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Posted (edited)

Discussion topic:
Bright Waterfall Fix for ENB by Dlizzio and isoku
Wiki Link


Has patches for RW2, Particle Patch, and DynDOLOD.  Not sure if the fixes are still relevant since the mods they patch have been updated more recently but it does seem to make waterfalls less bright at night.  Maybe TechAngel can comment on the patch for RW2?

There's also patches for these patches.  LOL

Bright Waterfall Fix Color Correction

Bright Waterfall Fix for ENB Fix Purple wind

Edited by Kattmandu
Posted
On 8/26/2023 at 7:42 AM, Kattmandu said:

Discussion topic:
Bright Waterfall Fix for ENB by Dlizzio and isoku
Wiki Link


Has patches for RW2, Particle Patch, and DynDOLOD.  Not sure if the fixes are still relevant since the mods they patch have been updated more recently but it does seem to make waterfalls less bright at night.  Maybe TechAngel can comment on the patch for RW2?

There's also patches for these patches.  LOL

Bright Waterfall Fix Color Correction

Bright Waterfall Fix for ENB Fix Purple wind

Don't use it. It's most likely outdated and you can adjust this in your ENB or with the RWT gradients textures. We set the lighting influence on the meshes the balance it between non-ENB and ENB users. We further built into the meshes gradient textures that could be adjusted to allow for further customization for brightness and color.

This was made for lazy users, imo, and I have never endorsed its use.

Posted
2 hours ago, TechAngel85 said:

Don't use it. It's most likely outdated and you can adjust this in your ENB or with the RWT gradients textures. We set the lighting influence on the meshes the balance it between non-ENB and ENB users. We further built into the meshes gradient textures that could be adjusted to allow for further customization for brightness and color.

This was made for lazy users, imo, and I have never endorsed its use.

Good to know.  How do I adjust RWT so that the waterfalls looks more like the second image?

image.thumb.png.00959d0d8bb1b1e97052d01d6daf0125.png

image.thumb.png.1cc4a3ea352c338f12416f7c8ac1a021.png

Posted
5 minutes ago, Kattmandu said:

Didn't know about the darker gradient textures under the optional files.  Downloading now.  Will I need to rerun xLODGen, TexGen and DynDOLOD after enabling these darker gradient textures?

They are movable statics so that would be TexGen and DynDOLOD. However, I'm not really sure if it needs to be ran or not. Considering they are movable in the distance, you may not need to.

Posted (edited)

Thanks for all that info Tech!  I didn't really notice much of a difference with the darker gradient textures installed but I didn't take a beforehand screenshot to compare (silly me), however, the ENB preset I use, PI-CHO, has the LightingInfluenceNight set to 1.15.  I changed that to 0.15 and the waterfalls are no longer glowing.  Excellent!  PI-CHO has AmbientInfluenceNight set to 0.50 which I can live with.

image.thumb.png.fed8b82545eac3cbbafeeba26334d8e0.png

Edited by Kattmandu
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