generated billboards. More specifically, I can still see a portion of grass fading out as I walk backwards, just beyond the full grass in the loaded cell, transitioning to little or no grass and some distance further changing into the LOD grass billboards. I wonder if this is some known bug and behavior, or maybe something is not working as it should. I've used NGIO prior to AE and I don't remember having this issue, but it's also possible that I've simply not noticed it.
Question
ikonomov
I've noticed an issue recently with grass. I have tested with both Grass Cache Helper NG and Grass Cache Fixes. The problem is that I only have the grass switching from the LOD billboards to the loaded cell full model without issues when I walk forward. I can see the transition but it's hardly noticeable. If I look back towards the direction I just came from or if I walk backwards, however, the grass doesn't seem to change as expected from the loaded cell grass into the LOD generated billboards. More specifically, I can still see a portion of grass fading out as I walk backwards, just beyond the full grass in the loaded cell, transitioning to little or no grass and some distance further changing into the LOD grass billboards. I wonder if this is some known bug and behavior, or maybe something is not working as it should. I've used NGIO prior to AE and I don't remember having this issue, but it's also possible that I've simply not noticed it.
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