CrawfishFiesta Posted December 31, 2018 Share Posted December 31, 2018 Hi, This is a great guide! I'm brand new to modding, so all the details and step-by-step guidance is much appreciated. I'm sure I made some mistake along the way, as I've run into an issue on step 56.4 [QUASIPC - Qwinn's Unified Automated Self Installing Patch Compendium]. During the FOMOD installation, the "Patch for Complete Alchemy And Cooking Overhaul 2.01 + Relationship Dialogue Overhaul Final" is grayed out and can't be selected. The "Patch for Complete Alchemy and Cooking Overhaul 2.0.1 + Interesting NPCs 3.4.2" is enabled and selectable, so I assume the issue I'm having is with the Relationship Dialogue Overhaul part. Per the guidance earlier in the instructions, I haven't yet sorted via LOOT. QUASIPC will be loading in as priority #545. In priority #410, I have "Relationship Dialogue Overhaul - RDO SE". It is enabled. Per the instructions, RDO - USSEP Patch.esp is not installed. In priority #411, I have "Relationship Dialogue Overhaul - RDO CRF and USSEP Patch". It is enabled. In priority #412, I have "Relationship Dialogue Overhaul - RDO iAFT SE Patch". It is enabled. In priority #413, I have "Convenient Horses - iAFT - RDO Patch". It is enabled. Does anyone have recommendations for what else I should be looking for to help troubleshoot why the "Patch for Complete Alchemy And Cooking Overhaul 2.01 + Relationship Dialogue Overhaul Final" option isn't available? I'm assuming it not being listed is indicative that I probably don't have things installed right up to this point. Thank you in advance for any help. Link to comment
Memoso Posted December 31, 2018 Share Posted December 31, 2018 Hi all I hope im right here with my Problem and First thank you for this guide. I am at the First step of the merging guide. I hope i did exactly all as u said. While merging my mods for example animals merge. I have no error but the plugin says "no files found matching decompiling scripts"etc so my plugin was build but not working. The options of merge plugin are correct as shown up and the paths are correct. I spend now many many hours but i dont know how solve this. What can i do?? Pls help Link to comment
DarkladyLexy Posted December 31, 2018 Author Share Posted December 31, 2018 Hi all I hope im right here with my Problem and First thank you for this guide. I am at the First step of the merging guide. I hope i did exactly all as u said. While merging my mods for example animals merge. I have no error but the plugin says "no files found matching decompiling scripts"etc so my plugin was build but not working. The options of merge plugin are correct as shown up and the paths are correct. I spend now many many hours but i dont know how solve this. What can i do?? Pls helpthat ok The animal merge in fact has no scripts to worry about. Merge plugins will generally say "no files found matching decompiling scripts" if there are in fact no Scripts.Hi, This is a great guide! I'm brand new to modding, so all the details and step-by-step guidance is much appreciated. I'm sure I made some mistake along the way, as I've run into an issue on step 56.4 [QUASIPC - Qwinn's Unified Automated Self Installing Patch Compendium]. During the FOMOD installation, the "Patch for Complete Alchemy And Cooking Overhaul 2.01 + Relationship Dialogue Overhaul Final" is grayed out and can't be selected. The "Patch for Complete Alchemy and Cooking Overhaul 2.0.1 + Interesting NPCs 3.4.2" is enabled and selectable, so I assume the issue I'm having is with the Relationship Dialogue Overhaul part. Per the guidance earlier in the instructions, I haven't yet sorted via LOOT. QUASIPC will be loading in as priority #545. In priority #410, I have "Relationship Dialogue Overhaul - RDO SE". It is enabled. Per the instructions, RDO - USSEP Patch.esp is not installed. In priority #411, I have "Relationship Dialogue Overhaul - RDO CRF and USSEP Patch". It is enabled. In priority #412, I have "Relationship Dialogue Overhaul - RDO iAFT SE Patch". It is enabled. In priority #413, I have "Convenient Horses - iAFT - RDO Patch". It is enabled. Does anyone have recommendations for what else I should be looking for to help troubleshoot why the "Patch for Complete Alchemy And Cooking Overhaul 2.01 + Relationship Dialogue Overhaul Final" option isn't available? I'm assuming it not being listed is indicative that I probably don't have things installed right up to this point. Thank you in advance for any help.this is cos the masters are not active in the right pane of Mod Organizer make sure RDO, Interesting NPC and CACO are active in the Right pane. If you have Run LOOT and Wrye Bash before the merge LOOT will deactive esp cos you are over the 255 plugin limit just reactivate and you should be good. Link to comment
Memoso Posted December 31, 2018 Share Posted December 31, 2018 Thx for your quick reply. But this is no solution because when i Activate this merged file and deactivate the plugins the merged plugin says missing master file. It wants masters that are already included in this plugin. The second reason is in the video tutorial of merging plugins he doesnt have this errors because the plugin deactivates unneeded master files automaticely. Somethings wrong he doenst find the compiler files nur the paths are correct im options Link to comment
DarkladyLexy Posted December 31, 2018 Author Share Posted December 31, 2018 Thx for your quick reply. But this is no solution because when i Activate this merged file and deactivate the plugins the merged plugin says missing master file. It wants masters that are already included in this plugin. The second reason is in the video tutorial of merging plugins he doesnt have this errors because the plugin deactivates unneeded master files automaticely. Somethings wrong he doenst find the compiler files nur the paths are correct im optionswhat master are you missing? Link to comment
Razorsedge877 Posted December 31, 2018 Share Posted December 31, 2018 I am having issues with ctd when leaving the Alternate Start room. I have narrowed it down to the Smash Patch. When deactivated I load to the cart ride. Whe actived I ctd. I have remade the patch a few times and there are no missing masters in the plugins list of MO. Does anyone have any ideas?? Link to comment
CrawfishFiesta Posted December 31, 2018 Share Posted December 31, 2018 that ok The animal merge in fact has no scripts to worry about. Merge plugins will generally say "no files found matching decompiling scripts" if there are in fact no Scripts.this is cos the masters are not active in the right pane of Mod Organizer make sure RDO, Interesting NPC and CACO are active in the Right pane. If you have Run LOOT and Wrye Bash before the merge LOOT will deactive esp cos you are over the 255 plugin limit just reactivate and you should be good.Thank you! That worked perfectly! Link to comment
Drax8 Posted December 31, 2018 Share Posted December 31, 2018 Hello again! Happy New Year! I have a question regarding mod added rings. I'm not sure which mod it is that adds craftable rings such as "Ebony Diamond Ring" and "Brass Topaz Ring" for example, but they have ugly vanilla meshes and textures. Is there a way to get these to have the upgraded meshes and textures the other rings in the game have? Or did I do something wrong? Thanks for any info! Link to comment
LicoriceC9 Posted December 31, 2018 Share Posted December 31, 2018 Hi there. Beginner modder here following your guide. I'm on the General User Interfaces part of the guide where I'm trying to use the creation club for extended UI, but Creation club won't launch. It's asking me for constructionsetnetwork.ini file to launch. I can't seem to find it anywhere on my hard drive. I've also tried looking online and one of the solutions was verifying Skyrim (which I did), but to no avail. Thanks! Link to comment
DarkladyLexy Posted December 31, 2018 Author Share Posted December 31, 2018 Hi there. Beginner modder here following your guide. I'm on the General User Interfaces part of the guide where I'm trying to use the creation club for extended UI, but Creation club won't launch. It's asking me for constructionsetnetwork.ini file to launch. I can't seem to find it anywhere on my hard drive. I've also tried looking online and one of the solutions was verifying Skyrim (which I did), but to no avail. Thanks!Sorry I cannot help with the Creation Club having never nor seen the need to ever use it. Link to comment
LicoriceC9 Posted December 31, 2018 Share Posted December 31, 2018 Sorry I cannot help with the Creation Club having never nor seen the need to ever use it.Sorry, I meant the Creation Kit 2, since Extended UI has the converted tag. Are there any other ways you'd recommend to go about doing this besides using the Creation Kit? or just fixing it in general. Link to comment
DarKnight Posted December 31, 2018 Share Posted December 31, 2018 Sorry, I meant the Creation Kit 2, since Extended UI has the converted tag. Are there any other ways you'd recommend to go about doing this besides using the Creation Kit? or just fixing it in general.Run the Bethesda.net Launcher on your PC.After you log in to Bethesda.net the icon on the bottom left is for the Creation Kit.Click on it and then click on PLAY. And there is no way other than the Creation Kit. Link to comment
BayComet2127 Posted January 1, 2019 Share Posted January 1, 2019 Ok so I am at the LodGen Step of the Pack and I keep getting this error: lodgen process error 00000280. So far it has been when it get to lods for dlcsolsthiem. Skyrim Object LOD Generator 2.5.2.0Created by Ehamloptiran and ZilavUpdated by Sheson Log started at 7:34:53 PMGame Mode: TERRAINSSEGenerating terrain LOD for worldspace DLC2SolstheimWorldReading C:\Users\abelt\Desktop\xLODGen\Edit Scripts\LODGen_Terrain_DLC2SolstheimWorld.binData from -64,-64 to 127,127Protect Cell Border LOD 4: TrueSpecific level: NoMax Level: 32Specific quad: NoOutput: C:\SSELODGen_Output\meshes\terrain\DLC2SolstheimWorld\Quality LOD32: 15 Max Vertices: 30767 Optimize Unseen: 550Quality LOD16: 10 Max Vertices: 30767 Optimize Unseen: 0Quality LOD8: 10 Max Vertices: 30767 Optimize Unseen: 0Quality LOD4: 5 Max Vertices: 30767 Optimize Unseen: -1Error optimizing unseen triangles for LOD level 32Set Optimize Unseen for LOD level 32 to off or use x64 versionError optimizing unseen triangles for LOD level 32Set Optimize Unseen for LOD level 32 to off or use x64 versionLog ended at 7:35:02 PM (0:9)Log ended at 7:35:02 PM (0:9)LOD Generator: finished (you can close this application now) Link to comment
DarKnight Posted January 1, 2019 Share Posted January 1, 2019 Error optimizing unseen triangles for LOD level 32Set Optimize Unseen for LOD level 32 to off or use x64 versionError optimizing unseen triangles for LOD level 32Set Optimize Unseen for LOD level 32 to off or use x64 version That's telling you you what your problem is. It appears that you're running the 32 bit version of xLODGen. Link to comment
Razorsedge877 Posted January 1, 2019 Share Posted January 1, 2019 (edited) why do we not allow merge plugins to merge the folders of the associated mods when we do the Trees and Flora merge (why do we copy the esps to a separate folder?). Would allowing the folders merge do something negative? Edited January 1, 2019 by Razorsedge877 Link to comment
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