Verenios Posted October 1, 2016 Posted October 1, 2016 So far so good 10+ Hours no crashes and no FPS dips that is with your Core and Textures from the Archive as well as mine, Had to twink around in FO4Edit though for some of my mods but not yours but anyways yeah changed my mind on Better Locational Damage seems your Weapon Mods are just fine and perfect, Better Explosives i still have though, But i learnt hard haha playing Survival with your mods and mine and have War of the Commonwealth and lets say was interesting leaving Vault 111 to be greeted to 6 Radroaches, 6 Mole Rats which i might add had mines strapped to them, Then 6 Feral Ghouls then before i hit Sanctuary Hills a Glowing One then 4 Super Mutants which with your mod 2 shot me haha, Was fun but my fault since i forgot to tinker with the spawn settings before leaving Vault 111 and getting the Pip-Boy since the Spawn settings were set to 1000!!
Gernash Posted October 1, 2016 Author Posted October 1, 2016 (edited) HAHA wellllll to be expected. I'm just making fomod for new patch will stream line weapon bench and descriptions etc Added scopes ZOMG fun and some mod removals just doing now. edit: And add all the new content to VIS so it's sorted Edited October 1, 2016 by Gernash
Verenios Posted October 1, 2016 Posted October 1, 2016 Sweet, Well i am making a fresh install so will download your new updates and see whats up. Have a Lara Croft lookalike character and had to Download Unique Player haha cause i was like "Oh hell no!!!" All these females walking around with my Lara Body i spent 4hrs making....
Gernash Posted October 1, 2016 Author Posted October 1, 2016 I havent playes with Unique Player, looked at it but they was some rumbling about they were waiting on something to make it seamless.... dunno
Verenios Posted October 1, 2016 Posted October 1, 2016 Yeah lots of people don't get you have to place your Meshes and Textures in the Unique Player Folder Like Body / Hand Mesh, Body / Hand Texture and yeah works fine cause with Unique Player it's like Meshes/actors/character/PlayerCharacterAssets and for Textures it's Textures/actors/character/PlayerHumanFemale or PlayerHumanMale so when people install the usually get Purple people or CTD's haha.
Verenios Posted October 1, 2016 Posted October 1, 2016 Oh also since you have Armorsmith Extended have you checked out Weaponsmith Extended?? Might be okay but requires some mods that you removed into the Archives which is...- Loads of Ammo - Switchable Ammunition Types- New Calibers- See-Through Combat Scopes - 4x Magnification Then there was a Patch for New Calibers for VIS here.
Gernash Posted October 1, 2016 Author Posted October 1, 2016 https://wiki.step-project.com/User:Gernash/MODWiki#Weapons Plugins "NEW" flare addons for plugins (to assist with ongoing work with a mod section....) does it make logical sence when looking at this section?
Verenios Posted October 1, 2016 Posted October 1, 2016 Yeah that is awesome each day i would look and scroll all the way down looking at each mod wondering "Hmm what has he added" with the "New" it makes it much easier. Oh awesome see you placed Scopes in.
Verenios Posted October 1, 2016 Posted October 1, 2016 Oh i also presume and double checking in the Weapons section you placed "NOTE: Only one Plugin can be used per section" i presume you either choose Pack 1 or Pack 2 and not both so since i choose Pack 2 then don't install WBO?
Gernash Posted October 1, 2016 Author Posted October 1, 2016 (edited) yeaWBO is the Pack I overhaulRGBO is the Pack II overhaul i was playing with overhauls and found RGBO was similar (A bit more deadly!) and had more DLC content.So I'm leaning towards that, hence the amount of active changes with that setup Edited October 1, 2016 by Gernash
Gernash Posted October 1, 2016 Author Posted October 1, 2016 (edited) https://wiki.step-project.com/User:Gernash/MODWiki#Updated_ICONLIBS2_for_DEF_UI yeay colored icons https://wiki.step-project.com/User:Gernash/Plugin_Weapons#Scope_Addon_for_Weapon_Plugin_Pack_II Scope addon for Weapon Plugin Pack II https://www.nexusmods.com/fallout4/mods/17371? Modwiki CORE V1.0.1 fomod installer now has Plugins and addon's included for simpler patch updating.(Hundreds of edits but you probably wont "notice" what they are......)Bugger Missed oneCough... Nothing to see here.... now the new Modwiki CORE V1.0.2 fomod installer......... Edited October 1, 2016 by Gernash
Verenios Posted October 1, 2016 Posted October 1, 2016 For Armorsmith Extended you placed... CORE Armorsmith Extended - 3.2 - by Gambit77 Files to download : MAIN FILES - Armorsmith Automatron DLC v3.2 ADDITIONAL - Armorsmith All DLCs Patch v3.2 Description : Crafting Armor Additional Installation : you need to right click mod and open in explorer make a copy of Armorsith All DLCs Patch.esp and rename the copy to Armorsmith All DLCs Patch.esp so you have 2 files and both need to be activated as some moders use the typo and some use the corrected esp. Main Files i presume you mean Armorsmith Extended v3.2 since All DLCs covers Automatron as well.
rhodsey Posted October 1, 2016 Posted October 1, 2016 Morning both. Just got up and yeah can see you've been busy :) I've got folks visiting this morning but will follow through the changes this afternoon and see how it goes and if I still get CTD on armor workbench etc. Also means I can wait for anymore changes. I'll check in before I start to see if you're ready for me to test or not.
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