Kelmych Posted September 13, 2017 Posted September 13, 2017 Monobloc hi! that's good to know. Ya I'll stick with the basic version..it was merely curiosity on my part as the original SRLE used it but was dropped due to compatibility with LOTD. I'm trying the cities and Etac from regs, i had a number of the cities mentioned with others(better docks etc ..as helped by PaulRoot last year) with minor problems in my last play through, but trying Etac (parts of..minus Arthmoors villages ) with this new build. Will see if there is issues when finished building Let us know how this works out, particularly if there are any problems. I didn't see any when testing these for REGS, but I don't have as many LOTD mods as those using the full or nearly full LOTD guide. I expect that any Arthmoor villages at locations that the REGS subset of ETaC doesn't affect like Darkwater Crossing can also be added; there hasn't been time to test these yet.
Darth_mathias Posted September 13, 2017 Author Posted September 13, 2017 This dark lady lexy is busted, Idk why the skin is so dark, it looks like mature skin however, i didn't replace the ordinary women meshes or textures and they do point to the proper textures. i have lot of other neckseams.Neck seams are usually caused by a head body texture mismatch.So question do you have issues with only females or are males affected as well? and are are these neck seam issue only from The Ordinary women Or do you have issue with the ones from Bijin also?
Gutmaw Posted September 13, 2017 Posted September 13, 2017 (edited) Neck seams are usually caused by a head body texture mismatch.So question do you have issues with only females or are males affected as well? and are are these neck seam issue only from The Ordinary women Or do you have issue with the ones from Bijin also?I'm seeing same issue...females onlyBijin, Tocatta, Sofia are fineCarlotta and Ulda (who are part of Ordinary Women), for example, have dark brown faces, many shades darker than bodyI'd help troubleshoot but I know nothing about facegen stuff Edited September 13, 2017 by Gutmaw
reddvilzz Posted September 14, 2017 Posted September 14, 2017 no idea My aMidianBorn doesn't have that setup either does the helmet in question have a formID? that we can look up in xEdit that will help to narrow down at least what mod last affects it?It is coming from amb_contentAddon.esp which I can't figure out until now. I've looked at amidianborn content addon zip file and there are also no such thing. Sent from my Nexus 5 using Tapatalk
Monobloc Posted September 14, 2017 Posted September 14, 2017 Neck seams are usually caused by a head body texture mismatch.So question do you have issues with only females or are males affected as well? and are are these neck seam issue only from The Ordinary women Or do you have issue with the ones from Bijin also?Some of both + bijin neck seam on male : That nord apprentice mage from the collegeOn females including bijin : small color mismatch on aela, camilla, carlotta, birna, and more.
dekjo Posted September 14, 2017 Posted September 14, 2017 I use most but not all of LOTD so I'm not sure how much of REGS can be added to a full LOTD build without adding too much VRAM or script loading. If there are questions about adding particular mods in the REGS guide I can try to help. The REGS guide mentions some of the main potential issues that I am aware of, but without some reports from users who are trying this it is hard to provide additional specific guidance. I had some FPS problems with my game with the previous graphics card being used, but with the newer graphics card installed recently there haven't been many such problems. i don't think this is primarily due to the REGS mods; the LOTD mods being used certainly had a large effect on the FPS rate.Thanks for the info and willingness to help. I haven't finished my latest LoTD install and haven't looked terribly close at all the REGS mods and how they might conflict with the current LoTD load order, but after seeing REGS mentioned a few times in this forum, I thought I'd check it out and the one mod from REGS that is the biggest temptation is JK's Cities Lite. If I could just add that, it would be very satisfying. But I'll finish this install and play around a bit just to see if it doesn't crash after a few hours of play. Then I'll create a another MO profile and start adding some REGS mods one by one to see how they impact performance or show conflicts in xEdit. I'm hoping a 1070 card can handle a few extra bits and pieces alright, but if it can't, that won't be the end of the world. A playthrough with SR: LoTD has plenty enough to offer already.
Monobloc Posted September 14, 2017 Posted September 14, 2017 (edited) I'll tell u more once I play truly the game, I installed ETAC + dawn lite and jk lite and a few small mods. Except some little floating lanterns, and delayed behavior i've yet to see an issue, but I Just started playing so I didn't visit everything. I'm playing on windows 7 with 8 Gb Vram so it's not an issue for me. just got low fps on heavy loaded areas but that was to be expected(with populated skyrim hell edition lol) Edited September 14, 2017 by Monobloc
Kelmych Posted September 14, 2017 Posted September 14, 2017 I have a few floating lanterns also; if I ever get any good at using the Creation Kit I'll try to fix this.
Monobloc Posted September 14, 2017 Posted September 14, 2017 (edited) Checked everything, that seam is normal I guess. The meshes link to the proper mod's own textures however ordinary women has very dark bodies similar to mature skin and the faces far more clear.same for bijin. It's less noticeable on the mod screenshots tho, welp can't help it. Edited September 14, 2017 by Monobloc
DarkladyLexy Posted September 14, 2017 Posted September 14, 2017 the a console command that is said to fix neck seams never tried it but worth a go the the ordinary women page for details. if fails you might need ti regeneration you facegen via the CK. Load NPC Retexture merge in the CK once loaded hit F4 that should regenerate facegen data. quit the CK the data should be found in the Overwrite folder. I will double check my own game after I get 40 winks.
bmccarti Posted September 14, 2017 Posted September 14, 2017 he is not covered by the CR only the merge so i guess it load order of textures and meshes. i believe he is coming from Inhabitants of Skyrim - NPC Overhaul.If it helps the FormID is 00013475. with that I am out of here time to head to my brightly lit Lab and do exciting sciencey stuff (we that is the technical term)So I have found that a separate weapons merge I did with some new weapons I added is overwriting the NPC Retextures Merge textures and meshes, causing the skin discrepancy. Can I place weapons mods/merges above the npc retextures merge on the left pane of mod organizer or do they need to remain below them for some reason? Thanks,bmccarti
Darth_mathias Posted September 14, 2017 Author Posted September 14, 2017 So I have found that a separate weapons merge I did with some new weapons I added is overwriting the NPC Retextures Merge textures and meshes, causing the skin discrepancy. Can I place weapons mods/merges above the npc retextures merge on the left pane of mod organizer or do they need to remain below them for some reason? Thanks,bmccartimmmmm curious to know why would a weapons mod be overwriting an NPC skin textures?Anyway yes that would be the easiest method the other one would be to remove the conflicting texture and meshes from your weapons merge. I uh.. watwhat did you do she is well and truly boinked. suggest re-installation of said mod. and by the way Lexy is wrong to generate Facegen data you need to locate said NPC in the CK then hit CTRL+F4.
Monobloc Posted September 14, 2017 Posted September 14, 2017 she looks like that in the CK and in game like the other picture. Meh xD
Darth_mathias Posted September 14, 2017 Author Posted September 14, 2017 (edited) she looks like that in the CK and in game like the other picture. Meh xDWell you could try removing any conflicting textures and meshes from other Mods for said NPC so that only the one you want to win is there and any others are not. What we might have to do it only install required textures and meshes from each of the NPC retexture mods so there are no overwrite in the left pane but that would require a bit of work to sort out. Edited September 14, 2017 by Darth_mathias
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