Darth_mathias Posted July 31, 2016 Author Posted July 31, 2016 Just out of curiosity, why do you use interesting NPC's version v.2 instead of v3.10 or v3.20but it does say version 3.2 for interesting NPCs
Skadi Posted July 31, 2016 Posted July 31, 2016 (edited) Thought I'd mess about with Real Roads since I read about the SMIM change. I think Real Roads looks great with Noble Skyrim. Regular- no Real Roads, parallax on Real roads, No parallax Normal - No Real Roads, Parallax on Real Roads, Parallax off This is by no means extensive, but I really like it and it's going in my game since I'm tired of terrain parallax issues anyway (like the streaking in the bottom center of image one.) Edited July 31, 2016 by Skadi
EnaiSiaion Posted July 31, 2016 Posted July 31, 2016 Well we were suffering from the attack speed bug but I believe I have sorted by using the attack speed fix in Vigor's MCM. I have noticed not sure this really need doing that the Keywords from disparity are not forwarded into your patch. Also again not sure but disparity racial abilities aren't forwarded into your patch either but this could the source of the attack speed bug. This you also you may not want to do but there an issue with disparity and enhanced camera when in 1st person and wearing a face masks from i think organized bandits in Skyrim the face mask covers the screen the is fixed by remove slot 44. I have sorted this in my CR do not strictly needed on your end. edit if it helps you can find what i did in my CR here: https://wiki.step-project.com/User:Paul666root/Subguide_CR_SRLE_LOTD#ActivatorFixed in the latest patch update. this is great. You should work for Bethesda and make these games work properly from the beginning ::Brawl fix updated to 1.04, I missed a script.
Smokingjoe1982 Posted July 31, 2016 Posted July 31, 2016 (edited) Does anybody else get bad frame loss in Solitude? I drop down to 10 fps, usually hover around 30-40. I do understand every PC is different, but was curious if I was the only one. Thinking of reinstalling the textures to a lower resolution in hopes that will fix it. Turning off the ENB had no effect. Edited July 31, 2016 by Smokingjoe1982
Razorsedge877 Posted July 31, 2016 Posted July 31, 2016 Because somebody can't type and somebody else can't proof read...Hmm did I miss something popping out at me? I'm not sure if that was a cut on me..
reddvilzz Posted July 31, 2016 Posted July 31, 2016 (edited) This is by no means extensive, but I really like it and it's going in my game since I'm tired of terrain parallax issues anyway (like the streaking in the bottom center of image one.)Do you by any chance have FixParallaxTerrain=true in the enblocal.ini? It does fix those problem for me by setting it to false and only enable the FixParallaxBug s=true is enough. Edited July 31, 2016 by reddvilzz
jdsmith2816 Posted July 31, 2016 Posted July 31, 2016 Thought I'd mess about with Real Roads since I read about the SMIM change. I think Real Roads looks great with Noble Skyrim. Regular- no Real Roads, parallax on Real roads, No parallax Normal - No Real Roads, Parallax on Real Roads, Parallax off This is by no means extensive, but I really like it and it's going in my game since I'm tired of terrain parallax issues anyway (like the streaking in the bottom center of image one.)Check your snowy roads with real roads. IIRC for real roads to look right in snow you need to install Real Roads and then overwrite with Quality Snow HD 4K I forget if SRLE uses quality snow or not...
Skadi Posted July 31, 2016 Posted July 31, 2016 Do you by any chance have FixParallaxTerrain=true in the enblocal.ini? It does fix those problem for me by setting it to false and only enable the FixParallaxBug s=true is enough.That fixes the problem by turning terrain parallax off. :)
Razorsedge877 Posted July 31, 2016 Posted July 31, 2016 (edited) but it does say version 3.2 for interesting NPCsAhh I see. I just had a really braindead moment. In the update section I was taking the 3.20 as a 20 and not 3.2. Sorry for that Edited July 31, 2016 by Razorsedge877
InstantKor Posted July 31, 2016 Posted July 31, 2016 Has anyone here ever tried out Violent Alduin or World Eater Beater? Which did you like more if you have?
Skadi Posted July 31, 2016 Posted July 31, 2016 (edited) Check your snowy roads with real roads. IIRC for real roads to look right in snow you need to install Real Roads and then overwrite with Quality Snow HD 4K I forget if SRLE uses quality snow or not...Quality Snow HD isn't in SRLE. I took comparison shots of snowy roads. Same as before: Pic 1 is w/ parallax, Pic 2 is no parallax and Real Roads. Edited July 31, 2016 by Skadi
jdsmith2816 Posted July 31, 2016 Posted July 31, 2016 Quality Snow HD isn't in SRLE. I took comparison shots of snowy roads. Same as before: Pic 1 is w/ parallax, Pic 2 is no parallax and Real Roads. There was an issue at one point where the snow roads were really dark and blocky without overwriting with the snow texture. Glad it got fixed!
InstantKor Posted July 31, 2016 Posted July 31, 2016 Has anyone here ever tried out Violent Alduin or World Eater Beater? Which did you like more if you have?OMG I just found the most wonderful of things, this patch makes Elemental dragons work correctly with Deadly Dragons and has compatibility options for both of the mods listed above to all work together at once. Mercy is for the Weak - (deadly dragons and elemental dragons patch)
EnaiSiaion Posted July 31, 2016 Posted July 31, 2016 Massive bug found in Wildcat pre-2.10, causing multiple injuries upon exceeding a threshold and doubling stamina costs. Clean save is necessary. This explains why people preferred Vigor injuries. Would sure be nice if, out of >25,000 users, more than 1 user reported injuries not working as described or more than 3 reported the stamina thing until today. I never realised the issue because the double injuries was reported only once, so I dismissed it as user error because surely more than one user would report such a huge bug, right? Nope. -grrrrrrrrrrrrrrrrrrrrrrrrrrrr-
baronaatista Posted July 31, 2016 Posted July 31, 2016 I just prefer a more consequential injuries system, which is why I like Vigor, and haven't used Wildcats, thereby not noticed.
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