sheson Posted November 17, 2018 Author Share Posted November 17, 2018 (edited) It looked like it worked since it got past that error at the start but now a different one came up. [07:34] Exception in unit userscript line 331: Can not copy [REFR:180259DC] (places FarmLumbermill01WaterWheel02 [MSTT:000F3E43] in GRUP Cell Temporary Children of CRFIrontreeMill [CELL:00009389] (in Tamriel "Skyrim" [WRLD:0000003C] at -23,17)) from Cutting Room Floor.esp into DynDOLOD.esp Assertion failure (C:\Delphi\projects\DynDOLOD\wbImplementation.pas, line 13521)[00:07:03.408] [07:34] [00:07:03.408] [07:34] Check log lines above the exception for additional hints. Check the FAQ and search official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/ for those errors.[00:07:03.408] [07:34] [00:07:03.408] [07:34] If problem persists, post error report with entire contents (not just the last couple lines) of ..\DynDOLOD\bugreport.txt and ..\DynDOLOD\logs\DynDOLOD_TES5_log.txt to official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/[00:07:03.409] [07:34] Error during Applying script "DynDOLOD Worlds": Can not copy [REFR:180259DC] (places FarmLumbermill01WaterWheel02 [MSTT:000F3E43] in GRUP Cell Temporary Children of CRFIrontreeMill [CELL:00009389] (in Tamriel "Skyrim" [WRLD:0000003C] at -23,17)) from Cutting Room Floor.esp into DynDOLOD.esp Assertion failure (C:\Delphi\projects\DynDOLOD\wbImplementation.pas, line 13521) Try without Bashed patch if you still have it. Would you please post the entire contents (not just the last couple lines) of ..\DynDOLOD\logs\DynDOLOD_TES5_log.txt Edited November 17, 2018 by sheson Link to comment Share on other sites More sharing options...
Crimson13 Posted November 17, 2018 Share Posted November 17, 2018 Sorry about that, I'm not used to using the little tricks like how to do spoilers on boards because I hardly ever have to do it or post in general. Have to look up how to do it each time. Here's the DynDOLOD_TES5_log: https://ufile.io/1it8t Link to comment Share on other sites More sharing options...
sheson Posted November 17, 2018 Author Share Posted November 17, 2018 (edited) Sorry about that, I'm not used to using the little tricks like how to do spoilers on boards because I hardly ever have to do it or post in general. Have to look up how to do it each time. Here's the DynDOLOD_TES5_log: https://ufile.io/1it8tWith xEdit check which plugin is the last one last to overwrite the CELL 00009389. It should not be Cutting Room Floor. Test without that plugin. Edited November 17, 2018 by sheson Link to comment Share on other sites More sharing options...
Crimson13 Posted November 17, 2018 Share Posted November 17, 2018 I did untick the Bashed Patch and ran it but I got a different error again on it. Do you want me to wait on unchecking that plugin in the meantime? DynDOLOD_TES5_log: https://ufile.io/m791m Link to comment Share on other sites More sharing options...
sheson Posted November 17, 2018 Author Share Posted November 17, 2018 I did untick the Bashed Patch and ran it but I got a different error again on it. Do you want me to wait on unchecking that plugin in the meantime? DynDOLOD_TES5_log: https://ufile.io/m791mThat means that the Bashed Patch has a problem. Get the Oct 23, 2018 version from its Discord https://discord.gg/4Gq3Hr in #wip-builds (or newer) to create a new Bashed Patch. I can reproduce the error in the Pale Pass worldspace here. So this will be fixed next version (no idea how long, will see). In the meantime, you could just not check the worldspace to see if runs through then or if anything else pops up. Link to comment Share on other sites More sharing options...
Crimson13 Posted November 17, 2018 Share Posted November 17, 2018 Getting the latest Wyre Bash from the Discord server and unchecking Pale Pass looks like it worked. Thank you man. Link to comment Share on other sites More sharing options...
sheson Posted November 17, 2018 Author Share Posted November 17, 2018 (edited) Getting the latest Wyre Bash from the Discord server and unchecking Pale Pass looks like it worked. Thank you man. DynDOLOD 2.49 should now also fix the issue in Pale Pass. Edited November 17, 2018 by sheson Link to comment Share on other sites More sharing options...
Major2010 Posted November 25, 2018 Share Posted November 25, 2018 Hello,i can't complete the LOD Generation with 2.52.The generation ends with this:[00:10:40.001] LODGen.exe for Tamriel completed succesfully[00:10:40.035] LODGen.exe for DLC2SolstheimWorld completed succesfully[00:10:40.065] LODGen.exe for MarkarthWorld completed succesfully[00:10:40.098] LODGen.exe for DLC01SoulCairn completed succesfully[00:10:40.133] LODGen.exe for DLC2ApocryphaWorld completed succesfully[00:10:40.167] LODGen.exe for SkuldafnWorld completed succesfully[00:10:40.194] LODGen.exe for Sovngarde completed succesfully[00:10:40.217] LODGen.exe for DeepwoodRedoubtWorld completed succesfully[00:10:40.240] LODGen.exe for manny_GF_O completed succesfully[00:10:40.265] LODGen.exe for aaaWereBalokDungeonWorld completed succesfully[00:10:40.291] LODGen.exe for DLC1HunterHQWorld completed succesfully[00:10:40.313] LODGen.exe for Blackreach completed succesfully[00:10:40.338] LODGen.exe for DLC01FalmerValley completed succesfully[00:10:40.363] LODGen.exe for DreeARMParadiseWORLD completed succesfully[00:10:40.384] LODGen.exe for Falskaar completed succesfully[00:10:40.407] LODGen.exe for JaphetsFollyWorld completed succesfully[00:10:40.432] LODGen.exe for LabyrinthianMazeWorld completed succesfully[00:10:40.454] LODGen.exe for manny_GF_AlJanna completed succesfully[00:10:40.479] Waiting for LODGen.exe to finish ...[00:10:45.502] Waiting for LODGen.exe to finish ...[00:10:50.542] Waiting for LODGen.exe to finish ...[00:10:55.580] Waiting for LODGen.exe to finish ...[00:11:00.614] Waiting for LODGen.exe to finish ...[00:11:05.653] Waiting for LODGen.exe to finish ...[00:11:10.687] Waiting for LODGen.exe to finish ...[00:11:15.725] Waiting for LODGen.exe to finish ...[00:11:20.764] Waiting for LODGen.exe to finish ...[00:11:25.802] Waiting for LODGen.exe to finish ...[00:11:30.837] LODGen.exe for XJKislandWorld completed succesfully[00:11:30.874] LODGen.exe for manny_GF_L completed succesfully[00:11:30.914] LODGen.exe for manny_GF_Desert completed succesfully[00:11:30.951] [00:11:30.985] [00:11:31.018] DynDOLOD Worlds completed successfully.[00:11:36.891] [01:13] Saving: DynDOLOD.esp[00:11:36.902] [01:13] Error saving DynDOLOD.esp: Assertion failure (C:\Delphi\projects\DynDOLOD\wbImplementation.pas, line 14550)[00:11:36.953] [01:13] Errors have occured. At least one file was not saved. Playing Skyrim LE and use the 32bit Version of DynDOLOD.Any suggestion? Link to comment Share on other sites More sharing options...
sheson Posted November 25, 2018 Author Share Posted November 25, 2018 (edited) Hello,i can't complete the LOD Generation with 2.52.The generation ends with this:[00:10:40.001] LODGen.exe for Tamriel completed succesfully[00:10:40.035] LODGen.exe for DLC2SolstheimWorld completed succesfully[00:10:40.065] LODGen.exe for MarkarthWorld completed succesfully[00:10:40.098] LODGen.exe for DLC01SoulCairn completed succesfully[00:10:40.133] LODGen.exe for DLC2ApocryphaWorld completed succesfully[00:10:40.167] LODGen.exe for SkuldafnWorld completed succesfully[00:10:40.194] LODGen.exe for Sovngarde completed succesfully[00:10:40.217] LODGen.exe for DeepwoodRedoubtWorld completed succesfully[00:10:40.240] LODGen.exe for manny_GF_O completed succesfully[00:10:40.265] LODGen.exe for aaaWereBalokDungeonWorld completed succesfully[00:10:40.291] LODGen.exe for DLC1HunterHQWorld completed succesfully[00:10:40.313] LODGen.exe for Blackreach completed succesfully[00:10:40.338] LODGen.exe for DLC01FalmerValley completed succesfully[00:10:40.363] LODGen.exe for DreeARMParadiseWORLD completed succesfully[00:10:40.384] LODGen.exe for Falskaar completed succesfully[00:10:40.407] LODGen.exe for JaphetsFollyWorld completed succesfully[00:10:40.432] LODGen.exe for LabyrinthianMazeWorld completed succesfully[00:10:40.454] LODGen.exe for manny_GF_AlJanna completed succesfully[00:10:40.479] Waiting for LODGen.exe to finish ...[00:10:45.502] Waiting for LODGen.exe to finish ...[00:10:50.542] Waiting for LODGen.exe to finish ...[00:10:55.580] Waiting for LODGen.exe to finish ...[00:11:00.614] Waiting for LODGen.exe to finish ...[00:11:05.653] Waiting for LODGen.exe to finish ...[00:11:10.687] Waiting for LODGen.exe to finish ...[00:11:15.725] Waiting for LODGen.exe to finish ...[00:11:20.764] Waiting for LODGen.exe to finish ...[00:11:25.802] Waiting for LODGen.exe to finish ...[00:11:30.837] LODGen.exe for XJKislandWorld completed succesfully[00:11:30.874] LODGen.exe for manny_GF_L completed succesfully[00:11:30.914] LODGen.exe for manny_GF_Desert completed succesfully[00:11:30.951] [00:11:30.985] [00:11:31.018] DynDOLOD Worlds completed successfully.[00:11:36.891] [01:13] Saving: DynDOLOD.esp[00:11:36.902] [01:13] Error saving DynDOLOD.esp: Assertion failure (C:\Delphi\projects\DynDOLOD\wbImplementation.pas, line 14550)[00:11:36.953] [01:13] Errors have occured. At least one file was not saved. Playing Skyrim LE and use the 32bit Version of DynDOLOD.Any suggestion? Follow discussion over here https://forum.step-project.com/topic/13029-dyndolod-252-skyrim-sevr-beta/page-65?p=230115&do=findComment&comment=230115 Edit: Version 2.53 should hopefully fix this error Edited November 25, 2018 by sheson Link to comment Share on other sites More sharing options...
Foris Posted November 26, 2018 Share Posted November 26, 2018 [00:16:59.109] Building a list of LOD objects, please wait...[00:16:58.841] [Falskaar] Trees LOD Done.[00:16:59.492] World Falskaar[00:16:59.507] Reading Large Reference Data for Falskaar[00:16:59.523] Found 0 large references[00:16:59.543] Gathering references in Falskaar "Falskaar" [WRLD:0FA1CF42] for STAT ACTI MSTT CONT FURN DOOR TREE[00:16:59.786] Filtering 42610 references in Falskaar "Falskaar" [WRLD:0FA1CF42] for LOD[00:16:59.802] 0 of 42610 done[00:17:01.370] 2130 of 42610 done[00:17:01.798] 4260 of 42610 done[00:17:02.231] 6390 of 42610 done[00:17:02.661] 8520 of 42610 done[00:17:03.101] 10650 of 42610 done[00:17:03.683] 12780 of 42610 done[00:17:04.142] 14910 of 42610 done[00:17:04.599] 17040 of 42610 done[00:17:05.057] 19170 of 42610 done[00:17:05.533] disabled NeverFade, replaced by static LOD for Falskaar.esm [REFR:0F03F996] (places FSBorvaldTower [sTAT:0F082A8C] in GRUP Cell Persistent Children of [CELL:0F023974] (in Falskaar "Falskaar" [WRLD:0FA1CF42]) at 6,-12)[00:17:05.550] disabled NeverFade, replaced by static LOD for Falskaar.esm [REFR:0F03F999] (places FSBorvaldTower [sTAT:0F082A8C] in GRUP Cell Persistent Children of [CELL:0F023974] (in Falskaar "Falskaar" [WRLD:0FA1CF42]) at 5,-13)[00:17:05.599] disabled NeverFade, replaced by static LOD for Falskaar.esm [REFR:0F03F9CD] (places FSBorvaldTower [sTAT:0F082A8C] in GRUP Cell Persistent Children of [CELL:0F023974] (in Falskaar "Falskaar" [WRLD:0FA1CF42]) at 6,-13)[00:17:05.685] 21300 of 42610 done[00:17:06.535] 23430 of 42610 done[00:17:07.324] 25560 of 42610 done[00:17:08.071] 27690 of 42610 done[00:17:08.812] 29820 of 42610 done[00:17:09.598] 31950 of 42610 done[00:17:10.140] 34080 of 42610 done[00:17:10.640] 36210 of 42610 done[00:17:11.244] 38340 of 42610 done[00:17:11.942] 40470 of 42610 done[00:17:12.561] 42600 of 42610 done[00:17:12.592] Saving objects LOD data to C:\Program Files (x86)\Steam\steamapps\common\SkyrimVR\DynDOLOD\Edit Scripts\Export\LODGen_TES5VR_Falskaar.txt[00:17:12.610] LOD references: 10206, unique LOD objects: 881[00:17:12.633] DoLODThread Falskaar[00:17:12.649] Creating mini atlas data[00:17:12.857] Gathering meshes for atlas creation[00:17:13.064] Processing 1057 meshes for atlas creation[00:17:15.669] Processing texture replacements[00:17:15.736] Preparing creating atlas textures C:\Program Files (x86)\Steam\steamapps\common\SkyrimVR\DynDOLOD\DynDOLOD_Output\Textures\DynDOLOD\LOD\DynDOLOD_Flat_Atlas_Falskaar.dds from 1 textures[00:17:15.754] Creating atlas textures C:\Program Files (x86)\Steam\steamapps\common\SkyrimVR\DynDOLOD\DynDOLOD_Output\Textures\DynDOLOD\LOD\DynDOLOD_Flat_Atlas_Falskaar.dds from 1 textures[00:17:15.784] <Note: textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_n.dds normal map not found, using flat replacement>[00:17:15.796] Error: System Error. Code: 5. Odmowa dostępu[00:17:15.803] [00:17:15.803] Exception in unit userscript line 331: One or more errors occurred[00:17:15.803] [00:17:15.803] Check log lines above the exception for additional hints. Check the FAQ and search official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/ for those errors.[00:17:15.803] [00:17:15.803] If problem persists, post error report with entire contents (not just the last couple lines) of ..\DynDOLOD\bugreport.txt and ..\DynDOLOD\logs\DynDOLOD_TES5VR_log.txt to official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/[00:17:15.803] Error: One or more errors occurred2.47 was working fine. Link to comment Share on other sites More sharing options...
Foris Posted November 26, 2018 Share Posted November 26, 2018 Because error was "Odmowa dostępu" (access denied in polish) I did try start mo2 with administrator mode and dyndolod finish with no errors. Link to comment Share on other sites More sharing options...
sheson Posted November 26, 2018 Author Share Posted November 26, 2018 Because error was "Odmowa dostępu" (access denied in polish) I did try start mo2 with administrator mode and dyndolod finish with no errors.From the manual: From the DynDOLOD Standalone archive copy the content of the 'DynDOLOD' folder, which contains the files TexGen.exe/TexGenx64.exe, TexGen.exe/TexGenx64.exe, DynDOLOD_QuickStart.html and the sub folders 'Docs' and 'Edit Scripts' with all their content into a new 'DynDOLOD' folder outside of special OS folders like 'Programs Files' or 'Program Files (x86)', the SteamApps or game folders and Mod Organizers virtual file structure. Do not mix with old versions or xEdit installation. DynDOLOD should not be installed into SteamApps foldersDynDOLOD should not be installed into game folderDynDOLOD should not be installed into Program Files (x86)The game should not be installed to Program Files (x86) Link to comment Share on other sites More sharing options...
KabukiSalmon Posted December 23, 2018 Share Posted December 23, 2018 I am brand new to Skryim LE modding and just downloaded and attempted to use DynDOLOD tonight for the first time. I got the following error message: Exception in unit userscript line 331: Can not copy [REFR:1A0259DC] (places FarmLumbermill01WaterWheel02 [MSTT:000F3E43] in GRUP Cell Temporary Children of CRFIrontreeMill [CELL:00009389] (in Tamriel "Skyrim" [WRLD:0000003C] at -23,17)) from Cutting Room Floor.esp into DynDOLOD.esp Assertion failure (C:\Delphi\projects\DynDOLOD\wbImplementation.pas, line 13810) However no log was generated. The only thing in the DynDOLOD/logs folder is the becauseofreasons.txt that is blank. My only option was to close the window, which generated the "closing files" message. I tried searching the forums for related issues, and see something about how windmills and waterwheels are processed and am wondering if it's because this particular item is from the Cutting Room Floor mod. I'm afraid I simply don't know enough about DynDOLOD to parse out what exactly I need to do to fix this error. Any help would be appreciated, and please let me know if more info is needed. 1 Link to comment Share on other sites More sharing options...
sheson Posted December 23, 2018 Author Share Posted December 23, 2018 (edited) I am brand new to Skryim LE modding and just downloaded and attempted to use DynDOLOD tonight for the first time. I got the following error message: Exception in unit userscript line 331: Can not copy [REFR:1A0259DC] (places FarmLumbermill01WaterWheel02 [MSTT:000F3E43] in GRUP Cell Temporary Children of CRFIrontreeMill [CELL:00009389] (in Tamriel "Skyrim" [WRLD:0000003C] at -23,17)) from Cutting Room Floor.esp into DynDOLOD.esp Assertion failure (C:\Delphi\projects\DynDOLOD\wbImplementation.pas, line 13810) However no log was generated. The only thing in the DynDOLOD/logs folder is the becauseofreasons.txt that is blank. My only option was to close the window, which generated the "closing files" message. I tried searching the forums for related issues, and see something about how windmills and waterwheels are processed and am wondering if it's because this particular item is from the Cutting Room Floor mod. I'm afraid I simply don't know enough about DynDOLOD to parse out what exactly I need to do to fix this error. Any help would be appreciated, and please let me know if more info is needed. FAQ: DynDOLOD.exe: Exception in unit xxx line xxx: Can not copy xxxx from xxxx.esp into xxx.esp A: Often caused by a broken bashed patch. Use a newer Wrye Bash version to create the patch or do not use the merge patches option. A: There might be plugin in the load order with errors. Check the load order for errors with xEdit.exe before generating LOD. Fix all errors. See this video for help. The log is saved when the program is closed. Otherwise it can be copied and pasted from the Messages window. If runs through with Based Patch disabled, then you know you have a broken patch that should not be used. Edited December 23, 2018 by sheson Link to comment Share on other sites More sharing options...
KabukiSalmon Posted December 23, 2018 Share Posted December 23, 2018 (edited) FAQ: DynDOLOD.exe: Exception in unit xxx line xxx: Can not copy xxxx from xxxx.esp into xxx.esp A: Often caused by a broken bashed patch. Use a newer Wrye Bash version to create the patch or do not use the merge patches option. A: There might be plugin in the load order with errors. Check the load order for errors with xEdit.exe before generating LOD. Fix all errors. See this video for help. The log is saved when the program is closed. Otherwise it can be copied and pasted from the Messages window. If runs through with Based Patch disabled, then you know you have a broken patch that should not be used. Thanks so much for the quick reply. You were absolutely right about the broken bashed patch. I checked for plugin errors first and reran DynDOLOD but got a different error message. (This time for something near the Blackbriar Lodge.) So I disabled my bashed patch, re organized everything and reran DynDOLOD. Worked like a charm. My problem now is that I needed the bashed patch to alleviate some leveled list injection issues, and now I'm not so sure a couple of my mods are going to play nice together. I'll tinker with it a bit more. Again, thanks for the response and for being so nice to a complete noob. Edited December 23, 2018 by KabukiSalmon Link to comment Share on other sites More sharing options...
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