NightySama Posted January 20, 2024 Posted January 20, 2024 Hello ! First time I come here. Never had any problem with DynDOLOD before, but, as I'm back to skyrim after a long pause, here's the error I encounter with DynDOLOD: Executing LODGenx64.exe "F:\ModdingSuit\DynDOLOD\Edit Scripts\LODGenx64.exe" --inputfile "F:\ModdingSuit\DynDOLOD\Edit Scripts\Export\LODGen_SSE_DLC2SolstheimWorld.txt" --logfile "F:\ModdingSuit\DynDOLOD\Logs\LODGen_SSE_DLC2SolstheimWorld_log.txt" --dontFixTangents --removeUnseenFaces --skyblivionTexPath Master in DLC2SolstheimWorld found Error: Record not assigned for DynDOLOD.esp Exception in unit userscript line 350: Access violation at address 00000000015BA0CC in module 'DynDOLODx64.exe'. Read of address 0000000000000000 Prior to ask for help here, I tried searching for the same thing on this forum, and found only one topic, but trying to search for same type of messages into my log, I found none. If I'm not mistaking, the problem seems to come from the DragonBorn DLC, but I can't see why there would be a master error with it. Posting the last part of the error log. [00:09:13.882] Building a list of LOD objects, please wait... [00:09:13.713] [DLC2SolstheimWorld] Generating LOD [00:09:13.715] <Note: Can not build Trees LOD for DLC2SolstheimWorld, no resource billboards or valid tree references found> [00:09:14.112] World DLC2SolstheimWorld [00:09:14.121] Reading Large Reference Data for DLC2SolstheimWorld [00:09:14.129] Found 0 large references [00:09:14.138] Gathering references in DLC2SolstheimWorld "Solstheim" [WRLD:03000800] for STAT ACTI MSTT CONT FURN DOOR TREE [00:09:14.151] Filtering 95 references in DLC2SolstheimWorld "Solstheim" [WRLD:03000800] for LOD [00:09:14.159] 0 of 95 done [00:09:14.198] Saving objects LOD data to F:\ModdingSuit\DynDOLOD\Edit Scripts\Export\LODGen_SSE_DLC2SolstheimWorld.txt [00:09:14.206] LOD references: 226, unique LOD objects: 12 [00:09:14.219] DoLODThread DLC2SolstheimWorld [00:09:14.231] Creating mini atlas data [00:09:14.288] Gathering meshes for atlas creation [00:09:14.308] Processing 13 meshes for atlas creation [00:09:14.327] Preparing texture data [00:09:14.514] Creating atlas textures F:\ModdingSuit\DynDOLOD\DynDOLOD_Output\Textures\DynDOLOD\LOD\DynDOLOD_DLC2SolstheimWorld.dds from 8 textures [00:09:15.526] Combining mini atlas map [00:09:15.019] Save F:\ModdingSuit\DynDOLOD\DynDOLOD_Output\Textures\DynDOLOD\LOD\DynDOLOD_DLC2SolstheimWorld.dds [00:09:15.281] Save F:\ModdingSuit\DynDOLOD\DynDOLOD_Output\Textures\DynDOLOD\LOD\DynDOLOD_DLC2SolstheimWorld_n.dds [00:09:15.543] Executing LODGenx64.exe [00:09:15.551] "F:\ModdingSuit\DynDOLOD\Edit Scripts\LODGenx64.exe" --inputfile "F:\ModdingSuit\DynDOLOD\Edit Scripts\Export\LODGen_SSE_DLC2SolstheimWorld.txt" --logfile "F:\ModdingSuit\DynDOLOD\Logs\LODGen_SSE_DLC2SolstheimWorld_log.txt" --dontFixTangents --removeUnseenFaces --skyblivionTexPath [00:09:15.563] Master in DLC2SolstheimWorld found [00:09:15.575] Error: Record not assigned for DynDOLOD.esp [00:09:15.588] [00:09:15.588] Exception in unit userscript line 350: Access violation at address 00000000015BA0CC in module 'DynDOLODx64.exe'. Read of address 0000000000000000 [00:09:15.588] [00:09:15.588] Check log lines above the exception for additional hints. Check the FAQ and search official forum https://stepmodifications.org/forum/forum/223-shesons-dyndolod-xlodgen/ for those errors. [00:09:15.588] [00:09:15.588] If problem persists, post error report with entire contents (not just the last couple lines) of ..\DynDOLOD\bugreport.txt and ..\DynDOLOD\logs\DynDOLOD_SSE_log.txt to official forum https://stepmodifications.org/forum/forum/223-shesons-dyndolod-xlodgen/ [00:09:15.589] Error: Access violation at address 00000000015BA0CC in module 'DynDOLODx64.exe'. Read of address 0000000000000000
sheson Posted January 20, 2024 Author Posted January 20, 2024 21 minutes ago, NightySama said: Hello ! First time I come here. Never had any problem with DynDOLOD before, but, as I'm back to skyrim after a long pause, here's the error I encounter with DynDOLOD: Executing LODGenx64.exe "F:\ModdingSuit\DynDOLOD\Edit Scripts\LODGenx64.exe" --inputfile "F:\ModdingSuit\DynDOLOD\Edit Scripts\Export\LODGen_SSE_DLC2SolstheimWorld.txt" --logfile "F:\ModdingSuit\DynDOLOD\Logs\LODGen_SSE_DLC2SolstheimWorld_log.txt" --dontFixTangents --removeUnseenFaces --skyblivionTexPath Master in DLC2SolstheimWorld found Error: Record not assigned for DynDOLOD.esp Exception in unit userscript line 350: Access violation at address 00000000015BA0CC in module 'DynDOLODx64.exe'. Read of address 0000000000000000 Prior to ask for help here, I tried searching for the same thing on this forum, and found only one topic, but trying to search for same type of messages into my log, I found none. If I'm not mistaking, the problem seems to come from the DragonBorn DLC, but I can't see why there would be a master error with it. Posting the last part of the error log. [00:09:13.882] Building a list of LOD objects, please wait... [00:09:13.713] [DLC2SolstheimWorld] Generating LOD [00:09:13.715] <Note: Can not build Trees LOD for DLC2SolstheimWorld, no resource billboards or valid tree references found> [00:09:14.112] World DLC2SolstheimWorld [00:09:14.121] Reading Large Reference Data for DLC2SolstheimWorld [00:09:14.129] Found 0 large references [00:09:14.138] Gathering references in DLC2SolstheimWorld "Solstheim" [WRLD:03000800] for STAT ACTI MSTT CONT FURN DOOR TREE [00:09:14.151] Filtering 95 references in DLC2SolstheimWorld "Solstheim" [WRLD:03000800] for LOD [00:09:14.159] 0 of 95 done [00:09:14.198] Saving objects LOD data to F:\ModdingSuit\DynDOLOD\Edit Scripts\Export\LODGen_SSE_DLC2SolstheimWorld.txt [00:09:14.206] LOD references: 226, unique LOD objects: 12 [00:09:14.219] DoLODThread DLC2SolstheimWorld [00:09:14.231] Creating mini atlas data [00:09:14.288] Gathering meshes for atlas creation [00:09:14.308] Processing 13 meshes for atlas creation [00:09:14.327] Preparing texture data [00:09:14.514] Creating atlas textures F:\ModdingSuit\DynDOLOD\DynDOLOD_Output\Textures\DynDOLOD\LOD\DynDOLOD_DLC2SolstheimWorld.dds from 8 textures [00:09:15.526] Combining mini atlas map [00:09:15.019] Save F:\ModdingSuit\DynDOLOD\DynDOLOD_Output\Textures\DynDOLOD\LOD\DynDOLOD_DLC2SolstheimWorld.dds [00:09:15.281] Save F:\ModdingSuit\DynDOLOD\DynDOLOD_Output\Textures\DynDOLOD\LOD\DynDOLOD_DLC2SolstheimWorld_n.dds [00:09:15.543] Executing LODGenx64.exe [00:09:15.551] "F:\ModdingSuit\DynDOLOD\Edit Scripts\LODGenx64.exe" --inputfile "F:\ModdingSuit\DynDOLOD\Edit Scripts\Export\LODGen_SSE_DLC2SolstheimWorld.txt" --logfile "F:\ModdingSuit\DynDOLOD\Logs\LODGen_SSE_DLC2SolstheimWorld_log.txt" --dontFixTangents --removeUnseenFaces --skyblivionTexPath [00:09:15.563] Master in DLC2SolstheimWorld found [00:09:15.575] Error: Record not assigned for DynDOLOD.esp [00:09:15.588] [00:09:15.588] Exception in unit userscript line 350: Access violation at address 00000000015BA0CC in module 'DynDOLODx64.exe'. Read of address 0000000000000000 [00:09:15.588] [00:09:15.588] Check log lines above the exception for additional hints. Check the FAQ and search official forum https://stepmodifications.org/forum/forum/223-shesons-dyndolod-xlodgen/ for those errors. [00:09:15.588] [00:09:15.588] If problem persists, post error report with entire contents (not just the last couple lines) of ..\DynDOLOD\bugreport.txt and ..\DynDOLOD\logs\DynDOLOD_SSE_log.txt to official forum https://stepmodifications.org/forum/forum/223-shesons-dyndolod-xlodgen/ [00:09:15.589] Error: Access violation at address 00000000015BA0CC in module 'DynDOLODx64.exe'. Read of address 0000000000000000 Moved to the DynDOLOD 2.x thread. See first post and/or the description of Dynamic Distant Objects LOD - DynDOLOD: DynDOLOD 2.x will not work with game plugins version 1.71 or higher used by runtime version 1.6.1130 or higher. Use DynDOLOD 3 Alpha instead.
NightySama Posted January 20, 2024 Posted January 20, 2024 Hey, First, thank you for your swift answer. Okay, I'll try DynDOLOD 3, but, my version was working fine until two days ago. I then figured a mod broke the lod generation, but even returning vanilla the previous working version of my mod folder, I coudn't generate lods anymore. Going to test on Dyn 3 !
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