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DynDOLOD 3.00 Alpha 180


sheson

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Same Error as Gratis_monsta:

[Window Title]
DynDOLOD

[Main Instruction]
Error: Plugin load order too high to copy record into DynDOLOD.esm TSR_TeldrynSerious.esp [CELL:4E944051] (in TSRVampWorldspace "Shattered Crypt" [WRLD:4E939A2E])

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For qualified help and advice or to report a problem make a post on the official DynDOLOD support forum.

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8 hours ago, Ylikollikas said:

Yes

DynDOLOD_SSE_ModelsUsed_Tamriel

My latest run was winter only just for quick test if removing the Bright Waterfall Fix for ENB Dyndolod would've fixed the issue (it didn't), so I don't have default BTOs currently. I will do default + winter season run next and report back. I will also hide/remove the files you mentioned.

Yup, seems like the freezes don't happen at all if I do this.

Do a binary search with the *WIN.BTO then.
Hide an entire LOD levels (first number after Tamriel). If it does not change anything put it back and remove another until you only have the files of a LOD lvel that contribute to the problem.
Hide half the remaining files. If problem goes a way, unhide them and hide the other half.
Repeat until you only have one file or maybe a couple files left.

Upload the problematic file

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Skyrim SE / DynDOLOD 3a142 / Resources 3a42 / DLL NG + Scripts 3a12

The dynamic LOD of the Icerunner ship from Save the Icerunner docked in Solitude harbor is visible when viewed from Tamriel worldspace, but not when viewed from the Solitude worldspace.

https://dyndolod.info/Help/Child-Parent-Worldspace-Copies addresses references with object LOD, but doesn't mention dynamic LOD. So I'm assuming they're not supported. I'd appreciate it if you could clarify this point and hint at whether this is something you might try to address in the future.

This report is provided for your information and asking for your thoughts. Thanks in advance.

 

The Legacy of the Dragonborn museum in Solitude has 2 exterior balconies: 1 on the first floor, in Tamriel; and the other 1 on the second floor, in SolitudeWorld.

View from Tamriel balcony | Harbor with Icerunner | LODs off

image.jpegimage.jpegimage.jpeg

View from Solitude balcony | Harbor with missing Icerunner | LODs off

image.jpegimage.jpegimage.jpeg

Dynamic LOD in Tamriel | Full Model*

image.jpegimage.jpeg

* By the way, do you know why the console shows the original ship [REFR:2E000C3A] is defined by DynDOLOD.esm? It's actually defined by SaveTheIcerunner.esp:

image.png ???

The Icerunner ship is located in cell -16,22 which is part of SolitudeWorld and has been processed by DynDOLOD for Parent > Child copies:

image.png

Full logs here https://drive.google.com/file/d/13ztLnWFIIBlL459vnhVIwrB4B32ywMF-/view

Thanks.

 

1 hour ago, Mousetick said:

https://dyndolod.info/Help/Child-Parent-Worldspace-Copies addresses references with object LOD, but doesn't mention dynamic LOD. So I'm assuming they're not supported. I'd appreciate it if you could clarify this point and hint at whether this is something you might try to address in the future.

Never mind, I don't know how to read:

Quote

Individual Child Worldspace Configuration

NoDynamicLOD - this setting disables showing any dynamic LOD from the parent worldspace when the player is in the child worldspace.

It's set to zero in DynDOLOD_SSE_childworld_SolitudeWorld.ini:

; set to 1 to not enable dynamic LOD in this child worldspace
NoDynamicLOD=0

So maybe there's a bug, or I'm not understanding what the effect of this setting is supposed to be.

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2 hours ago, Jackal99 said:

I strongly recommend testing before releasing any new version. sorry this reply but this is my feedback.

I strongly recommend reading before posting.

From the first post: This is an ALPHA version to test things and iron out bugs. Certain things may be incomplete, not work as expected or change considerably between versions.

https://dyndolod.info#DynDOLOD-3-Alpha
This website and DynDOLOD 3 are currently an ALPHA version to test things and iron out bugs.
Certain things may be incomplete, not work as expected or change considerably between versions.
Using the latest version and providing feedback or reporting problems is a requirement to participate in the alpha test.

https://www.nexusmods.com/skyrimspecialedition/mods/68518
DynDOLOD 3 is currently an ALPHA version to test things and to iron out bugs. Certain things may be incomplete, not work as expected or change considerably between versions. Report problems or ask question on the official DynDOLOD support forum. Use DynDOLOD 2 to not participate in the alpha test.

DynDOLOD is shared with the public for free specifically for the purpose of people testing it and to report bugs in order to improve it.

New versions are tested with a vanilla game setup and whatever mods are relevant for the current problem reports.

Either provide a problem report as explained in the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum and or provide constructive feedback by actually defining what specifically should be tested before releasing a new version. 

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Alright this WIN.BTO causes a freeze consistently in a specific spot. If I remove the BTO, the freezes stop. There are many other spots as well that had a freezes, but for purposes of this half-half testing I tested with one specific spot to get consistent results. The spot is near sleeping tree camp. Regardless, after removing this file I wasn't able to find any spot with freezes no matter how much I ran around so I suspect this was only this BTO file causing it.

Tamriel.4.-28.-12.WIN.bto

Screenshot of the spot in-game

Spot in the map

 

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27 minutes ago, Ylikollikas said:

Alright this WIN.BTO causes a freeze consistently in a specific spot. If I remove the BTO, the freezes stop. There are many other spots as well that had a freezes, but for purposes of this half-half testing I tested with one specific spot to get consistent results. The spot is near sleeping tree camp. Regardless, after removing this file I wasn't able to find any spot with freezes no matter how much I ran around so I suspect this was only this BTO file causing it.

Tamriel.4.-28.-12.WIN.bto

Screenshot of the spot in-game

Spot in the map

Also upload the default non winter BTO for the same level/coordinates. Since there are no issue for no season it will be easier to spot what is different.

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