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STEP Compilation Core Patch Requirements
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Question
Ukerin
I am running a heavily stripped hybrid STEP Core setup that pretty much cuts out most of the "HD" mods or mods that only add aesthetic improvements (e.g. the entire clutter section). I am still wanting the bug fixes and the gameplay/character enhancements. I am wanting (or needing to know if necessary for) it to register as Core Eligible when installing for the Core Patch to be properly installed. If I just manually take the STEP Core Patch.esp out of the zip and load it, there are no missing masters but the installer still says it isn't eligible for Core.
My question is: What mods are required for the STEP Compilation installer to register as being STEP Core Eligible?
I found on the STEP Compilation page a list of the esp files required for the patch, but it doesn't say which mods make the installer eligible (and just those mods are not enough).
For reference, here is my current mod list:
Realvision ENB
2.D: everything except CCO
2.E: Core, iHud and Spinning Emblem
2.F: UHD Fire, Skyfalls w/ FS+WT
2.G: Farmhouse Chimneys w/ FS+WT+LAL+CRF+MaS, Lanterns of Skyrim, Realistic Water Two w/ FS+WT
2.H: Beter Beast Races, Better Freckles, Brows, Cover Khajiits, Female Vampires, ICAIO, Better Males
2.I: Book of Silence, Crossbow Bolts, Elemental Staves
2.J: Core, Dual Wield, EBT, Lightning, Enhanced Camera, Wonders of Weather
2.K: nothing
2.L: everything except IHSS
2.M: Core except Clams and Non-ess Children; added Dual Wield, Thieves Guild, Wet and Cold
2.N: Core Patch, Bashed, BSW, FNIS
5 answers to this question
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