I'm getting several different bugs involving character models, and a bug with the high value targets trait from more traits. As I progress through the game, more characters have bugged/mismatched bodies. Characters from early in my save file are generally normal (I included an image of sunny smiles for a picture of what I consider "normal"), but by the time I reached Primm, several character have developed strange mismatches, and a few female characters have "bendy" arms.
When taking the high value targets trait, the assassins that come after me are wearing security armour, the helmet of which is oriented 90 degrees to the side.
I'm not really sure what to do here, I've checked my ini files in MO and in default locations, and all of them have bLoadFaceGenHeadEGTFiles = 1 under [General]. I also made sure archive invalidation is checked in profiles.
Question
Thiero
I'm getting several different bugs involving character models, and a bug with the high value targets trait from more traits. As I progress through the game, more characters have bugged/mismatched bodies. Characters from early in my save file are generally normal (I included an image of sunny smiles for a picture of what I consider "normal"), but by the time I reached Primm, several character have developed strange mismatches, and a few female characters have "bendy" arms.
When taking the high value targets trait, the assassins that come after me are wearing security armour, the helmet of which is oriented 90 degrees to the side.
I'm not really sure what to do here, I've checked my ini files in MO and in default locations, and all of them have bLoadFaceGenHeadEGTFiles = 1 under [General]. I also made sure archive invalidation is checked in profiles.
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