Jump to content
  • 0
reddvilzz

Questions regarding ENB and Nvidia Inspector

Question

I've read a couple of comments and posts saying using Ambient Occlusion by forcing through Nvidia Inspector is possible and less performance hit than enb's while boris said in the enbdev forum clarifying Ambient Occlusion through third party software is performance intensive is it true?

 

I'm having 35 - 40 fps outside so I'm looking for anything that could help me increase the fps with Vividian ENB performance version.

I'm also a little confused on how overlapping features will affect the game. Ex: AF, AA in enb and third party software which one is performance intensive?

 

Also does SSAO means AO in enb?

Thank you.

Share this post


Link to post
Share on other sites

4 answers to this question

Recommended Posts

  • 0

I've seen no positive results by attempting to force AO via the drivers. In fact, most of the things your try to force has no or negative effects. The only thing I recommend using the driver version over others is AF.

 

As for ENB's AA and AF, they're fairly light on performance but not the best. The ENB AA will actually cause some fuzziness similar to FXAA. For AA, I recommend SMAA which has several presets to choose from.

 

SSAO is "screen space ambient occlusion" and is what ENB uses. Personally, with a GTX 750ti I would skip the AO in favor of better performance.

Share this post


Link to post
Share on other sites
  • 0

I've seen no positive results by attempting to force AO via the drivers. In fact, most of the things your try to force has no or negative effects. The only thing I recommend using the driver version over others is AF.

 

As for ENB's AA and AF, they're fairly light on performance but not the best. The ENB AA will actually cause some fuzziness similar to FXAA. For AA, I recommend SMAA which has several presets to choose from.

 

SSAO is "screen space ambient occlusion" and is what ENB uses. Personally, with a GTX 750ti I would skip the AO in favor of better performance.

So it is better to enable AF in driver then disable the one of Skyrim.ini/Skyrimprefs.ini? Not sure if ENB has it as well. Also the same as AA, if I enable SMAA then I can just disable ENB AA completely then?

I might have to test how's the performance on SMAA first.

 

I was planning on it but the game just looks so ugly without it and also it increase 4 - 5 fps top after I test it, that's even with reflection effect and detailed shadow off while without enb I can get 130fps if I disable frame limit. I was't sure what effects I should disable anymore but also not making the game looks so vanilla.

Edited by reddvilzz

Share this post


Link to post
Share on other sites
  • 0

The STEP Guide has you using AF via the drivers so you would turn it off in the INIs and in ENB. For AA, you can choose to use ENB AA or SMAA. If you SMAA, you can still use ENB AA for added quality or turn it off.

 

The first effect in ENB to disable that will cause the most performance impart is SSAO.

Share this post


Link to post
Share on other sites
  • 0

The STEP Guide has you using AF via the drivers so you would turn it off in the INIs and in ENB. For AA, you can choose to use ENB AA or SMAA. If you SMAA, you can still use ENB AA for added quality or turn it off.

 

The first effect in ENB to disable that will cause the most performance impart is SSAO.

okay thanks for the explanation @Tech appreciate it.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By ButchDiavolo
      Heyas,
      I use the STEP ENB (light) and which looks good and works well 99.9% of the time. But sometimes, when I move from an indoor cell into Skyrim, the graphics turn dark blue (during the day)  or black (at night). What I mean is, I can barely see the surroundings and lights are slightly more visible, but the screen is mostly a uniform blue or black color? This makes it impossible to see when you are going. Most of the time this is solved by going back indoors then back out. Yesterday however, I had to reload a save (not an autosave) to get it to turn normal again, losing progress.
      I haven't been able to reproduce this nor does it happen very often. I am just wondering if someone else is experiencing this and what could possibly be the cause? I know next to nothing about ENBs, so I am unable to troubleshoot this myself. I also forgot to take a screenshot of it. I will add one when/if it happens again.
    • By zsark
      What the title says, pic pretty much shows it all. Using Silent Horizons ENB.

      plugins.txt Load Order.txt
    • By zsark
      So I'm having this issue where ENB seams to break the "seamless" horizon provided by cathedral weathers. Doesn't seem to matter what ENB I use, no conflicts in Xedit however I have read on a few forums (STEP) that this issue seems to be present no matter what and the more detailed rendering offered by ENB can make this issue more noticeable. Also this definitely seems more prominent during dawn/dusk nor really visible during other times. I'm not sure if it's really a mod issue, or if it's just another one of those fugly bethesda seams that we all inevitably see. ENB doesn't seem to matter I always notice this on clear dawn/dusks. Any input or advice would be appreciated. (Issue is easier to see in game than in screenshots) Here's  a link to a post I made on LL with screenshots. https://www.loverslab.com/topic/182711-skyrim-se-enbs-and-sky-mesh-issue/#comment-3631259
       
      Load Order.txt plugins.txt
      Edited to remove formatting
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.