johnboy3434 Posted October 31, 2018 Share Posted October 31, 2018 A quick question, Lexy: When you recommend turning off "random spawns" in Immersive Creatures if one experiences frequent related crashes, do you mean "additional spawns"? Link to comment
DarkladyLexy Posted October 31, 2018 Author Share Posted October 31, 2018 OK The results of the Strawpoll are in thanks for voting. The result are as follows:Remove Vigor - 94 VotesKeep Vigor - 45 VotesReplace vigor with Wounds - 39 VotesSo by popular demand the Winner is to Remove Vigor and replace with nothing. Link to comment
DarkladyLexy Posted October 31, 2018 Author Share Posted October 31, 2018 Hey guys the guide has been updated so check the Changelog. 1 Link to comment
spartanflame Posted October 31, 2018 Share Posted October 31, 2018 Should the LOTD Patches remain in the patches section after installation on the left side?Or should we move it up to the LOTD section as the guide says? Link to comment
dreamer1986 Posted October 31, 2018 Share Posted October 31, 2018 These strawpolls are great. Thank you for making them to let us have a small say about some mods in the pack. Vigor didn't add anything meaningful to the gameplay in my opinion. Link to comment
DarkladyLexy Posted October 31, 2018 Author Share Posted October 31, 2018 Special After Installation Instructions: Move Legacy of the Dragonborn Patches SE so it is placed directly after Legacy of the Dragonborn SSE in the left pane of Mod Organizer 2 Link to comment
Shadriss Posted October 31, 2018 Share Posted October 31, 2018 Since I KNOW you intend to put in Luxor's Ratway HD... position in the LO? :) Link to comment
spartanflame Posted October 31, 2018 Share Posted October 31, 2018 (edited) I have a weird bug I never encountered before:As the only one skill line, I can't select the first perk from the Lockpicking tree. (On any other skill line this wouldn't bug me too much, but for lockpicking it's a big nuisance cause I can't open any high level locks, ever).After using trainers I have over 40 on lockpicking and I have several park points left.Any ideas on this? All the other skill trees are working flawlessly. Edit: During character generation I chose the (new) Thief build and I have the Thief Standing Stone perks active. Edited October 31, 2018 by spartanflame Link to comment
DarkladyLexy Posted October 31, 2018 Author Share Posted October 31, 2018 @ shadris stick after Underground - a dungeon texture overhaul (WIP). @ spartanflame that is actually is a known issue with Lock Overhaul what you need to do is disable lock requirements in the MCM been meaning to update that. Link to comment
Shadriss Posted October 31, 2018 Share Posted October 31, 2018 Diablrhi (From Discord) has tried a few times in the last week or so, Lexy - he keeps getting 504 errors afterwards. :) And thanks for the placement info. Link to comment
DarkladyLexy Posted October 31, 2018 Author Share Posted October 31, 2018 it looks like Lock Overhaul MCM has been updated Link to comment
Ser_Dakota Posted October 31, 2018 Share Posted October 31, 2018 So for people playing with Experience, do you feel perk point starved? I normally go in with a build in mind and my current one needs like 80 perk points. While i love Experience i feel like i need a lot more perk points then i am getting since i am leveling a lot slower. This could just be i am used to vanilla but i was thinking of adding the extra perks from Ordinator and was just curious on opinions on that as i am not super far ingame. Link to comment
thecrazyjoe Posted October 31, 2018 Share Posted October 31, 2018 (edited) @Ser_Dakota I gain more than 1 perk point/lvl with default omega uncaper settings (more like 1,5 on average I would say), that's already more than enough imo. Edited October 31, 2018 by thecrazyjoe Link to comment
Ser_Dakota Posted October 31, 2018 Share Posted October 31, 2018 @thecrazyjoe i know omega causes you to level a lot slower compared to vanilla but doesnt really say if your level just stays lower but you get around the same amount of perk points, or if overall you get less perks and levels so i wasnt sure how it looks perk wise at higher level or maybe it does say and i missed it Link to comment
thecrazyjoe Posted October 31, 2018 Share Posted October 31, 2018 @Ser_Dakota As I understand it, with Omega you're suposed to skill progress (and therefore levelling) slower but gain slightly more perk points by lvl. You can tweak all these setting in "SkyrimUncapper.ini" under your Omega mod folder > SKSE > Plugins Link to comment
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