Gernash Posted October 28, 2016 Author Posted October 28, 2016 What I think the underlying cause isSettlement resources rebalancedWorkshoprearrangedBoth have creation and scrap recipes for overlapping items with the Scrap mod and I think this is might be causing the problem. I'll zap off an email and get an opinion from someone who knows more about this issue.
JUNKdeLUXE Posted October 28, 2016 Posted October 28, 2016 did you change "Take Cover" to be core now? 2.0.3 needs it as a master.. I'm only playing in 1st person view and it messed a little with my movements :)
Gernash Posted October 28, 2016 Author Posted October 28, 2016 I added the holotape setting in there. you can disable it from the menu in Misc GAME settings
Gernash Posted October 28, 2016 Author Posted October 28, 2016 https://dl.dropboxusercontent.com/u/73053307/test2.7z Further alterations to CONCORD This seems to fix the crashing issue for me with all worldspace mods+WOTC If someone else can fight around the train station (you should be able to see it properly with this patch) And see if it stabalizes it, if so I'll patch up the other entrences. I'm off for zzzzzzz
LordKee Posted October 28, 2016 Posted October 28, 2016 Right, 3-4h with 2.0.3c + the custom patches from the forum....and not a single crash. Went all the way through the subway to Cambridge (and promptly died when I stepped outside from a horde of ghouls...)Seems stable to me :) And all this on old save from 2.0.2 :) I did drop Search and destroy mod as I have Arbitration installed with picked options...seems good at the moment. My load order for reference: Reveal hidden contents # This file was automatically generated by Mod Organizer.Fallout4.esmDLCRobot.esmDLCworkshop01.esmDLCCoast.esmDLCworkshop02.esmDLCworkshop03.esmDLCNukaWorld.esmUnofficial Fallout 4 Patch.espArmorKeywords.esmZW's F4 Overhaul Master.esmNewCalibers.espLoads.esmArbitration - Resources.esmConcealedArmor.esmHomemaker.esmSnap'n Build.esmSettlement Resources Rebalanced.espHomemaker - Greenhouse and Bunker Disabler.espHomemaker - Streetlights Use Passive Power.espOCDecorator.espOCDecoratorDLC.espOCDispenser.espOCDecorator - No Experience.espSettleObjExpandPack.espCleanSettlement Greenhouse.espAES_Renovated Furniture.espAkaWaterWorld.espEvan_Modular Kitchen.espSMH.espCWSS Redux.espDogBed.espOctaviusSentibar_Labels.espAutoDoors.espOWR.espOWR_NWR.espOWR_CraftableDecor.espOWR_CraftableDecor_CW.espAD_DLC.espD.E.C.A.Y.espRaiderOverhaul.espGlowing Animals Emit Light.espSuperMutantOverhaul.espSynth Overhaul.espImmersiveVendors.espArmorsmith Extended.espArmormsith All DLCs Patch.espArmorsmith All DLCs Patch.espCrafting Workbench.espCrafting Workbenches - Ammo.espCrafting Workbenches - Removed Crafting Experience.espCraftable Armor Size.espCraftable Armor Size - Fix Material Requirements.espCrafting Workbenches - Faction and Quest Requirements.espAnS Wearable Backpacks and Pouches.espAnS Wearable Backpacks and Pouches - AWKCR.espAnS Wearable Backpacks and Pouches - Ballistic Weave.espAnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.espAnS Wearable Backpacks and Pouches - AWKCR Power Armor.espAnchorage Power Armor.espConsistent Power Armor Overhaul.espZW's F4 Overhaul - Power Armor.espZWPAO - Nuka World Patch.espZWPAO - MegaPatch.espLegendaryModification.espLegendaryModification2LM.espLegendaryModificationCSA.espLegendaryModificationGroknak.espLegendaryModificationMisc.espLegendaryModification - DLC Far Harbor.espLegendaryModification - DLC Far Harbor (2LM).espLegendaryModification - DLC Far Harbor (2LM Concealed).espConcealedArmor.espTracers - Light em up.esp3dscopes-framework.espCutWeaponModsRestored.espExtended weapon mods.espWeaponsmith Extended 2.espVaultTecAcceleratedFocusSystem.esp3dscopes-replacer-FarHarbor.esp3dscopes-replacer-NukaWorld.esp3dscopes-replacer.espCutWeaponModsRestored-Automatron.espCutWeaponModsRestored-FarHarbor.espCutWeaponModsRestored-NukaWorld.espCWMR-Patch-AWKCR.espCWMR-Patch-Extended weapon mods.espNewCalibers_extendedWeaponMods.esp3dscopes-replacer-ATS-CWMRPatch.espBetter Explosives - Normal.espBetter Explosives - Enhanced Grenades.espBetter Explosives - Far Harbor.espBetter Explosives - Grenade Frequency 30.espBetter Explosives - Perks redone - No Trajectory.espLoads of Ammo - Leveled Lists.espWeaponsmith - Super Mutant Redux Patch.espWeaponsmith - Armorsmith - Synth Overhaul Patch.espWeaponSmith Extended 2 - Survival Ammo Weight Patch.espRaider Overhaul - AE Patch.espVaultTecAcceleratedFocusSystem - NukaWorld.espVaultTecAcceleratedFocusSystem - FarHarbor.espReverb and Ambiance Overhaul.espVivid Weathers - FO4.espVivid Weathers - FO4 - Far Harbor.espVivid Weathers - Nuka World.espVivid Weathers - FO4 - Summer.espDarkerNights.espBetterNightVision.espDarkerNightsDetection.espPip-Boy Flashlight.espValdacilsItemSorting-00-ValsPicks-DLCVersion-VanillaWeight.espMojaveImports.espWastelandImports_Classic.espFunctionalDisplays.espFunctionalDisplays-AID-VIS.espFunctionalDisplays-Collectibles.espFunctionalDisplays-MISC-VIS.espFunctionalDisplays-Patch-DLC01-VIS.espFunctionalDisplays-Patch-DLC03-VIS.espQuickEnterFromStand.espQuickExitToStand.espShellRain.espLive Dismemberment - RegularNoHeadshots.espQuickTrade.espFAR.espLooksMenu.espLooksMenu Customization Compendium.espCBBE.espRealistic Death Physics - ALL DLC.espThe Eyes Of Beauty.esp3DNPC_FO4.espEveryonesBestFriend.espdD-Enhanced Blood Basic.espMove (Get Out the Way).espFO4Hotkeys.espAtomicRadio.espCompanion Fall Damage Immunity.espArbitration - Button Lowered Weapons.espBetterSettlers.espBetterSettlersMortalPack.espBetterSettlersFarHarborPatchMortal.espBetterSettlersCleanFacePack.espBetterSettlersNoLollygagging.espPoliceGlassesStandalone.espAzarPonytailHairstyles.espHoodless Scribe Hat.espEli_ArmourCollection.espEli_RuggedOutfits.espEli_Accessories.espEli_Apocalypse Attire.espEli_AlecusRogueHD.espEli_NukaStuff.espEli_TunnelSnakes.espEli_Steampunk Gunslinger.espEli_PrudyVaultJumpsuit.espEli_Gunslinger.espDX Adventurer Outfit.espDX Chem I Care Outfit.espDX Commonwealth Mini Dresses.espDX Commonwealth Shorts.espDX Vault Girl Shorts.espDX Courser X-92 Power Suit.esp1nivDX Courser X-92 Power Suit Male.espArmorsmith Deserter X.espArmorsmith Elianora.espBetterSettlersCCAPack1.1b.espK9TacticalHarness.espDogmeat's Backpack.espBinoculars.espSettleObjExpandPack-AutoDoorsPatch.espScavver's Toolbox.espFALLOUT4WT.espSuperMutantOverHaul-Armorsmith.espRealistic Guns and Bullets Overhaul.espArbitration - Better Combat AI.espArbitration - Compass Radar Reduction.espArbitration - Fall Damage Overhaul.espArbitration - Farther Grenade Detection.espArbitration - Molotov.espArbitration - No Condition Regeneration.espArbitration - Reduced Grenade Spam.espArbitration - Stealth Overhaul.espArbitration - Automatron AI.espBetterModDescriptions.espTakeCover.esphdreworkedprojectrevised.espSalvageBeacons.espSettlersRename.espVivid Waters.espWorkshopRearranged.espWorkshopRearranged_RenovatedFurniture_Patch.espWorkshopRearranged_AtomicRadio_Patch.espBetterModDescriptionsCAS.espBetterModDescriptionsAE.espNo Crafting and Settlement Experience.espFaster Terminal Displays (10x).espSurvivalOptions.espWOTC.espNo Combat Boundaries.espPlenty 'O' Interiors.espsubwayrunnernodynamic.espStumbleUponInteriors.espDWUK_LexingtonInteriors_BI_NC.espBTInteriors_Project.espInteriorsEnhanced-All-In-One.espDynamicInteriorFogRemoval.espDIFR - VIS Patch.espWET.espMODWiki - Overhaul - 203 Patch.espMODWiki - Armor - Patch.espMODWiki - Weapons - Patch.espMODWiki - INNR - Patch.espMODWiki - Ingestible - Patch.espWeight.espMODWiki - Damage Adjustment.espMODWiki - Leveled Items - Patch.espMODWiki - Power Armor - 203 ZW Patch.espMODWiki - Worldspace ALL - 203 Patch.esptest2.espScrap Everything - Core.espScrap Everything - Far Harbor.espScrap Everything - Nuka World.espMODWiki - ScrapEverything - Patch.esp 1
Gilgamesh2k5 Posted October 28, 2016 Posted October 28, 2016 (edited) Yo dont overdo it bro, get sleep. So do update to 2.0.3 I just have to install wasteland imports and update the core patch? For now? Edited October 28, 2016 by Gilgamesh2k5
JUNKdeLUXE Posted October 28, 2016 Posted October 28, 2016 2.0.2 "issues" it seems every raider and their mother is running around with frost crossbolts - no variation. The Diamond City Guards were using the Baseball Thrower-thingy..
LordKee Posted October 28, 2016 Posted October 28, 2016 On 10/28/2016 at 10:40 PM, JUNKdeLUXE said: 2.0.2 "issues" it seems every raider and their mother is running around with frost crossbolts - no variation. The Diamond City Guards were using the Baseball Thrower-thingy..Should be fixed in 2.0.3, in 2.0.2 raiders below level 10 or something like that got all those xbows. I'm now level 15 or so and not a problem anymore...
LordKee Posted October 28, 2016 Posted October 28, 2016 On 10/28/2016 at 10:08 PM, Gilgamesh2k5 said: Yo dont overdo it bro, get sleep. So do update to 2.0.3 I just have to install wasteland imports and update the core patch? For now?I went through the guide pretty carefully and noticed quite a few updates etc...lemme see if I can remember what I did new unofficial fallout 3 patch (beta)OCDecorator was updated a while backUnder Landscape Texture and LOD replacements, quite a few instructions to hide textures, and Vivid Fallout -Roads and Bridges was updated a while back. Some instructions were a bit cryptic (missing which folder etc but you should be able to figure it out. Sent a PM with a list to Gernash so it'll be fixed at some point :) )Misc Item Textures, also some hiding of filesWhite and Carbon power armor frame moved to this section (stuck it before Street Signs Retexture, but shouldn't matter as long as 4k HD textures - Power Armors is installed higher up on the listIf you went with modern weapons plugin, Weaponsmith had two new files, Weaponsmith Extended 2 Plugin v2.362 and Weaponsmith Bundled Assets Pack v2.4 v8 DEagle Correction (just merged those to the old installed mod)Cut Weapons Mods Restored v 2.8.1 (I had old version for some odd reason, without all the DLC supported)Wasteland Imports - new mod (both esps installed)Then I installed Scrap Everything (the manual download, extracted the DLC eps manually to the mods folder in Windows Explorer)From the forum downloaded and installed MODWiki - ScrapEverything - Patch, the MODWiki Concord test (test2.esp I believe), new MODWiki Core...Spent ages to sort the load order Hope I didn't forget anything... mind you, I don't use ENB nor that dynamic shadow boost thingie...:) 1
Gilgamesh2k5 Posted October 28, 2016 Posted October 28, 2016 (edited) Thank you LordKee!!! Appreciate the detailed answer. I didn't even realize he put out a scrap everything patch, I caught the concord patch..it must have been earlier than that.Everything running smoothly? Edited October 28, 2016 by Gilgamesh2k5
LordKee Posted October 28, 2016 Posted October 28, 2016 On 10/28/2016 at 11:45 PM, Gilgamesh2k5 said: Thank you LordKee!!! Appreciate the detailed answer. I didn't even realize he put out a scrap everything patch, I caught the concord patch..it must have been earlier than that.Everything running smoothly? Managed some 3-4h session without any crashes on old save so seems stable. Really good in fact....can't think of anything lacking :) Hopefully you get it up and running ok.
Gernash Posted October 29, 2016 Author Posted October 29, 2016 Thanks for the post LordKee, I was a bit broken last night.. Anyone run around concord to verify all the meshes not transparent/translucentWas the CTD gone or still happening?
Gernash Posted October 29, 2016 Author Posted October 29, 2016 On 10/28/2016 at 10:40 PM, JUNKdeLUXE said: 2.0.2 "issues" it seems every raider and their mother is running around with frost crossbolts - no variation. The Diamond City Guards were using the Baseball Thrower-thingy..Yes this was a leveled list issue in 2.0.2 I only updated it in the modern weapon section.I have a note and will update to the core/RealismI'll extend the Test 2 patch to include any other Mesh overlaps (I'm asuming it's the Lexington area that is CTDing as well?
Gernash Posted October 29, 2016 Author Posted October 29, 2016 Additional Changes to combined meshes.LexingtonExit03DiamondCityExtCambridgePointExtUniverisityPointExtBostenAirportExitUnnamed 0000E015 and 000DABC (two coastal areas)https://dl.dropboxusercontent.com/u/73053307/test2v2.7z Just Concordhttps://dl.dropboxusercontent.com/u/73053307/test2v1.7zAre you all excited.....https://github.com/TanninOne/modorganizer/issues/998#issuecomment-256977321
Gilgamesh2k5 Posted October 29, 2016 Posted October 29, 2016 I am about to play right now..I will **** around in concord and check it out
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