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DynDOLOD 3.00 Alpha 180


sheson

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Hi Sheson, I'm currently generating a new DynDOLOD output, but in the log, I notice there are lines that said:

"Error: File not found D:\Skyrim Mod Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_Export_Tamriel_SPR_Combined.txt"

This repeat with 4 seasons (WIN, SUM, SPR, AUT). Is this normal or I have made a mistake somewhere? I already put the combine.txt file to lodsettings folder and generated terrain lod with xLODGen. Reading "Combine Worldspaces for LOD" and the readme file in xLODGen archive, I couldn't find any mention of the missing file above.

I will upload a log as soon as I finished generating this session. Thank you.

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3 hours ago, SkyKatarsis said:

If the Informatie Console had shown something, I would have uploaded screenshots of it, but the objects were physically removed by DynDOLOD from the world, they no longer exist and the Console does not detect them:

https://ibb.co/gSSr2fb

https://ibb.co/g9FdMk2

I don't know how to do the rest.

Read the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which DynDOLOD log and debug log to upload when making posts.

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#In-Game-Screenshots how to make useful before/after screenshots with more informative console.
Use Mfg Console or More Informative Console to show additional information when opening the console and clicking an object.
If making screenshots of objects missing with DynDOLOD output enabled, make a screenshot of the objects as explained above without DynDOLOD output enabled.

"I don't know how to do the rest."
Not sure what "rest" applies to. If you need help with something, ask a specific question.

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9 minutes ago, darkrain261 said:

Hi Sheson, I'm currently generating a new DynDOLOD output, but in the log, I notice there are lines that said:

"Error: File not found D:\Skyrim Mod Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_Export_Tamriel_SPR_Combined.txt"

This repeat with 4 seasons (WIN, SUM, SPR, AUT). Is this normal or I have made a mistake somewhere? I already put the combine.txt file to lodsettings folder and generated terrain lod with xLODGen. Reading "Combine Worldspaces for LOD" and the readme file in xLODGen archive, I couldn't find any mention of the missing file above.

I will upload a log as soon as I finished generating this session. Thank you.

Read the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which entire DynDOLOD log, debug log and LODGen logs to upload when making posts. Obviously also upload the combine.txt.

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4 hours ago, sheson said:

Read the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which entire DynDOLOD log, debug log and LODGen logs to upload when making posts. Obviously also upload the combine.txt.

Sorry for late respond, here are my log files: https://ufile.io/cwwz8atg

The combine.txt is from xlodgen example, no edits: Tamriel_Combine.ini

From what the logs said I suppose that the combine function hasn't worked with seasons yet? Cause apart from Tamriel and Blackreach, other worlds still have their seasons logs, such as: "LODGen_SSE_MarkarthWorld_SPR_log" or "LODGen_SSE_MarkarthWorld_SUM_log".

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Hello,

I got an issue with DynDOLOD3 and the mod Shattered - A Post-Apocalyptic Skyrim AE SE. In Solitude Exterior 2 (Tamriel) there's a well near the merchants stands, but it is broken in Shattered so there's an entrance to the Potema crypt (yep, it change Skyrim a lot). Though the issue is DynDOLOD3 create a dark LOD obelisk in this well. I can disable it with a patch, but it will change its adress each time I rebuild DynDOLOD, making the patch useless. Here some details:

Adresses are not fixes ofc, so I'm looking for a fixe, to build a collection:


[09] DynDOLOD.esm (640DCEFD) \ Worldspace \ 0000003C <Tamriel> \ Block -1, 0 \ Sub-Block -2, 3 \ 0000927A <SolitudeExterior02> \ Temporary \ 09016F35 <skyrimesm_0C34DA_DynDOLOD_CHILD>

Cell: SolitudeExterior02 [CELL:0000927A] (in Tamriel "Skyrim" [WRLD:0000003C] at -16,25)
FormID: skyrimesm_0C34DA_DynDOLOD_CHILD [REFR:09016F35] (places SWell_DynDOLOD_BASE [STAT:09016F36] in GRUP Cell Temporary Children of SolitudeExterior02 [CELL:0000927A] (in Tamriel "Skyrim" [WRLD:0000003C] at -16,25))
EditorID: skyrimesm_0C34DA_DynDOLOD_CHILD
NAME - Base: SWell_DynDOLOD_BASE [STAT:09016F36]
XESP - Enable Parent: CWSolClutterDisableForever [REFR:00100D97] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Solitude" [WRLD:00037EDF]) at -15,25)

That's what we get:
https://imgur.com/05bmHDz

That's what we should have:
https://imgur.com/yC3uS1W

Regards

Edited by imnotfamous
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4 minutes ago, imnotfamous said:

Hello,

I got an issue with DynDOLOD3 and the mod Shattered - A Post-Apocalyptic Skyrim AE SE. In Solitude Exterior 2 (Tamriel) there's a well near the merchants stands, but it is broken in Shattered so there's an entrance to the Potema crypt (yep, it change Skyrim a lot). Though the issue is DynDOLOD3 create a dark LOD obelisk in this well. I can disable it with a patch, but it will change its adress each time I rebuild DynDOLOD, making the patch useless. Here some details:

Adresses are not fixes ofc, so I'm looking for a fixe, to build a collection:
[09] DynDOLOD.esm (640DCEFD) \ Worldspace \ 0000003C <Tamriel> \ Block -1, 0 \ Sub-Block -2, 3 \ 0000927A <SolitudeExterior02> \ Temporary \ 09016F35 <skyrimesm_0C34DA_DynDOLOD_CHILD>
Cell: SolitudeExterior02 [CELL:0000927A] (in Tamriel "Skyrim" [WRLD:0000003C] at -16,25)
FormID: skyrimesm_0C34DA_DynDOLOD_CHILD [REFR:09016F35] (places SWell_DynDOLOD_BASE [STAT:09016F36] in GRUP Cell Temporary Children of SolitudeExterior02 [CELL:0000927A] (in Tamriel "Skyrim" [WRLD:0000003C] at -16,25))
EditorID: skyrimesm_0C34DA_DynDOLOD_CHILD
NAME - Base: SWell_DynDOLOD_BASE [STAT:09016F36]
XESP - Enable Parent: CWSolClutterDisableForever [REFR:00100D97] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Solitude" [WRLD:00037EDF]) at -15,25)

That's what we get:
https://imgur.com/05bmHDz

That's what we should have:
https://imgur.com/yC3uS1W

Regards

Read the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which DynDOLOD log and debug log to upload when making posts.

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#In-Game-Screenshots how to make useful screenshots with more informative console.

As explained on the first post and https://dyndolod.info/Official-DynDOLOD-Support-Forum#Use-the-Latest-Versions make sure to use the latest version in case of problems.

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I am getting the following error with Alpha 150 during DynDOLOD:

Error: Access violation at address 00000000011D4326 in module 'DynDOLODx64.exe'. Read of address 0000000000000000 while processing Stretched Snow Begone.esp ImpExtIceBldgSecondICorner03 [STAT:0006F771]

Logs here

The Stretched Snow Begone mod is this one. I was able to run Texgen and DynDOLOD without errors with Alpha 148

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15 minutes ago, Gratis_monsta said:

I am getting the following error with Alpha 150 during DynDOLOD:

Error: Access violation at address 00000000011D4326 in module 'DynDOLODx64.exe'. Read of address 0000000000000000 while processing Stretched Snow Begone.esp ImpExtIceBldgSecondICorner03 [STAT:0006F771]

Logs here

The Stretched Snow Begone mod is this one. I was able to run Texgen and DynDOLOD without errors with Alpha 148

The archive only contains the DynDOLOD debug log. Also upload the DynDOLOD log and bugreport.txt if it exists as explained on the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs

Is this error repeatable?

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18 hours ago, darkrain261 said:

Sorry for late respond, here are my log files: https://ufile.io/cwwz8atg

The combine.txt is from xlodgen example, no edits: Tamriel_Combine.ini

From what the logs said I suppose that the combine function hasn't worked with seasons yet? Cause apart from Tamriel and Blackreach, other worlds still have their seasons logs, such as: "LODGen_SSE_MarkarthWorld_SPR_log" or "LODGen_SSE_MarkarthWorld_SUM_log".

It is tripping over the same object LOD atlas being used for all seaons.

Let me know if this test version fixes it https://mega.nz/file/cd5nyYII#1KixEQKUv_b0pbmoQZ7MIzNHwQgijlG6aA7VT2x2uiI

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