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Everything posted by mcshame
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GUIDE W3R: The Wild Hunt Revisited (Witcher 3)
mcshame replied to Neovalen's topic in Unsupported Game Guides
Was thinking of using vortex for this witcher 3 build. Any reason you can think of that it won't be able to handle? -
Ready of not, here they come! :) Guide is essentically ready, just some troubleshooting! Release the hounds! https://youtu.be/ODVoYCzhAr4
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Kordac, I highly recommend that you join the discord, much more effective to deal with issues as you're installing the guide.
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wow, nevermind, you already thought of that!
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[ECTV] MTC Expanded VillagesLink doesn't work. I believe this is the correct one. https://www.nexusmods.com/oblivion/mods/27125
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oh, my bad, it moved from Gameplay to fixes section.
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[sound] Sounds of CyrodiilTES4Edit Cleaning Required: Sounds of Cyrodiil - OC Reborn Patch.esp Can't be done yet due to to missing master Open Cities Resources.esm
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Just to confirm, [Gameplay][Combat] Miscellaneous Fixes Tweaks and Additions was also removed from the guide?
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[Quests] Tales From Elsweyr Anequina There is an instruction to package: Tales Elsweyr Anq UL Bravil Barrowfields Patch Extract Tales Elsweyr Anq Bravil Barrowfields Patch.esp from the archive. Archive it as it's own mod naming it Tales Elsweyr Anq Bravil Barrowfields Patch-27302-2-9 to be installed after Unique Landscapes At and after Landscape] Unique Landscapes Compilation, Tehre is not instruction to install it. I installed it after [Landscape] Unique Landscapes Compilation and before [Landscape] Late Patches. Is this correct? And to confirm that [Landscape] UL Compatibility Patches Compilation is just full of deactivates esps and txt documents when this section is done
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[Landscape] UL Compatibility Patches Compilation ULE LostSpires-UniqueLandscapes merged patch.esp ULE LostSpires-UniqueLandscapes merged patch.esp Listed twice. Missing an esp or just a duplication?
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working on The Hesu Mod Collection Earlier in the guide, the Apple Hot Springs Patches was installed as [Quests] AppleHotSprings - Alt Beginnings Patch with only AppleHotSprings-AltBeginnings Patch. activated. Them with Hesu Mod Collection, again the patch is installed with the following activated • BleakerWayRevamp-AppleHotSprings Patch.esp • ROC-AppleHotSprings Patch.esp Is this the way that was intended as I know you were moving mods around in the guide.
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[Quests] The Ayleid Steps - Compatibility Patches It doesn't take us to the right place, I believe the following link is the correct nexus patch location? https://www.nexusmods.com/oblivion/mods/47142?tab=files you also mentioned that you thought this patch was missed. Here for your checklist ;)
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[Quests] Reclaiming Sancre Tor As we know, MO seems to revert this back to the aaa, abb, etc... format. Is there any impact to this item with MO? 1. Edit the Oblivion.ini [Archive] sArchiveList=ArchiveInvalidationInvalidated!.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa, Francesco's Creatures and Items Resources - Items.bsa, ReclaimSancreTor - Textures.bsa, ReclaimSancreTor - Meshes.bsa, ReclaimSancreTor - Sounds.bsa I current have in MO oblivion.ini SInvalidationFile=ArchiveInvalidation.txt SArchiveList=aaa,aab,aac,aad,aae,aaf,aag,aah,aai,aaj,aak,aal,aam,aan,aao,aap,aaq,aar,aas,aat,aau,aav,aaw,aax,aay,aaz,aba,abb,abc,abd,abe,abf,abg
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[uI] Themed Loading Screens for Dark UI 3. TLS for Dark UI - AddOn Alternate: Sub-Packages: Check: 01 Core 03 AddOn + Base + SI Esp/m Filter: Check: LoadingScreens.esp Core in the Bain is actually 00. I made the change to the guide.
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For Oblivion reloaded, are the 2 actions related or independent? If you leave the animations to see what they are, must we still edit the ini? Notice: Oblivion Reloaded currently adds new animations to NPCs and Player. If you do not wish to have these "ninja-style" flipping animations, delete every .kf file in the Meshes\Characters\_male\ folder. Also, make certain to disable EquipmentMode in the Oblivion Reloaded.ini located in the \Oblivion\Data\OBSE\Plugins folder.
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More Armor Slots New version 0.10 (Ten) that incorporates more-armor-slots-no-npc.esp
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MOB_Symphony of Creatures Is this note for us to do something or is it a sticky for you? Note: MOB_Symphony of Creatures below for BOSS userlist.tst
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[Gameplay][Misc][Mob] CG VoicesI would recommend removing the piecemeal way of installing it and then having to clean it as the most efficient way is to use the combined file that has been cleaned by ponyrider0
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nevermind...
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What to download in [Gameplay][Magical][MOB] Integration is not clear as there are multiple links in the post (some don't work). Perhaps add "under Release and Testing, download v3 via the link provided"
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When installing Supreme Magicka, the instructions say to uncheck SM_Vanilla.esp. I did not find this esp, however there is a SM_VanillaSpells.esp Is that the one you wish us to deactivate? I count 8 active esps in this mod if the SM_VanillaSpells.esp is to be deactivated.
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To your point, I checked the Morroblivion V064 Complete, and doing the bain install brought over everything...verified. However, the [Fixes] Cobl section, the Bain extraction DID NOT WORK AT ALL. MO asked if it was a bain installer, so perhaps it was not built well, but your cautious is valid and noted!
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The note on the [MOB] Unofficial Patch says to DO NOT INSTALL: morrowind_ob_-_firemoth_no_more_area_spells.esp if using the custom Morroblivion Overhaul CR Patch.esp I couldn't find this esp in the pack. Only MOB_Firemoth_Enemy_Mage_Rebalance.esp.
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For the Morroblivion installation, MO seems to handle BAIN installations very well. All I did was select all the folders and let it extract and install. It then asks to extract BSAs and I said yes. Afterwards, I edited the ini file because to extract the archive, edit the file, repackage...it take a while. Referring to the Special Instructions for MO seems to imply to select on BAIN selections one at a time and I am not certain that is necessary...unless I'm missing something. Edit: I see now I may have extracted too many BSA's...will do the installation 1 BAIN at a time...
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GUIDE W3R: The Wild Hunt Revisited (Witcher 3)
mcshame replied to Neovalen's topic in Unsupported Game Guides
Neo, did you every consider this overhaul? https://www.nexusmods.com/witcher3/mods/2521