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Wrye Bash doesn't list plugins for patching (FO4)
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Question
Martial_Law
Hi!
I'm not sure this is the right forum to aks this since I use my own modlist, but I hope someone here can help me out.
I currently have 215 mods and 212 plugins in my load order.
Wrye Bash (run through MO2) detects all the plugins just fine when it's launched, but when I try to build a patch it only displays "Import Object Bounds" and "Leveled lists" in the laft panel and the Nuka World DLC and Unofficial Patch in the plugin selection panel (see screenshot).
When I start a new game without a bashed patch all I get is an infinite load screen before the intro sequence. If I try to Alt-Tab out my screen goes black and stops responding to anything short of a hard reset.
LOOT doesn't show any issues with the plugins and all I could find in fo4Edit are clean overwrites - base plugins overwritten by their recpective patches etc.
The game itself, MO2, Wrye Bash and LOOT are all up to date.
Can anyone help me figure out what the issue might be?
6 answers to this question
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