Bircangelo Posted June 12, 2016 Posted June 12, 2016 Hello everyone. My question today is about texture optimization for Helgen Reborn.It there a reason for it to be not included in the guide?And if all is fine and i can do it , should i do it the same way as Falskaar in SRLE guide?Or any other mods thats mentioned in https://wiki.step-project.com/Guide:DDSopt/Skyrim
Kelmych Posted June 12, 2016 Posted June 12, 2016 It is useful to do but I don't think it is critical. The usefulness depends in part on whether you want to get some VRAM reduction by reducing some of the texture sizes, particularly the normal maps for exterior textures. The procedure can be the one in the SR:LE guide or the one in the DDSopt Quick Start guide; the Quick Start procedure allows more selectivity in selecting which texture types are reduced in size or use a different format but it involves more steps.
Bircangelo Posted June 12, 2016 Author Posted June 12, 2016 (edited) Hmm thanks for the reply Kelmych! Do you have any suggestion for a balanced resoulution limit?For both performance and quality.I mean i like quality just like everyone but as an example : using 4k textures in 1920x1080 resoulution being useless. Well i was thinking that i would optimize mods that cover BIG places like falskaar.Hmm since helgen is not that big...hmm i don't know lol.Do you also have a suggestion for which popular BIG mods that would be beneficial to optimize?Wyrmstooth for example? Edited June 12, 2016 by Bircangelo
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