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Constant Flickering at startup/during gameplay
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Question
tbmg
I have no idea if I am even describing this issue correctly and I am not sure how to record this phenomena properly. Basically what is happening is that starting when I start up Skyrim this flickering starts happening, almost like lighter pixels turn dark for a frame then turn back to their usual color... but is constantly happening. I thought maybe it was just an issue with the main menu, so I loaded up the game and it is doing the same thing. Nothing is wrong with the picture though, no tearing, no fps drops, I even spent like 10 minutes walking around fighting things giving myself a headache almost throwing up in the process and nothing crashed or gave me any problems. I did troubleshoot this issue back to ENBoost by removing d3d9.dll and confirming that the game had no flickering issues. I do use Mod Organizer in case that makes a difference. I would also like to mention I am editing the .ini files not through documents. Thank you in advanced.
https://wiki.step-project.com/User:tbmg/SystemSpecs
[spoiler=enblocal.ini][PROXY]
EnableProxyLibrary=false
InitProxyFunctions=false
ProxyLibrary=other_d3d9.dll
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=true
UseDefferedRendering=false
IgnoreCreationKit=true
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
[MEMORY]
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=128
VideoMemorySizeMb=61346
EnableCompression=false
AutodetectVideoMemorySize=false
[THREADS]
DataSyncMode=0
PriorityMode=0
EnableUnsafeFixes=false
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
[WINDOW]
ForceBorderless=true
ForceBorderlessFullscreen=false
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0
[LIMITER]
WaitBusyRenderer=true
EnableFPSLimit=false
FPSLimit=10.0
[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
//B
KeyBruteForce=66
KeyDepthOfField=118
[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=20.0
[ANTIALIASING]
EnableEdgeAA=false
EnableTemporalAA=false
EnableSubPixelAA=false
[FIX]
FixGameBugs=true
FixParallaxBugs=false
FixParallaxTerrain=false
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=true
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=true
[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0
[spoiler=Skyrim.ini][Archive]
bInvalidateOlderFiles=0
SInvalidationFile=ArchiveInvalidation.txt
[Camera]
fMouseWheelZoomSpeed=0.80
[Combat]
f1PArrowTiltUpAngle=2
f1PBoltTiltUpAngle=1
f3PArrowTiltUpAngle=2.5
[Controls]
fMouseHeadingSensitivityMax=0.0625
fMouseHeadingXScale=0.0200
fMouseHeadingYScale=0.8500
[Decals]
bDecals=1
uMaxSkinDecalPerActor=60
uMaxSkinDecals=100
[Display]
fDecalLifetime=300
fLightLODMaxStartFade=8500
fLightLODRange=45000
fShadowLODMaxStartFade=1000
fSpecularLODMaxStartFade=2000
fSunShadowUpdateTime=1
fSunUpdateThreshold=0.5
iPresentInterval=1
sD3DDevice="NVIDIA GeForce GTX 1050 Ti"
[General]
bBackgroundLoadVMData=1
fFlickeringLightDistance=8192
uExterior Cell Buffer=36
uGridsToLoad=5
[Grass]
b30GrassVS=0
bAllowCreateGrass=1
bAllowLoadGrass=0
bDrawShaderGrass=1
fGrassFadeRange=10500
fGrassWindMagnitudeMax=125
fGrassWindMagnitudeMin=5
iGrassCellRadius=2
iMaxGrassTypesPerTexure=3
iMinGrassSize=40
[LightingShader]
fDecalLODFadeEnd=1.1
fDecalLODFadeStart=1
fEnvmapLODFadeEnd=1.1
fEnvmapLODFadeStart=1
[LOD]
fDistanceMultiplier=1.00
[Trees]
bEnableTreeAnimations=1
bEnableTrees=1
fUpdateBudget=1.5
[Water]
bReflectLODLand=1
bReflectLODObjects=1
bReflectLODTrees=1
bReflectSky=0
[spoiler=SkyrimPrefs.ini][AudioMenu]
fAudioMasterVolume=1.0000
fVal0=1.0000
fVal1=0.8000
fVal2=0.8000
fVal3=0.5000
fVal4=1.0000
fVal5=1.0000
fVal6=1.0000
fVal7=1.0000
uID0=94881
uID1=1007612
uID2=554685
uID3=466532
uID4=0
uID5=0
uID6=0
uID7=0
[Clouds]
fCloudLevel0Distance=16384.0000
fCloudLevel1Distance=32768.0000
fCloudLevel2Distance=262144.0000
fCloudNearFadeDistance=9000.0000
[Controls]
bAlwaysRunByDefault=1
bGamePadRumble=1
bInvertYValues=0
bUseKinect=0
fGamepadHeadingSensitivity=1.9000
fMouseHeadingSensitivity=0.0125
[Decals]
uMaxDecals=350
[Display]
bDeferredShadows=1
bDrawLandShadows=1
bDrawShadows=1
bFloatPointRenderTarget=1
bFull Screen=1
bFXAAEnabled=0
bMainZPrepass=0
bShadowMaskZPrepass=0
bShadowsOnGrass=1
bTransparencyMultisampling=0
bTreesReceiveShadows=1
fDecalLOD1=1000
fDecalLOD2=1500
fGamma=1.0000
fInteriorShadowDistance=3000
fLeafAnimDampenDistEnd=4600
fLeafAnimDampenDistStart=3600
fLightLODStartFade=5000
fMeshLODFadeBoundDefault=256
fMeshLODFadePercentDefault=1.2
fMeshLODLevel1FadeDist=16896
fMeshLODLevel1FadeTreeDistance=16896
fMeshLODLevel2FadeDist=16896
fMeshLODLevel2FadeTreeDistance=16896
fShadowBiasScale=1.00
fShadowDistance=5000
fShadowLODStartFade=200
fSpecularLODStartFade=2000
fTreesMidLODSwitchDist=16896
iBlurDeferredShadowMask=4
iMaxAnisotropy=16
iMaxDecalsPerFrame=250
iMaxSkinDecalsPerFrame=100
iMultiSample=0
iScreenShotIndex=0
iShadowFilter=3
iShadowMapResolution=4096
iShadowMaskQuarter=4
iShadowMode=3
iSize H=768
iSize W=1360
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
sD3DDevice="NVIDIA GeForce GTX 1050 Ti"
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[General]
bEnableStoryManagerLogging=0
iStoryManagerLoggingEvent=-1
[Grass]
b30GrassVS=0
fGrassMaxStartFadeDistance=7500
fGrassMinStartFadeDistance=0
fGrassStartFadeDistance=3500
[imagespace]
bDoDepthOfField=1
[interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
bShowCompass=1
fMouseCursorSpeed=1.00
[Launcher]
bShowAllResolutions=1
uLastAspectRatio=3
[LOD]
fLODFadeOutMultActors=15.0
fLODFadeOutMultItems=15.0
fLODFadeOutMultObjects=15.0
fLODFadeOutMultSkyCell=1
[MAIN]
bCrosshairEnabled=1
bGamepadEnable=0
bSaveOnPause=1
bSaveOnRest=1
bSaveOnTravel=1
bSaveOnWait=1
fHUDOpacity=1.0000
fSkyCellRefFadeDistance=600000
[Particles]
iMaxDesired=6000
[saveGame]
fAutosaveEveryXMins=15.0000
[TerrainManager]
bShowLODInEditor=0
fBlockLevel0Distance=50000
fBlockLevel1Distance=72500
fBlockMaximumDistance=94000
fSplitDistanceMult=4.000
fTreeLoadDistance=72500
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=200
[Water]
bUseWaterDepth=1
bUseWaterDisplacements=1
bUseWaterReflections=1
bUseWaterRefractions=1
iWaterReflectHeight=1024
iWaterReflectWidth=1024
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