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Posted (edited)

Basically, if I run ANYTHING from LOOT, to SSE-Edit, to Wrye Bash, to SkryimSE.exe itself, MO2 will run it successfully, which is good.  The problem is, after doing so, MO2 crashes if I try to do *anything* else with it.  Hell, even trying to exit it causes a crash.  Now for day-to-day playing, this isn't a major deal, but I'm trying to install mods again, and every time I need to run LOOT, or clean an ESP, or recompile a Bash Patch, I have 1) Do Task #1 2) Close MO2 3) Clear the Crash Popup 4) Reload MO2 5) Rinse-Repeat for Every Single Different Task.

It's more than a little annoying.  Any idea how to fix this?

Edited by Barachiel

3 answers to this question

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Posted

Beta 7 doesn't have this issue.  It's been working fine with Fo4 for months.  This didn't start until I "upgraded" to Beta 8 update 3 so I could use it for SSE

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Posted

 In that case, I'm obviously woefully behind on my information on MO2. I thought I had remembered Le Presidente mentioning an issue along these lines and looking for someone with the skills to fix it but this was a while back.

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