berndaroy Posted February 10, 2018 Posted February 10, 2018 Lonestar hi! Make sure your skyrim i.n.i grass settings match those of bethINI and on the prerequisite page. Personally not encountered this, but looking on google people who have experienced this its either faulty meshes or wrong i.n.i settings, and possibly reducing the grass count. hope helps 1
TheLoneStar19 Posted February 10, 2018 Posted February 10, 2018 Lonestar hi! Make sure your skyrim i.n.i grass settings match those of bethINI and on the prerequisite page. Personally not encountered this, but looking on google people who have experienced this its either faulty meshes or wrong i.n.i settings, and possibly reducing the grass count. hope helpsThanks for the help! But sadly this didn't work :/, It's really strange because if I save outside the city then turn off the game then relaunch it, it will be gone. but If I'm in the city then leave it the floating grass will be their until I save and restart the game, I've also noticed that the floating grass appears everywhere besides Markarth, I'm starting to think that entering a Cell then leaving it to Skyrims cell it messes up the grass for some reason, It's quite strange.
godescalcus Posted February 10, 2018 Posted February 10, 2018 Hey guys, wanted to ask about the Heads-Up Display merge. Lexy told me recently that one should be careful about merging mods with dlls. But Equipment HUD has a dll and is in the merge, so why isn't AZMoreHud also in?
TheLoneStar19 Posted February 11, 2018 Posted February 11, 2018 Thanks for the help! But sadly this didn't work :/, It's really strange because if I save outside the city then turn off the game then relaunch it, it will be gone. but If I'm in the city then leave it the floating grass will be their until I save and restart the game, I've also noticed that the floating grass appears everywhere besides Markarth, I'm starting to think that entering a Cell then leaving it to Skyrims cell it messes up the grass for some reason, It's quite strange.It seems to me the mod that's causing this is Unique Grasses and Groundcovers - Nature and Landscape Enhancement. I saw one other person in the comments talk about the problem that sounds very similar to main but nobody brought up why.
bekcicandrej Posted February 11, 2018 Posted February 11, 2018 It seems to me the mod that's causing this is Unique Grasses and Groundcovers - Nature and Landscape Enhancement. I saw one other person in the comments talk about the problem that sounds very similar to main but nobody brought up why.I had this issue when i put buseharddiskcache=1 into Skyrim ini. To me it doesn't seem like mod as then it would always do that. I would try using Load CTD fix (it makes the game use only one thread on loading screens) 1
TheLoneStar19 Posted February 11, 2018 Posted February 11, 2018 I had this issue when i put buseharddiskcache=1 into Skyrim ini. To me it doesn't seem like mod as then it would always do that. I would try using Load CTD fix (it makes the game use only one thread on loading screens)Sadly this didn't help either :c Thank you for trying though
InstantKor Posted February 12, 2018 Posted February 12, 2018 Is anyone else a user of horses? I have been through so many horses its getting annoying. See horses in my game do not behave to the confidence and aggression I set them too. What I have them set to is Cowardly and then Frenzied so horses would hopefully rune away from combat and STAY OUT THE WAY of my fireballs lol. But no all the horses do is stand in the same spot that I dismounted them while they just stay there and take damage as wolves or whatever attack them and then my fire balls aoe damage end of hitting the horses as well thus killing them..... and I just dont know whjat to do anymore.
berndaroy Posted February 12, 2018 Posted February 12, 2018 InstantKor hi! Personally not a fan of horses....preferred method of travel..Levitation(hankering back to Morrowind days) and have a mod added to do that. View from above is ALWAYS exhilarating and yes NOT LORE friendly, but hey ho its my game lol. And yes, why i don't use followers..always getting in the way. A summoned Daedra lord is always preferred, if required, and should they get in the way...well no loss. Your only option then is good old leg work and leave horses in stable...OR FLY
InstantKor Posted February 12, 2018 Posted February 12, 2018 Or rip out Immersive Horses in favor of Convenient Horses but Im not about to tamper a mod list of a current character.
ShawnimusMaximus Posted February 15, 2018 Posted February 15, 2018 Has anyone tried using Alternate Actors with this setup? I REALLY miss being able to edit npcs in game after coming back from Fallout 4, and it looks like this mod can make that happen. However, I'm assuming it's pretty script heavy so I'm a bit cautious...
AstyanGaming Posted February 19, 2018 Posted February 19, 2018 Hello everyone ! I am starting to follow the guide to make my Skyrim great again ! =) But i have a little problem, when i try to test my game (to see if everything alright), i create a new character (with LAL on) and at the second i click on the bed to leave the room, my game crash... same thing happens in Helgen before, when i try to enter the dungeon with Hadvar after the (boring) introduction with Alduin... Anyone can help me with that ?
DarkladyLexy Posted February 20, 2018 Posted February 20, 2018 Hello everyone ! I am starting to follow the guide to make my Skyrim great again ! =) But i have a little problem, when i try to test my game (to see if everything alright), i create a new character (with LAL on) and at the second i click on the bed to leave the room, my game crash... same thing happens in Helgen before, when i try to enter the dungeon with Hadvar after the (boring) introduction with Alduin... Anyone can help me with that ?how far along are you with the guide?
InstantKor Posted February 20, 2018 Posted February 20, 2018 Question for you all, I completed retrieving the Horn of Jurgen Windcaller for the greybeards and the horn was actually in Ustengrav on the pedestal instead of the note. No clue what mod is responsible for that and now Im unsure how to progress further with the mainquest.
DarkladyLexy Posted February 20, 2018 Posted February 20, 2018 Question for you all, I completed retrieving the Horn of Jurgen Windcaller for the greybeards and the horn was actually in Ustengrav on the pedestal instead of the note. No clue what mod is responsible for that and now Im unsure how to progress further with the mainquest.That is intentional due to not so fast main quest in a few days time you will get a note to go and meet Delphine in Riverwood and the main quest will continue. You can adjust how long it take before you get the note using the MCM.
AstyanGaming Posted February 20, 2018 Posted February 20, 2018 Hello DarkLady, I Think i'm not so far, I just passed the Legacy of the Dragonborn in the main guide.
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