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CrashGordon94

Freeze/crash/ILS on loading save? (STEP Core)

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I just recently completed a baseline STEP Core install following the guide as much as I could (skipped the mods that it said I could skip with ENBoost since it made me get that). It was working fine but I recently saved in Riverwood after talking to Sven and getting all his talk options out and now I can seem to load it. I'll freeze or it'll start loading fine with the music kicking in and everything but just not stop loading, one it just crashed to desktop.

 

I tried disabling the DynDOLOD stuff but when I started it up and went to load my file it said that it was depending on content that's no longer available, that sounded too dangerous to accept so I quit out and turned it back on.

 

Also tried loading my last save before that (an autosave just after leaving the starting cave), but it froze both times.

 

Current LOOT order, I think:

 

 

 0  0 Skyrim.esm
 1  1 Update.esm
 2  2 Dawnguard.esm
 3  3 HearthFires.esm
 4  4 Dragonborn.esm
 5  5 Unofficial Skyrim Legendary Edition Patch.esp
 6  6 Skyrim Project Optimization - Full Version.esm
      HighResTexturePack01.esp
      HighResTexturePack02.esp
      HighResTexturePack03.esp
      Unofficial High Resolution Patch.esp
 7  7 Cutting Room Floor.esp
      STEP DLC Optimized Textures - Standard.esp
      STEP Vanilla Optimized Textures - Standard.esp
 8  8 Appropriately Attired Jarls Redux.esp
      Brawl Bugs CE.esp
 9  9 Immersive Citizens - AI Overhaul.esp
10  a Guard Dialogue Overhaul.esp
11  b Weapons & Armor Fixes_Remade.esp
12  c Weapons & Armor_TrueOrcish&DaedricWeapons.esp
13  d Clothing & Clutter Fixes.esp
14  e SPTConsistentOlderPeople.esp
15  f Dead Body Collision.esp
16 10 Invisibility Eyes Fix.esp
17 11 NARC.esp
18 12 Paralyze.esp
      Weapons & Armor_TrueWeaponsLvlLists.esp
19 13 RaceMenu.esp
20 14 RaceMenuPlugin.esp
21 15 SkyUI.esp
22 16 TradeBarter.esp
23 17 ViewableFactionRanksBothDLC.esp
24 18 SkyFalls + SkyMills + DG + DB.esp
25 19 Point The Way.esp
26 1a SMIM-Merged-All.esp
27 1b SFO - Dragonborn.esp
28 1c SkyrimImprovedPuddles-DG-HF-DB.esp
29 1d FarmhouseChimneys.esp
30 1e Skyrim Flora Overhaul.esp
31 1f ExplosiveBoltsVisualized.esp
32 20 PilgrimsDelight.esp
33 21 The Paarthurnax Dilemma.esp
34 22 EmbersHD.esp
35 23 Beards.esp
36 24 Brows.esp
37 25 ORM-Arvak.esp
38 26 aMidianBorn_ContentAddon.esp
39 27 imp_helm_legend.esp
40 28 Elemental Staves.esp
      GQJ_DG_vampireamuletfix.esp
41 29 Mage Outfit Texture Overhaul.esp
42 2a DawnguardRuneWeaponsFXSReplacer.esp
43 2b Soul Gems Differ.esp
      BWS.esp
44 2c DragonShoutVoice.esp
45 2d IHSS.esp
46 2e Improved Combat Sounds v2.2.esp
47 2f ADS.esp
48 30 Auto Unequip Ammo.esp
49 31 Better Stealth AI for Followers.esp
50 32 ClamsDropPearls.esp
51 33 Nausicaa's Tweaker.esp
52 34 Gildergreen Regrown.esp
53 35 NonEssentialChildren.esp
      Traps Make Noise.esp
54 36 WM Trap Fixes.esp
55 37 Moss Rocks - Legendary.esp
56 38 RelightingSkyrim_Legendary.esp
57 39 RealisticWaterTwo.esp
58 3a RealisticWaterTwo - Legendary.esp
59 3b AOS.esp
60 3c ELE_Legendary_Lite.esp
61 3d STEP Core Patch.esp
62 3e Bashed Patch, 0.esp
63 3f DesyncBirdsOfPrey.esp
64 40 SolitudeExterior.esp
65 41 WhiterunExterior.esp
66 42 DynDOLOD.esp

Trying to sort DOES actually offer changes but I was too concerned to accept because of the Bashed Patch and all.
 
If any more info is needed, I'll give it, I just don't know what's needed.

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Updating in new post since I still can't find the edit button on the original post.

 

I managed to load my save by starting a new game and loading from the pause menu in there. Still, I'd rather not sit through the carriage ride every time so if anyone can help, it'd be greatly appreciated.

Edited by CrashGordon94

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First, allow LOOT to sort your load order and accept any changes. Next, rebuild your Bashed Patch. Last, post the contents of your enblocal.ini file within spoiler tags:

[spoiler]
Content content content
[/spoiler]

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Sorry for the delay in responding.

I did the following to rebuild the patch:

1) Opened LOOT (This time it just said "Error" with no description but worked fine afterwards) and accepted the sort changes.

2) Opened Wrye Bash.

3) Followed the steps on the wiki starting from 2 (presumed that since I've built it already I didn't need to re-enable the disabled stuff).

4) Dragged the "Docs" folder from Overwrite to "STEP Core Bashed Patch" (what I called it in the left pane), choosing to Move and Replace.

5) Ran LOOT again just to be safe, it said it made no changes.

6) Booted the game to test, trying to load the file gave me the "this save relies on content that's no longer present" message and choosing "Yes" from there lead to the same problem.

 

My enblocal.ini:

 

 

[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=other_d3d9.dll
 
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=true
UseDefferedRendering=false
IgnoreCreationKit=true
 
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
 
[MEMORY]
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=128
VideoMemorySizeMb=2144
EnableCompression=false
AutodetectVideoMemorySize=false
 
[THREADS]
DataSyncMode=0
PriorityMode=0
EnableUnsafeFixes=false
 
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
 
[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false
 
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0
 
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=10.0
 
[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num /       106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
//B
KeyBruteForce=66
KeyDepthOfField=118
 
[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=20.0
 
[ANTIALIASING]
EnableEdgeAA=false
EnableTemporalAA=false
EnableSubPixelAA=false
 
[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=false
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=true
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=false
 
[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0

 
My current load order from LOOT:

 0  0 Skyrim.esm
 1  1 Update.esm
 2  2 Dawnguard.esm
 3  3 HearthFires.esm
 4  4 Dragonborn.esm
 5  5 Unofficial Skyrim Legendary Edition Patch.esp
 6  6 Skyrim Project Optimization - Full Version.esm
      HighResTexturePack01.esp
      HighResTexturePack02.esp
      HighResTexturePack03.esp
      Unofficial High Resolution Patch.esp
 7  7 Cutting Room Floor.esp
      STEP DLC Optimized Textures - Standard.esp
      STEP Vanilla Optimized Textures - Standard.esp
 8  8 Appropriately Attired Jarls Redux.esp
      Brawl Bugs CE.esp
 9  9 Immersive Citizens - AI Overhaul.esp
10  a Guard Dialogue Overhaul.esp
11  b Weapons & Armor Fixes_Remade.esp
12  c Weapons & Armor_TrueOrcish&DaedricWeapons.esp
13  d Clothing & Clutter Fixes.esp
14  e SPTConsistentOlderPeople.esp
15  f Dead Body Collision.esp
16 10 Invisibility Eyes Fix.esp
17 11 NARC.esp
18 12 Paralyze.esp
      Weapons & Armor_TrueWeaponsLvlLists.esp
19 13 RaceMenu.esp
20 14 RaceMenuPlugin.esp
21 15 SkyUI.esp
22 16 TradeBarter.esp
23 17 ViewableFactionRanksBothDLC.esp
24 18 SkyFalls + SkyMills + DG + DB.esp
25 19 Point The Way.esp
26 1a SMIM-Merged-All.esp
27 1b SFO - Dragonborn.esp
28 1c SkyrimImprovedPuddles-DG-HF-DB.esp
29 1d FarmhouseChimneys.esp
30 1e Skyrim Flora Overhaul.esp
31 1f ExplosiveBoltsVisualized.esp
32 20 PilgrimsDelight.esp
33 21 The Paarthurnax Dilemma.esp
34 22 EmbersHD.esp
35 23 Beards.esp
36 24 Brows.esp
37 25 ORM-Arvak.esp
38 26 aMidianBorn_ContentAddon.esp
39 27 imp_helm_legend.esp
40 28 Elemental Staves.esp
      GQJ_DG_vampireamuletfix.esp
41 29 Mage Outfit Texture Overhaul.esp
42 2a DawnguardRuneWeaponsFXSReplacer.esp
43 2b Soul Gems Differ.esp
      BWS.esp
44 2c DragonShoutVoice.esp
45 2d IHSS.esp
46 2e Improved Combat Sounds v2.2.esp
47 2f ADS.esp
48 30 Auto Unequip Ammo.esp
49 31 Better Stealth AI for Followers.esp
50 32 ClamsDropPearls.esp
51 33 Nausicaa's Tweaker.esp
52 34 WhiterunExterior.esp
53 35 Gildergreen Regrown.esp
54 36 NonEssentialChildren.esp
      Traps Make Noise.esp
55 37 WM Trap Fixes.esp
56 38 Moss Rocks - Legendary.esp
      DesyncBirdsOfPrey.esp
57 39 SolitudeExterior.esp
58 3a RelightingSkyrim_Legendary.esp
59 3b RealisticWaterTwo.esp
60 3c RealisticWaterTwo - Legendary.esp
61 3d AOS.esp
62 3e ELE_Legendary_Lite.esp
63 3f STEP Core Patch.esp
64 40 Bashed Patch, 0.esp
65 41 DynDOLOD.esp

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Try starting a new game to see if it gives you any issues. Feel free to use LAL to skip over the intro and get in the game faster for the test.

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Sorry for the huge delay in responding, got caught up with various life stuff.

 

I started a new game and loaded up the save at the first opportunity (didn't get LAL because I was afraid of messing stuff up). I got the "some content missing" message but it actually loaded fine.

I played through a bit and my later save at Bleak Falls Temple seems to be loading fine, I guess it was because the town was a crowded area or something? Just want to make sure, don't want to have this problem again.

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I'm chiming in here because I just had a similar experience.  I'd deleted Skyrim for a long time, as my last character was around Level 140 and I needed the space on my little 120GB SDD.

 

I just did a STEP:Core installation, and my character was Level 3, still in the wilderness between Helgen and Riverwood.  I quit because kids/life, and when I tried to re-load the savegame, I got the lovely ILS behavior.  I was able to load an earlier autosave from inside Helgen Keep, but when I tried to quickload (or regular load) my current game, the load screen actually froze just as the smoke appeared.  The behavior was reproducible every time I tried.

 

The solution is an SKSE plugin called Safety Load.  Apparently, the TESV engine's memory allocation function is vulnerable to unchecked race conditions, which lead to the ILS behavior.  This plugin replaces it with the regular C-language malloc().

 

Worked like a charm.

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This likely could have been fixed with Crash Fixes or a proper ENBoost setup instead of Safety Load. Safety Load was tested to be in STEP but was rejected due to suspected CTDs caused by the mod, of which the author partially confirm was an outstanding issue but it got never fixed.

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