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Posted (edited)
@sirjesto @Martimius @bloody11

 

It is possible a recent xEdit update did "something".

 

When DynDOLOD finishes, close it with "Check Log", then mark and copy paste the log from the message window and upload please. Also upload bugreport.txt as well if it is exists. 

Edited by sheson
Posted
  On 11/25/2018 at 10:28 AM, sheson said:

If there are no such texture you can ignore the messages about them. I will remove the useless message next update.

 

Missing models with the current Bruma is "normal" at the moment and should be OK. Archive management is is not available in MO2, so it is like always off.

I see. Problem solved then. Thanks a lot!

Posted (edited)

@sirjesto @Martimius @bloody11 @Vokans

 

Please check if version 2.53 fixes the problem of not being able to save a valid DynDOLOD.esp for you.

Edited by sheson
Posted (edited)

I have a bugreport.txt from 2.52, if it helps. 

 

I ran into the "not being able to save or exit" problem if I used the advanced features (don't recall which ones) on high, but was able to complete the run with standard 'high' settings from the wizard. 

 

https://www.dropbox.com/s/dbvej1igcmpo0fs/bugreport.txt?dl=0 

 

Two things I noted in the bug report. 

 

1) exception message  : Can not copy [REFR:0506312F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Solitude" [WRLD:00037EDF]) at -18,25) from Unofficial Skyrim Special Edition Patch.esp into DynDOLOD.esp Assertion failure (C:\Delphi\projects\DynDOLOD\wbImplementation.pas, line 13521).

 

2) main thread ($560), inner exception level 1:

>> EAssertionFailed, Assertion failure (C:\Delphi\projects\DynDOLOD\wbImplementation.pas, line 13521)
00fdc7f7 +217 DynDOLODx64.exe wbImplementation 13523  +9 TwbGroupRecord.Create
 
--> There is no "C:\Delphi" directory on my computer. 
Edited by BlairInKW
Posted (edited)
  On 11/25/2018 at 5:00 PM, BlairInKW said:

 

I have a bugreport.txt from 2.52, if it helps. 

 

I ran into the "not being able to save or exit" problem if I used the advanced features (don't recall which ones) on high, but was able to complete the run with standard 'high' settings from the wizard. 

 

https://www.dropbox.com/s/dbvej1igcmpo0fs/bugreport.txt?dl=0 

 

Two things I noted in the bug report. 

 

1) exception message  : Can not copy [REFR:0506312F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Solitude" [WRLD:00037EDF]) at -18,25) from Unofficial Skyrim Special Edition Patch.esp into DynDOLOD.esp Assertion failure (C:\Delphi\projects\DynDOLOD\wbImplementation.pas, line 13521).

 

2) main thread ($560), inner exception level 1:

>> EAssertionFailed, Assertion failure (C:\Delphi\projects\DynDOLOD\wbImplementation.pas, line 13521)
00fdc7f7 +217 DynDOLODx64.exe wbImplementation 13523  +9 TwbGroupRecord.Create
 
--> There is no "C:\Delphi" directory on my computer. 

 

1) No entire log uploaded.

 

FAQ: DynDOLOD.exe: Exception in unit xxx line xxx: Can not copy xxxx from xxxx.esp into xxx.esp

 
A: Often caused by a broken bashed patch. Use a newer Wrye Bash version to create the patch or do not use the merge patches option. 
 
A: There might be plugin in the load order with errors. Check the load order for errors with xEdit.exe before generating LOD. Fix all errors. See this video for help. 
 
 
 
2) Of course not. That path exists on the machine that has the sources and was used to compile the exe
Edited by sheson
Posted
  On 11/25/2018 at 4:38 PM, sheson said:

@sirjesto @Martimius @bloody11 @Vokans

 

Please check if version 2.53 fixes the problem of not being able to save a valid DynDOLOD.esp for you.

I wasn't able to save DynDOLOD.esp with 2.52 but I am with 2.53. Thanks for the quick update.

Posted
  On 11/25/2018 at 4:38 PM, sheson said:

@sirjesto @Martimius @bloody11 @Vokans

 

Please check if version 2.53 fixes the problem of not being able to save a valid DynDOLOD.esp for you.

yes, it works now, thank you very much

Posted (edited)

Another issue...

 

  Quote

 

[00:12:07.233] Building a list of LOD objects, please wait...

[00:12:07.513]   World Falskaar
[00:12:07.525]     Reading Large Reference Data for Falskaar
[00:12:07.540]         Found 0 large references
[00:12:07.557]     Gathering references in Falskaar "Falskaar" [WRLD:09A1CF42] for STAT ACTI MSTT CONT FURN DOOR LIGH TREE 
[00:12:07.785]     Filtering 42650 references in Falskaar "Falskaar" [WRLD:09A1CF42] for LOD
[00:12:07.798]       0 of 42650 done
[00:12:09.427]       2132 of 42650 done
[00:12:09.888]       4264 of 42650 done
[00:12:10.332]       6396 of 42650 done
[00:12:10.728]       8528 of 42650 done
[00:12:11.143]       10660 of 42650 done
[00:12:11.699]       12792 of 42650 done
[00:12:12.117]       14924 of 42650 done
[00:12:12.553]       17056 of 42650 done
[00:12:12.974]       19188 of 42650 done
[00:12:13.652]         disabled NeverFade, replaced by static LOD for Falskaar.esm [REFR:0903F996] (places FSBorvaldTower [sTAT:09082A8C] in GRUP Cell Persistent Children of [CELL:09023974] (in Falskaar "Falskaar" [WRLD:09A1CF42]) at 6,-12)
[00:12:13.668]         disabled NeverFade, replaced by static LOD for Falskaar.esm [REFR:0903F999] (places FSBorvaldTower [sTAT:09082A8C] in GRUP Cell Persistent Children of [CELL:09023974] (in Falskaar "Falskaar" [WRLD:09A1CF42]) at 5,-13)
[00:12:13.721]         disabled NeverFade, replaced by static LOD for Falskaar.esm [REFR:0903F9CD] (places FSBorvaldTower [sTAT:09082A8C] in GRUP Cell Persistent Children of [CELL:09023974] (in Falskaar "Falskaar" [WRLD:09A1CF42]) at 6,-13)
[00:12:13.801]       21320 of 42650 done
[00:12:14.601]       23452 of 42650 done
[00:12:15.351]       25584 of 42650 done
[00:12:16.031]       27716 of 42650 done
[00:12:16.727]       29848 of 42650 done
[00:12:17.455]       31980 of 42650 done
[00:12:17.951]       34112 of 42650 done
[00:12:18.442]       36244 of 42650 done
[00:12:19.025]       38376 of 42650 done
[00:12:19.680]       40508 of 42650 done
[00:12:20.245]       42640 of 42650 done
[00:12:20.267] Saving objects LOD data to D:\DynDOLOD\Edit Scripts\Export\LODGen_SSE_Falskaar.txt
[00:12:20.287] LOD references: 10326, unique LOD objects: 882
[00:12:20.316] DoLODThread Falskaar
[00:12:20.327] Creating mini atlas data
[00:12:20.492] Gathering meshes for atlas creation
[00:12:20.772] Processing 1106 meshes for atlas creation
[00:12:23.245] Processing texture replacements
[00:12:23.319] Preparing creating atlas textures D:\DynDOLOD\DynDOLOD_Output\Textures\DynDOLOD\LOD\DynDOLOD_Flat_Atlas_Falskaar.dds from 1 textures
[00:12:23.332] Creating atlas textures D:\DynDOLOD\DynDOLOD_Output\Textures\DynDOLOD\LOD\DynDOLOD_Flat_Atlas_Falskaar.dds from 1 textures
[00:12:23.358] <Note: textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_n.dds normal map not found, using flat replacement>
[00:12:23.688] Creating atlas textures D:\DynDOLOD\DynDOLOD_Output\Textures\DynDOLOD\LOD\DynDOLOD_Atlas_Falskaar.dds from 101 textures
[00:12:24.260] Error: System Error.  Code: 5.
Zugriff verweigert (Access Denied)
[00:12:24.268]
[00:12:24.268] Exception in unit userscript line 331: One or more errors occurred
[00:12:24.268]
[00:12:24.268] Check log lines above the exception for additional hints. Check the FAQ and search official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/ for those errors.
[00:12:24.268]
[00:12:24.268] If problem persists, post error report with entire contents (not just the last couple lines) of ..\DynDOLOD\bugreport.txt and ..\DynDOLOD\logs\DynDOLOD_SSE_log.txt to official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/
[00:12:24.269] Error: One or more errors occurred
Edited by Vokans
Posted (edited)
  On 11/25/2018 at 8:57 PM, LittleTinGod said:

having trouble downloading the standalone 2.53, says it has a virus in chrome and edge

 

DynDOLOD-Standalone.2.53.7z Failed - Virus detected

blob:https://mega.nz/13e7522d-238c-4518-850a-da709b26baa1

This is what the Nexus report says about the file https://www.virustotal.com/en/file/4c6fd0267809c891f3f4d1b0ce0f960ab4839127454136360d5e9e8d48d370ce/analysis/1543165173/

 

 

As I keep saying, there is not much I can do about the OS, AntiVirus etc. of users blocking downloading or denying access to something.

Edited by sheson
Posted (edited)

Hi! Unfortunately I got an issue when running dyndolod 2.53 .

Basically is the exact same situation as this https://www.reddit.com/r/skyrimmods/comments/6l4e3b/3d_tree_lod_issue/

In short RAT 3d lod has no branches unless i tfc and go really close to them.Full model is rendered just fine.

I have the Tamriel atlas created,although i cant see it cause it wont open with paint or ddsviewer etc ..Older versions used to work and opened up but new textures dont at all.

Also i opened the mentionted in reddit .bto on nifskope and it showed that the textures of the branches are mapped  although again it didnt show the image of the atlas (it was grey).

Furthermore i still have an output of 2.47 that works just fine .

I changed nothing other than migrating my whole mod setup to an ssd between the older version 2.47 and 2.53.Also i runned the 2.53 on the old drive where i kept the old installation and i still got the same bug.

 

Is there still a 2.47 version available for me to test it? I managed to lose it... If i could create dyndolod with that version and not have the bug then i would know for sure that there isnt something on my end that changed (e.g. ssd which has some fancy stuff like rapid mode or w/e.. i dont know  im clueless here :P )

Edited by Avead
Posted
  On 11/25/2018 at 11:40 PM, Avead said:

Hi! Unfortunately I got an issue when running dyndolod 2.53 .

Basically is the exact same situation as this https://www.reddit.com/r/skyrimmods/comments/6l4e3b/3d_tree_lod_issue/

In short RAT 3d lod has no branches unless i tfc and go really close to them.Full model is rendered just fine.

I have the Tamriel atlas created,although i cant see it cause it wont open with paint or ddsviewer etc ..Older versions used to work and opened up but new textures dont at all.

Also i opened the mentionted in reddit .bto on nifskope and it showed that the textures of the branches are mapped  although again it didnt show the image of the atlas (it was grey).

Furthermore i still have an output of 2.47 that works just fine .

I changed nothing other than migrating my whole mod setup to an ssd between the older version 2.47 and 2.53.Also i runned the 2.53 on the old drive where i kept the old installation and i still got the same bug.

 

Is there still a 2.47 version available for me to test it? I managed to lose it... If i could create dyndolod with that version and not have the bug then i would know for sure that there isnt something on my end that changed (e.g. ssd which has some fancy stuff like rapid mode or w/e.. i dont know  im clueless here :P )

If you read the update post / change log as suggest you should know that starting with 2.48 the textures are now using the BC7 compression. I suppose you might need to update some programs/plugin in order to open them. With the right programs (the texconv command line utility included in DynDOLOD for example) you can also convert existing textures.

 

You can switch back told former BC1/BC3 compressions by opening ..DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD_SSE.ini and setting

StaticLODDiffuseFormat=200
StaticLODNormalFormat=200
TreeLODDiffuseFormat=202
TreeLODNormalFormat=200

That should not affect the alpha of LOD textures including the ones use by 3D LOD one way or the other. But this way you would be able to check the textures without needing to update your tools.

 

Which RAT mod and which 3D LOD trees are you using? I seem to have no issues with Realistic Aspen Trees SE and the 3D LOD meshes and ..textures\lod\rat\*.dds included in DynDOLOD Resources SE 2.45.

 

This might be problem of the resource textures used for the trees. LOD textures being transparent usually means they were not adjusted for the hard coded alpha threshold of 128.

So the first step would to check the log to identify the LOD models NIFs used for these trees and the textures they are referencing.

The 3D tree LOD report of interest should start be from the line having TreeAspen01 [TREE:0006A9E6] meshes\landscape\trees\treeaspen01.nif and following

 

Also check the log also check for errors or warnings.

 

Posted (edited)

Thanks for the update Sheson, and yeah the DynDOLOD generation seems to work fine now.   ::):

 

When would you plan on exiting the beta phase though, and moving all development to a Nexus page? 

Edited by Martimius

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