mooit Posted June 26, 2022 Posted June 26, 2022 I didn't notice mention of these ELFX mods in the guide, and I thought they were also considered of importance, that should also be used with ELFX? Hmm ELFX Shadows at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) ELFX Shadows - Official Patches Hub at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) ELFX Shadows - Hearthfire Light Addon at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) ELFX Fixes at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) ELFX - Exteriors Fixes at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) ELFX Fake Door Light Remover at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) ELFX Dwemer Floor Footsteps Fix at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) ELFX Consistency Fix at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
DoubleYou Posted June 26, 2022 Posted June 26, 2022 We are not using a full ELFX install, therefore the usual rules for ELFX do not apply.
mooit Posted June 27, 2022 Author Posted June 27, 2022 (edited) Well has anyone been using the full installs of ELFX with good success, or there are known issues, therefore the reason(s), as to why they might not be listed in the guide? THANKS P.S. I have used them in the past, if anything, it made the ambience more realistic, I personally didn't notice any problems, but I did want to ask, in case there are known issues, and best to steer clear of, but I hope using Shadows is good, that's the one I thought was really nice. Edited June 27, 2022 by mooit
DoubleYou Posted June 27, 2022 Posted June 27, 2022 I don't think there are any issues with using ELFX Shadows. You don't want to install all those extra mods with it, however, as is noted on the mod description. We simply use a different lighting setup for the Step guide.
TechAngel85 Posted June 27, 2022 Posted June 27, 2022 16 hours ago, mooit said: THANKS I just wanted to reiterate that we're only using the meshes from ELFX for their fixes. ELFX Fixes is already in the Guide for the meshes, as well. We disable the plugins because we don't want the lighting changes since we using RS and Luminosity (currently)...you should have seen then in the Foundation mod section, if you're following our instructions. If you want to use the ELFX lighting, you'll have to forego our lighting setup and roll your own because ELFX Shadows will conflict badly with our setup (too many lights).
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